http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
Per I. Mathisen wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
>
> On Sun, 11 Feb 2007, Marko Lindqvist wrote:
>> Have you tested with different landmass settings?
>
> No, but I will do that before committing anything.
>
>
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
On Sun, 11 Feb 2007, Marko Lindqvist wrote:
> Have you tested with different landmass settings?
No, but I will do that before committing anything.
>> Do you find it unacceptable as a step on the way to deep ocean?
>
> Actually, I wonder if
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
On 2/11/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
>
> On 2/11/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote:
> >
> > On Sat, 10 Feb 2007, Marko Lindqvist wrote:
> > > They can tr
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
On 2/11/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote:
>
> On Sat, 10 Feb 2007, Marko Lindqvist wrote:
> > They can transport units to other islands only if there is one or two
> > ocean tiles in between.
>
> But this is not quite right. Duri
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
On Sat, 10 Feb 2007, Marko Lindqvist wrote:
>>> Is the coastline check at the end of a (goto) move or performed for
>>> every step a trireme might take?
>>
>> Every step.
>
> This is too harsh for triremes.
It is a bit harsh.
> They can tra
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
Per I. Mathisen wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
>
> On Sat, 10 Feb 2007, Christian Knoke wrote:
>>> This patch removes all unsafe terrain, both the unsafe terrain flag
>>> (currently unused, used to set for gl
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
Per I. Mathisen wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
>
> This patch removes all unsafe terrain, both the unsafe terrain flag
> (currently unused, used to set for glaciers, but was removed since it
> was annoying) a
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
On 2/10/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote:
>
> On Sat, 10 Feb 2007, Christian Knoke wrote:
> >> This patch removes all unsafe terrain, both the unsafe terrain flag
> >> (currently unused, used to set for glaciers, but was removed
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
On Sat, 10 Feb 2007, Christian Knoke wrote:
>> This patch removes all unsafe terrain, both the unsafe terrain flag
>> (currently unused, used to set for glaciers, but was removed since it
>> was annoying) and unsafe ocean for triremes. Instea
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
Per I. Mathisen wrote on Feb 10, 10:52 (-0800):
>
> This patch removes all unsafe terrain, both the unsafe terrain flag
> (currently unused, used to set for glaciers, but was removed since it
> was annoying) and unsafe ocean for triremes. In
http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
This patch removes all unsafe terrain, both the unsafe terrain flag
(currently unused, used to set for glaciers, but was removed since it
was annoying) and unsafe ocean for triremes. Instead, triremes simply
cannot travel into an ocean square
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