Re: [Freecol-developers] REF role fail, BR#2643

2014-01-12 Thread Michael T. Pope
On Sun, 12 Jan 2014 13:10:29 +0100 Michael Vehrs wrote: > I'm not sure, but I don't think the REF arms colonists in the original > game. A case of WWCID, I think. It would not surprise me either way. However I think it reasonable that it should, at least for FreeCol-rules. On Sun, 12 Jan 2014

[Freecol-developers] Monarch declares peace

2014-01-12 Thread LoneVVolf
Hi, In a game (git.abefb2d) , very hard, dutch monarch made peace with french in 1578. It looks like the code for declaring peace works. Lone_Wolf -- CenturyLink Cloud: The Leader in Enterprise Cloud Services. Learn Wh

Re: [Freecol-developers] REF role fail, BR#2643

2014-01-12 Thread William Astle
On 14-01-12 03:20 AM, Michael T. Pope wrote: > BR#2643 is a new interesting fail following the role changes. The > game contains a REF unit that is an armed FreeColonist. The REF has > captured a large city, and it looks like the AI is now smart enough to > arm loose units and use them against th

Re: [Freecol-developers] dialog (first pass) done

2014-01-12 Thread Michael Vehrs
On 01/11/2014 04:08 PM, Michael Vehrs wrote: > On 12/27/2013 04:40 AM, Bryce W. Harrington wrote: >> On Fri, Dec 27, 2013 at 12:18:09PM +1030, Michael T. Pope wrote: >>> On Wed, 25 Dec 2013 14:39:34 +0100 >>> Michael Vehrs wrote: Well, it might be best to let the REF keep the colour, and to f

Re: [Freecol-developers] REF role fail, BR#2643

2014-01-12 Thread Michael Vehrs
On 01/12/2014 11:20 AM, Michael T. Pope wrote: > BR#2643 is a new interesting fail following the role changes. The > game contains a REF unit that is an armed FreeColonist. The REF has > captured a large city, and it looks like the AI is now smart enough to > arm loose units and use them against

[Freecol-developers] REF role fail, BR#2643

2014-01-12 Thread Michael T. Pope
BR#2643 is a new interesting fail following the role changes. The game contains a REF unit that is an armed FreeColonist. The REF has captured a large city, and it looks like the AI is now smart enough to arm loose units and use them against the pesky rebels, which I think is fair enough. The tr