Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-11 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > Per I. Mathisen wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=35646 > > > On Sun, 11 Feb 2007, Marko Lindqvist wrote: >> Have you tested with different landmass settings? > > No, but I will do that before committing anything. > >

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-11 Thread Per I. Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > On Sun, 11 Feb 2007, Marko Lindqvist wrote: > Have you tested with different landmass settings? No, but I will do that before committing anything. >> Do you find it unacceptable as a step on the way to deep ocean? > > Actually, I wonder if

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-11 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > On 2/11/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=35646 > > > On 2/11/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote: > > > > On Sat, 10 Feb 2007, Marko Lindqvist wrote: > > > They can tr

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-11 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > On 2/11/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote: > > On Sat, 10 Feb 2007, Marko Lindqvist wrote: > > They can transport units to other islands only if there is one or two > > ocean tiles in between. > > But this is not quite right. Duri

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-11 Thread Per I. Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > On Sat, 10 Feb 2007, Marko Lindqvist wrote: >>> Is the coastline check at the end of a (goto) move or performed for >>> every step a trireme might take? >> >> Every step. > > This is too harsh for triremes. It is a bit harsh. > They can tra

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-10 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > Per I. Mathisen wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=35646 > > > On Sat, 10 Feb 2007, Christian Knoke wrote: >>> This patch removes all unsafe terrain, both the unsafe terrain flag >>> (currently unused, used to set for gl

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-10 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > Per I. Mathisen wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=35646 > > > This patch removes all unsafe terrain, both the unsafe terrain flag > (currently unused, used to set for glaciers, but was removed since it > was annoying) a

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-10 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > On 2/10/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote: > > On Sat, 10 Feb 2007, Christian Knoke wrote: > >> This patch removes all unsafe terrain, both the unsafe terrain flag > >> (currently unused, used to set for glaciers, but was removed

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-10 Thread Per I. Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > On Sat, 10 Feb 2007, Christian Knoke wrote: >> This patch removes all unsafe terrain, both the unsafe terrain flag >> (currently unused, used to set for glaciers, but was removed since it >> was annoying) and unsafe ocean for triremes. Instea

Re: [Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-10 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > Per I. Mathisen wrote on Feb 10, 10:52 (-0800): > > This patch removes all unsafe terrain, both the unsafe terrain flag > (currently unused, used to set for glaciers, but was removed since it > was annoying) and unsafe ocean for triremes. In

[Freeciv-Dev] (PR#35646) Remove unsafe terrain

2007-02-10 Thread Per I. Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=35646 > This patch removes all unsafe terrain, both the unsafe terrain flag (currently unused, used to set for glaciers, but was removed since it was annoying) and unsafe ocean for triremes. Instead, triremes simply cannot travel into an ocean square