[Freeciv-Dev] [patch #6351] River outlets on the flat(unblended) sides of a hex tileset

2016-02-03 Thread Marko Lindqvist
Update of patch #6351 (project freeciv): Planned Release: 2.5.3, 2.6.0, 3.0.0 => 2.5.4, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #6351] River outlets on the flat(unblended) sides of a hex tileset

2016-01-24 Thread Marko Lindqvist
Update of patch #6351 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6351] River outlets on the flat(unblended) sides of a hex tileset

2016-01-24 Thread Marko Lindqvist
Follow-up Comment #3, patch #6351 (project freeciv): > Once we get isophex issue solved, we may make the sprites mandatory in TRUNK -> patch #6849 ___ Reply to this item at:

[Freeciv-Dev] [patch #6351] River outlets on the flat(unblended) sides of a hex tileset

2016-01-24 Thread Marko Lindqvist
Update of patch #6351 (project freeciv): Dependency Removed: => patch #6832 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #6351] River outlets on the flat(unblended) sides of a hex tileset

2016-01-22 Thread Marko Lindqvist
Update of patch #6351 (project freeciv): Status: In Progress => Ready For Test Planned Release:2.6.0, 3.0.0 => 2.5.3, 2.6.0, 3.0.0 ___ Follow-up Comment #2: - Added S2_5

[Freeciv-Dev] [patch #6351] River outlets on the flat(unblended) sides of a hex tileset

2016-01-20 Thread Marko Lindqvist
Update of patch #6351 (project freeciv): Status:None => In Progress ___ Follow-up Comment #1: Initial version of the fix attached. Since this requires new sprites, supplied isophex

[Freeciv-Dev] [patch #6351] River outlets on the flat(unblended) sides of a hex tileset

2016-01-20 Thread Marko Lindqvist
Update of patch #6351 (project freeciv): Depends on: => patch #6832 ___ Reply to this item at: ___ Message