[Freeciv-Dev] [patch #6555] Qt client - show production help in city dialog

2015-11-07 Thread mir3x
URL: Summary: Qt client - show production help in city dialog Project: Freeciv Submitted by: mir3x Submitted on: Sat 07 Nov 2015 09:09:13 AM CET Category: client-qt Priority: 5

[Freeciv-Dev] [patch #6556] Send packet-like structures without extra copy-operation

2015-11-07 Thread Marko Lindqvist
URL: Summary: Send packet-like structures without extra copy-operation Project: Freeciv Submitted by: cazfi Submitted on: Sat 07 Nov 2015 10:14:19 AM EET Category: general Prior

[Freeciv-Dev] [patch #6550] Write base_get_direction_for_step() macros open, discard unnecessary parts

2015-11-07 Thread Marko Lindqvist
Update of patch #6550 (project freeciv): Status: Ready For Test => In Progress ___ Follow-up Comment #1: There was an failing assert in autogame regression test on S2_5. _

[Freeciv-Dev] [bug #23402] An immediate advances message needs to be displayed specifically.

2015-11-07 Thread Marko Lindqvist
Update of bug #23402 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [task #7954] IPv6 metaserver

2015-11-07 Thread Marko Lindqvist
URL: Summary: IPv6 metaserver Project: Freeciv Submitted by: cazfi Submitted on: Sat 07 Nov 2015 01:23:17 PM EET Should Start On: Sat 07 Nov 2015 12:00:00 AM EET Should be Finished on: Sat 07 Nov 20

[Freeciv-Dev] [patch #6555] Qt client - show production help in city dialog

2015-11-07 Thread mir3x
Additional Item Attachment, patch #6555 (project freeciv): File name: qt-prod-tooltips-v2.patch.bz2 Size:2 KB ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [task #7955] IPv6-enable colossus.freeciv.org

2015-11-07 Thread Jacob Nevins
URL: Summary: IPv6-enable colossus.freeciv.org Project: Freeciv Submitted by: jtn Submitted on: Sat 07 Nov 2015 11:41:53 UTC Should Start On: Sat 07 Nov 2015 00:00:00 UTC Should be Finished on: Sat

[Freeciv-Dev] [task #7954] IPv6 metaserver

2015-11-07 Thread Jacob Nevins
Update of task #7954 (project freeciv): Depends on: => task #7955 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24037] Client crash when attaching to another player

2015-11-07 Thread Jacob Nevins
Update of bug #24037 (project freeciv): Status:None => Duplicate Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6547] Update Europe_1901 to S2_5 savegame format

2015-11-07 Thread Jacob Nevins
Follow-up Comment #2, patch #6547 (project freeciv): Tangent: installing the Europe 1901 scenario using S2_5 modpack-installer means that it also shows up when starting S2_6 or trunk as a duplicate alongside the shipping version (since scenarios directory is version-independent). It's not possible

[Freeciv-Dev] [bug #24030] Trident has no Lake gfx

2015-11-07 Thread Jacob Nevins
Follow-up Comment #1, bug #24030 (project freeciv): Works for me, with S2_5 (r30455), S2_6 (r30454), trunk (r30453). The distinction is subtle (particularly through fog-of-war) but there. (In fact Lake can be seen directly abutting Ocean at e.g. the mouths of the Elbe and Thames.) (file #25635)

[Freeciv-Dev] [bug #24030] Trident has no Lake gfx

2015-11-07 Thread Jacob Nevins
Follow-up Comment #2, bug #24030 (project freeciv): ...I was testing with gtk2 client, in case it makes a difference. ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24030] Trident has no Lake gfx

2015-11-07 Thread Marko Lindqvist
Follow-up Comment #3, bug #24030 (project freeciv): I didn't just trust my eyes when filing the bug report, but checked from the .spec file that lake tags point to same sprites as ocean tags. So if it's ok in the version you've pulled from the svn, I'm got something weird going on on my system.

