Re: [Gambas-user] OpenGL quaestion.

2011-07-27 Thread Kevin Fishburne
On 06/12/2011 03:50 PM, Tomek wrote: I've ported around 20 OpenGl tutorials already and you can find them on gambasforum.com. gambasforum.com has been moved to whiteislandsoftware.com. I found all the OpenGL examples here:

Re: [Gambas-user] OpenGL quaestion.

2011-06-12 Thread Tomek
I found the solution to my problem with stencil clipping by adding a line to sdlwindow.cpp file and recompiling Gambas3. void SDLwindow::Show() { Uint32 myFlags = (SDL_ASYNCBLIT | SDL_DOUBLEBUF | SDL_OPENGL); SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );

Re: [Gambas-user] OpenGL quaestion.

2011-06-12 Thread Benoît Minisini
I found the solution to my problem with stencil clipping by adding a line to sdlwindow.cpp file and recompiling Gambas3. void SDLwindow::Show() { Uint32 myFlags = (SDL_ASYNCBLIT | SDL_DOUBLEBUF | SDL_OPENGL); SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );

Re: [Gambas-user] OpenGL quaestion.

2011-06-12 Thread Laurent Carlier
Le Sunday 12 June 2011 21:50:10, Tomek a écrit : I found the solution to my problem with stencil clipping by adding a line to sdlwindow.cpp file and recompiling Gambas3. void SDLwindow::Show() { Uint32 myFlags = (SDL_ASYNCBLIT | SDL_DOUBLEBUF | SDL_OPENGL); SDL_GL_SetAttribute(