On 12/21/2015 03:00 PM, martin p cristia wrote:
Hi:
Is vertex array and VBO in the agenda for the OpenGL component?
I use this code, modified a bit by me and originally written by a guy
whose name I continually forget (sorry).
It builds a display list from a Wavefront obj file exported
El 22/12/15 a las 04:43, gambas-user-requ...@lists.sourceforge.net escribió:
> Le 21/12/2015 21:00, martin p cristia a ?crit :
>> >Hi:
>> >Is vertex array and VBO in the agenda for the OpenGL component?
>> >
> It needs a volunteer to implement it.
>
> -- Beno?t Minisini
I can do the hard work,
Le 22/12/2015 12:06, martin p cristia a écrit :
>
>
> El 22/12/15 a las 04:43, gambas-user-requ...@lists.sourceforge.net escribió:
>> Le 21/12/2015 21:00, martin p cristia a ?crit :
Hi:
Is vertex array and VBO in the agenda for the OpenGL component?
>> It needs a volunteer to
Hi:
Is vertex array and VBO in the agenda for the OpenGL component?
--
Saludos
Ing. Martin P Cristia
--
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Le 21/12/2015 21:00, martin p cristia a écrit :
> Hi:
> Is vertex array and VBO in the agenda for the OpenGL component?
>
It needs a volunteer to implement it.
--
Benoît Minisini
--