[Freeciv-Dev] [bug #24038] The wrong player is given reason to cancel when auto canceling alliance

2015-11-07 Thread Sveinung Kvilhaugsvik
URL: Summary: The wrong player is given reason to cancel when auto canceling alliance Project: Freeciv Submitted by: sveinung Submitted on: Sat 07 Nov 2015 02:23:23 PM UTC Category: general

[Freeciv-Dev] [bug #24005] Qt client debug builds failing with many -Wshadow warnings

2015-11-07 Thread Marko Lindqvist
Update of bug #24005 (project freeciv): Status:None => In Progress ___ Follow-up Comment #3: I've got this reproduced with MinGW compiler (it's an older gcc than I otherwise have in my syst

[Freeciv-Dev] [bug #24010] Weird display glitch: despotism heads on main map (after tileset change)

2015-11-07 Thread Jacob Nevins
Follow-up Comment #8, bug #24010 (project freeciv): >> in practice: idle_callback doing things on inconsistent data > To test that hypothesis: Does the attached patch file #2] > (not a commit candidate) improve things? Not obviously; I still had the same incorrect graphics drawn before and aft

[Freeciv-Dev] [bug #24038] The wrong player is given reason to cancel when auto canceling alliance

2015-11-07 Thread Sveinung Kvilhaugsvik
Update of bug #24038 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 0002-Give-reason-to-cancel-to-the-correct-player.patch Size:1 KB

[Freeciv-Dev] [bug #24033] assertion 'state1->turns_left == state2->turns_left' failed.

2015-11-07 Thread Sveinung Kvilhaugsvik
Update of bug #24033 (project freeciv): Status:None => Ready For Test Operating System:None => Any Planned Release: => 3.0.0, 2.6.0, 2.5.2 __

[Freeciv-Dev] [bug #24033] assertion 'state1->turns_left == state2->turns_left' failed.

2015-11-07 Thread Sveinung Kvilhaugsvik
Update of bug #24033 (project freeciv): Status: Ready For Test => In Progress ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24007] Layout problem on right/bottom corner

2015-11-07 Thread mir3x
Update of bug #24007 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24017] "Pick Nation" dialog: nation group scrollbar isn't quite right

2015-11-07 Thread mir3x
Update of bug #24017 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24027] Qt client - overview issues

2015-11-07 Thread mir3x
Update of bug #24027 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6541] Support TRUNK-style 'default' ruleset in scenario

2015-11-07 Thread Marko Lindqvist
Update of patch #6541 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Patch attached > That's going to mean some rather ugly code Not so much once I realized that

[Freeciv-Dev] [patch #6544] Provide fc_config.h used in built with Windows Installer builds

2015-11-07 Thread Marko Lindqvist
Update of patch #6544 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23924] tech once achieved is missing

2015-11-07 Thread Jacob Nevins
Update of bug #23924 (project freeciv): Status:None => Invalid Open/Closed:Open => Closed ___ Follow-up Comment #5: > Give I invent ste

[Freeciv-Dev] [bug #24029] Rulesave not handling trait_xxx_default

2015-11-07 Thread Marko Lindqvist
Update of bug #24029 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #24010] Weird display glitch: despotism heads on main map (after tileset change)

2015-11-07 Thread Marko Lindqvist
Update of bug #24010 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #24032] Failing to find options for options_extra_init()

2015-11-07 Thread Marko Lindqvist
Update of bug #24032 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #6557] Lua script read access to AI trait values

2015-11-07 Thread Jacob Nevins
URL: Summary: Lua script read access to AI trait values Project: Freeciv Submitted by: jtn Submitted on: Sat 07 Nov 2015 17:32:01 UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [task #7814] S2_6 datafile format freeze

2015-11-07 Thread Jacob Nevins
Update of task #7814 (project freeciv): Depends on: => patch #6557 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #6553] Tech bonus_message should have spaceholder for the name of the bonus tech

2015-11-07 Thread Marko Lindqvist
Follow-up Comment #1, patch #6553 (project freeciv): > Current default message is the same as supplied rulesets use Almost, but no. Generic talks about "scientists" while message when learning Philosophy in supplied rulesets is about "philosophers". __

[Freeciv-Dev] [bug #24023] Shared research speaking of "your civilization" when it might be somebody else's

2015-11-07 Thread Jacob Nevins
Update of bug #24023 (project freeciv): Planned Release: => 2.5.x, 2.6.0, 3.0.0 ___ Follow-up Comment #1: Maybe "join your research"? "Great philosophers from all the world join your research: you get

[Freeciv-Dev] [bug #24036] Darwin's Voyage does not tell name the techs gained.

