On 12/21/2015 03:00 PM, martin p cristia wrote:
Hi:
Is vertex array and VBO in the agenda for the OpenGL component?
I use this code, modified a bit by me and originally written by a guy
whose name I continually forget (sorry).
It builds a display list from a Wavefront obj file exported
El 22/12/15 a las 04:43, gambas-user-requ...@lists.sourceforge.net escribió:
> Le 21/12/2015 21:00, martin p cristia a ?crit :
>> >Hi:
>> >Is vertex array and VBO in the agenda for the OpenGL component?
>> >
> It needs a volunteer to implement it.
>
> -- Beno?t Minisini
I can do the hard work,
Le 21/12/2015 18:16, Benoît Minisini a écrit :
> Hi,
>
> Gambas 3.8.4 has been officially released.
>
> Download it at:
>
> https://sourceforge.net/projects/gambas/files/gambas3/gambas3-3.8.4.tar.bz2/download
>
> Here is some important changes:
>
> - No crash anymore when running the IDE through a
Le 22/12/2015 12:06, martin p cristia a écrit :
>
>
> El 22/12/15 a las 04:43, gambas-user-requ...@lists.sourceforge.net escribió:
>> Le 21/12/2015 21:00, martin p cristia a ?crit :
Hi:
Is vertex array and VBO in the agenda for the OpenGL component?
>> It needs a volunteer to
2015-12-22 4:43 GMT-04:30 Jack :
> Now Gambas works on windows and Mac.
>
ohh no!
--
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Gambas-user mailing list
Gambas-user@lists.sourceforge.net
i'll try to remove a line row of the grid, but i only got empty the
content.. the line still here with nothing inside!
how can i doit or its not supported!
Lenz McKAY Gerardo (PICCORO)
http://qgqlochekone.blogspot.com
Hi,
Until now, I have specified that commit log line lengths had to be less
than 76 characters.
This limit is not necessary anymore, so from now, this limit is removed,
and commit log lines can now be as long as you want.
Regards,
--
Benoît Minisini