Peter Lissaman:
I sent this Email last Friday, and did not get a reply.
Please send me a Email if interested or not!
regards
michael barron
281 E Rodeo Rd.
santa fe, nm
(505) 577-7306
On Fri, Sep 25, 2009 at 6:01 PM, michael barron wrote:
> Peter Lissaman:
> I saw you request for a Matlab con
Peter Lissaman:
I saw you request for a Matlab consultant. I might be interested is
looking at you
project. I have done some Mathlab on several DSP/FPGA and a classified data
base
(LANL) for DTRA.
I would like to talk to you, and maybe we can get together soon. I live in
Santa Fe, and
do a lot
Wanted: a hands-on computer consultant for MATLAB, for pay! My place in SF or
yours. ASAP for invited scientific paper. Please reply by e-mail.
Peter Lissaman, Da Vinci Ventures
Expertise is not knowing everything, but knowing what to look for.
1454 Miracerros Loop South, Santa Fe, New Me
Giles Bowkett wrote:
> The ideal solution would be something incredibly simple, where a skull
> would only become alerted to the wand's existence if the wand was in a
> particular range of X feet, with X ideally being a small number like
> 5, and further, where the wand's signal could only be pick
Wow... 5 gumstix? That sounds like massive tech overkill! Not to
mention very expensive!
MAKE: has a you-solder-it simon-game kit that (with room to spare)
fits on a CD-shaped circuit board. The lights are LED's, the switches
are microswitches. The trick then becomes connecting the remote
sensing
Hi Friamers -- I have something I need help with.
I want to build a version of the 80s toy "Simon" in the form of a 20'
ring of four skulls.
Simon was a small handheld toy which had four buttons. Lights beneath
the buttons would flash in a particular sequence, the player would
press the buttons t