2015-11-07 Thread Marko Lindqvist
Update of bug #24036 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Fix for EFT_GIVE_IMM_TECH. (file #25640, file #25641) _

[Freeciv-Dev] [bug #24039] Notification about acquiring an bonus tech not sent to embassies

2015-11-07 Thread Marko Lindqvist
URL: Summary: Notification about acquiring an bonus tech not sent to embassies Project: Freeciv Submitted by: cazfi Submitted on: Sat 07 Nov 2015 08:37:27 PM EET Category: general

[Freeciv-Dev] [bug #24005] Qt client debug builds failing with many -Wshadow warnings

2015-11-07 Thread Marko Lindqvist
Follow-up Comment #4, bug #24005 (project freeciv): At this time this seems unfixable (or: the bug is not in freeciv) Some of the warnings come from the interaction of the Qt headers (failing out the compilation when processing includes in the very beginning of the source file, before any freeciv

[Freeciv-Dev] [patch #6533] Include instead of

2015-11-07 Thread Marko Lindqvist
Update of patch #6533 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: - Link against correct library At least crosser based build worked great (at least with local

[Freeciv-Dev] [bug #24043] 'make dist' failing because of missing data/Freeciv

2015-11-07 Thread Marko Lindqvist
URL: Summary: 'make dist' failing because of missing data/Freeciv Project: Freeciv Submitted by: cazfi Submitted on: Sat 07 Nov 2015 10:50:08 PM EET Category: bootstrap Severity

[Freeciv-Dev] [bug #24044] AEGIS Cruiser defence bonus against Nuclear is pointless

2015-11-07 Thread Jacob Nevins
URL: Summary: AEGIS Cruiser defence bonus against Nuclear is pointless Project: Freeciv Submitted by: jtn Submitted on: Sat 07 Nov 2015 21:36:01 UTC Category: rulesets Severity:

[Freeciv-Dev] [bug #24005] Qt client debug builds failing with many -Wshadow warnings

2015-11-07 Thread Marko Lindqvist
Update of bug #24005 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #5: > simply dropping -Wshadow completely from the CXXFLAGS is the best solution Patch (file #256

[Freeciv-Dev] [bug #23924] tech once achieved is missing

2015-11-07 Thread Christian Knoke
Follow-up Comment #6, bug #23924 (project freeciv): Its not the randomness of tech loss where I see some problems. Loosing an very old or old technology will give only few research points back. If you do not react and "make" some science, you will loose the next one soon. Loosing old technologi

[Freeciv-Dev] [bug #24045] Qt client - map not shown at end game after reconnecting

2015-11-07 Thread mir3x
URL: Summary: Qt client - map not shown at end game after reconnecting Project: Freeciv Submitted by: mir3x Submitted on: Sat 07 Nov 2015 11:18:29 PM CET Category: client-qt Sev

[Freeciv-Dev] [bug #24028] Qt client - first chat message broken

2015-11-07 Thread mir3x
Update of bug #24028 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-11-07 Thread Marko Lindqvist
Update of bug #22960 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #5: I'm not entirely sure that attached patch is enough, but at least it's to the right direction. A

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-11-07 Thread Marko Lindqvist
Follow-up Comment #6, bug #22960 (project freeciv): S2_5 version (file #25648) ___ Additional Item Attachment: File name: FloatErrorExactlyOne-S2_5.patch Size:1 KB ___ Reply to thi

[Freeciv-Dev] [bug #24046] dataio_json.c lacking many function headers

2015-11-07 Thread Marko Lindqvist
URL: Summary: dataio_json.c lacking many function headers Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 Nov 2015 12:40:03 AM EET Category: general Severity: 3 - Norm

[Freeciv-Dev] [patch #6558] Remove unused FIELD_RANGE_ASSERT() definition from dataio_json.c

