http://bugs.freeciv.org/Ticket/Display.html?id=40110 >
> [wsimpson - Sun Feb 24 02:57:33 2008]:
>
> Madeline Book wrote:
> > And as for appealing to realism (I assume that is what
> > you mean by "usual expectations",
>
> I meant the actual behavior of civ1/2/3. We only need
> "options" for t
http://bugs.freeciv.org/Ticket/Display.html?id=40110 >
Madeline Book wrote:
> And as for appealing to realism (I assume that is what
> you mean by "usual expectations",
I meant the actual behavior of civ1/2/3. We only need "options" for things
that change from ruleset to ruleset.
Does an air
On 2/23/08, Philipp Hofmann <[EMAIL PROTECTED]> wrote:
> hi,
>
> i recently spent some time on one of those programming games, you know
> these games in which only ai players compete with each other. anyway
> at some point i remembered my long time favorite civilization, an i
> checked freeciv'
hi,
i recently spent some time on one of those programming games, you know
these games in which only ai players compete with each other. anyway
at some point i remembered my long time favorite civilization, an i
checked freeciv's website to see how things are going.
i really would like to write m
http://bugs.freeciv.org/Ticket/Display.html?id=40110 >
> [wsimpson - Sat Feb 23 18:08:32 2008]:
>
> The upside is a new feature: air and civilian units no longer prevent
> working a tile. This better conforms with usual expectations. See
> new unit_occupies_tile().
>
Please take care not to ch
http://bugs.freeciv.org/Ticket/Display.html?id=40110 >
The first and most obvious part of the patch updates the tile/vision
documentation somewhat, as it was woefully out of date!
Renamed some of the enum known_type to reflect their source, and replaced
the order dependent < <= >= > tests.
Move
http://bugs.freeciv.org/Ticket/Display.html?id=40108 >
Hi,
I've experienced repetitive crashes upon choosing hurry production at random
intervals. I play on a Mac OSX Tiger 10.4.11 with the Freeciv 2.1.2 sdl. I've
also installed darwin 1.5 macport to resolve a previous load problem.
Someth