Le 15/06/2014 08:39, Kevin Fishburne a écrit :
> The documentation says sdl.sound is capable of 32 channels with an
> additional channel for music, however when I check Channels.Count it
> reports 8 instead of 32.
>
> Playback of effects seems to confirm this limitation. Is there a way to
> set the
The documentation says sdl.sound is capable of 32 channels with an
additional channel for music, however when I check Channels.Count it
reports 8 instead of 32.
Playback of effects seems to confirm this limitation. Is there a way to
set the maximum number of channels to something higher than 8,
Hello Laurent,
well, I have had to re-install "libsdl-sound1.2-dev libsdl-mixer1.2-dev
libsdl-image1.2" sources.
Now, It's OK.
Thank you, very much.
vuott
--- Mer 5/12/12, Laurent Carlier ha scritto:
Da: Laurent Carlier
Oggetto: Re: [Gambas-user] gb.sdl.sound di
Le mercredi 5 décembre 2012 21:50:37 Ru Vuott a écrit :
> I'ld like to add that I unistalled Gambas sources and then re-installed
> them, but the problem persists.
>
> Regards
> vuott
>
> -- LogMeIn Rescue: Anywhere, Anyti
I'ld like to add that I unistalled Gambas sources and then re-installed them,
but the problem persists.
Regards
vuott
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Hello,
I updated my Gambas 3 with rev. #5412, and I obtained this problem:
||
|| THESE COMPONENTS ARE DISABLED:
|| - gb.sdl.sound
||
regards
vuott
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François schreef:
> Le Saturday 20 September 2008 12:31:29 Ron, vous avez écrit :
>
>> Hi,
>>
>> I have added the gb.sdl.sound component to my program.
>>
>> My program runs for a short time and then gambas crashes with signal 11,
>> what was the correct way to get useful info out of the core fi
On samedi 20 septembre 2008, Ron wrote:
> Hi,
>
> I have added the gb.sdl.sound component to my program.
>
> My program runs for a short time and then gambas crashes with signal 11,
> what was the correct way to get useful info out of the core files it
> dumped?
> I cannot find it...
Follow what i
Le Saturday 20 September 2008 12:31:29 Ron, vous avez écrit :
> Hi,
>
> I have added the gb.sdl.sound component to my program.
>
> My program runs for a short time and then gambas crashes with signal 11,
> what was the correct way to get useful info out of the core files it
> dumped?
> I cannot fin
Ron schreef:
> Hi,
>
> I have added the gb.sdl.sound component to my program.
>
> My program runs for a short time and then gambas crashes with signal 11,
> what was the correct way to get useful info out of the core files it
> dumped?
> I cannot find it...
>
> Music.Load() failes to load _any fil
Hi,
I have added the gb.sdl.sound component to my program.
My program runs for a short time and then gambas crashes with signal 11,
what was the correct way to get useful info out of the core files it
dumped?
I cannot find it...
Music.Load() failes to load _any file_ I supply.
Error: "Unable
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