2015-11-07 Thread Marko Lindqvist
URL: Summary: Remove unused FIELD_RANGE_ASSERT() definition from dataio_json.c Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 Nov 2015 12:44:56 AM EET Category: general

[Freeciv-Dev] [bug #24047] Qt client - crash in city dialog with context menu

2015-11-07 Thread mir3x
URL: Summary: Qt client - crash in city dialog with context menu Project: Freeciv Submitted by: mir3x Submitted on: Sun 08 Nov 2015 12:12:52 AM CET Category: client-qt Severity:

[Freeciv-Dev] [bug #23398] civ2civ3: Lack of domestic trade routes could be better documented

2015-11-07 Thread Jacob Nevins
Update of bug #23398 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn Operating System: GNU/Linux => Any __

[Freeciv-Dev] [bug #24009] civ2civ3 help: Caravans "are not affected by movement modifiers"?

2015-11-07 Thread Jacob Nevins
Update of bug #24009 (project freeciv): Status:None => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-S2_5-help-civ2civ3-caravan-modifiers.patch Size:0 KB _

[Freeciv-Dev] [bug #24011] civ2civ3 help: clarify relationship between merchants and maglev

2015-11-07 Thread Jacob Nevins
Update of bug #24011 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #2: > But I also wonder if it is worth to keep this "special" movement > behavior of merchants, tha

[Freeciv-Dev] [bug #24044] AEGIS Cruiser defence bonus against Nuclear is pointless

2015-11-07 Thread Jacob Nevins
Update of bug #24044 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn ___ Additional Item Attachment: File name: tr

[Freeciv-Dev] [bug #23962] The helptext of Pikemen don't mention the defense bonus vs horses

2015-11-07 Thread Jacob Nevins
Update of bug #23962 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #9: S2_5 handwritten help changes attached. (file #25656) _

[Freeciv-Dev] [patch #6559] Make FREECIV_WEB public in freeciv_config.h

2015-11-07 Thread Marko Lindqvist
URL: Summary: Make FREECIV_WEB public in freeciv_config.h Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 Nov 2015 02:01:39 AM EET Category: bootstrap Priority: 5 - No

[Freeciv-Dev] [patch #6560] Add network capability "full" for non-freeciv-web builds

2015-11-07 Thread Marko Lindqvist
URL: Summary: Add network capability "full" for non-freeciv-web builds Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 Nov 2015 02:13:54 AM EET Category: bootstrap Pri

[Freeciv-Dev] [bug #24045] Qt client - map not shown at end game after reconnecting

2015-11-07 Thread Marko Lindqvist
Follow-up Comment #1, bug #24045 (project freeciv): Doesn't apply to S2_6/TRUNK. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #6509] Silence compiler deprecation warnings in --disable-debug builds

2015-11-07 Thread Marko Lindqvist
Update of patch #6509 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: Patch ___ Reply to this item at: <

[Freeciv-Dev] [bug #22448] Freeciv server fails to start ("bind failed: The operation completed successfully")

2015-11-07 Thread Marko Lindqvist
Update of bug #22448 (project freeciv): Planned Release: 2.5.2, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #6561] Savegame loading time check that unique units are unique

2015-11-07 Thread Marko Lindqvist
URL: Summary: Savegame loading time check that unique units are unique Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 Nov 2015 03:49:16 AM EET Category: general Prior

[Freeciv-Dev] [patch #6222] Sanity check: unique units are unique

2015-11-07 Thread Marko Lindqvist
Update of patch #6222 (project freeciv): Planned Release: 3.0.0, 2.6.0, 2.5.2 => 3.0.0, 2.6.0 ___ Follow-up Comment #6: Savegame loading time sanitycheck added in patch #6561. I think we target this general sanityc

[Freeciv-Dev] [patch #6550] Write base_get_direction_for_step() macros open, discard unnecessary parts

2015-11-07 Thread Marko Lindqvist
Update of patch #6550 (project freeciv): Planned Release: 2.5.2, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #24045] Qt client - map not shown at end game after reconnecting

2015-11-07 Thread mir3x
Additional Item Attachment, bug #24045 (project freeciv): File name: qt-endgame-s26-trunk.patch Size:0 KB ___ Reply to this item at: ___ Message sent via/by