[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-04-13 Thread Marko Lindqvist
Update of patch #4405 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-03-17 Thread Marko Lindqvist
Update of patch #4405 (project freeciv): Category:None => general Status:None => Ready For Test ___ Follow-up Comment #10: Untested patches.

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-02-28 Thread anonymous
Follow-up Comment #9, patch #4405 (project freeciv): > So we agree this is not blocking S2_5 dfff in a couple of hours > (01-Mar, timezone EET = UTC +2) Agreed. --jtn ___ Reply to this item at:

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-02-28 Thread Marko Lindqvist
Follow-up Comment #8, patch #4405 (project freeciv): > However, I think it probably is too late to do anything for 2.5 > (I have no candidate patch). So we agree this is not blocking S2_5 dfff in a couple of hours (01-Mar, timezone EET = UTC +2) __

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-02-28 Thread Jacob Nevins
Follow-up Comment #7, patch #4405 (project freeciv): Mm, it's true that this proposed bit of the script API sticks out like a sore thumb. However, in general, I'd like to find a sustainable way for ruleset authors to override automatic help text where it isn't helpful or could use more descriptio

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-02-23 Thread Marko Lindqvist
Follow-up Comment #6, patch #4405 (project freeciv): > If we're to do anything about this for 2.5, it blocks the data > file format, freeze, I think? Frankly, the solution you have proposed seems very bad hack to me. I much prefer keeping it as it is in 2.5, at least what comes to datafile format

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-02-23 Thread Jacob Nevins
Follow-up Comment #5, patch #4405 (project freeciv): If we're to do anything about this for 2.5, it blocks the data file format, freeze, I think? ___ Reply to this item at: __

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-01-04 Thread Marko Lindqvist
Follow-up Comment #4, patch #4405 (project freeciv): > I had not noticed that we'd got rid of free city bridges in the > classic ruleset by not having AlwaysOnCityCenter, although now > I see it was discussed extensively in patch #3522 and > patch #3826. We should remember to put that in NEWS. S

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-01-04 Thread Jacob Nevins
Follow-up Comment #3, patch #4405 (project freeciv): > another plausible place we should be calling > upgrade_all_city_extras() is on building wonders Now covered by patch #4408. ___ Reply to this item at:

Re: [Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-01-04 Thread Marko Lindqvist
On 4 January 2014 15:29, Jacob Nevins wrote: > I had not noticed that we'd got rid of free city bridges in the classic > ruleset by not having AlwaysOnCityCenter, although now I see it was discussed > extensively in patch #3522 and patch #3826. We should remember to put that in > NEWS. Speaking

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-01-04 Thread Jacob Nevins
Follow-up Comment #2, patch #4405 (project freeciv): > Don't know if it matters, but remember that it's not > necessarily exactly "new tech made one new road generally > possible". Indeed, it's not necessarily a tech that triggers it any more (although I think that's all we'll handle at the mome

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-01-04 Thread Marko Lindqvist
Follow-up Comment #1, patch #4405 (project freeciv): Don't know if it matters, but remember that it's not necessarily exactly "new tech made one new road generally possible". Even classic ruleset has Bridge Building technology that doesn't allow *new* road types, but one to build existing roads on

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-01-04 Thread Jacob Nevins
URL: Summary: Move automatic road/base messages ("New hope sweeps like fire...") to Lua script? Project: Freeciv Submitted by: jtn Submitted on: Sat Jan 4 11:31:01 2014 Category: None