An edit, it's the right arrow key to cycle through the number of
players option.
Chris Bartlett
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Hello:
This is Beto Escobar III, and currently, I am receiving E-mails from the Blind
Gamers List Serve, as well as Audyssey magazine.
I want to unsubscribe from the daily blind gamers list serve, but still keep my
subscription to Audyssey E-magazine. Can this be done?
If so, I will need
Hi Shaun,
Lol! by the way I meant to say 1500 quantums and not 15000 quantums. Grin.
One thing for sure both sides are getting massive updates in firepower
and it will be interesting battling the new version.
shaun everiss wrote:
that sounds good.
Hi Shaun,
Well, if a blind developer wished to add graphics to a game he or she
would have to add a graphics department to their company for just that
purpose.
In that way a blind dev isn't much different from a mainstream company
which has different departments such as marketing, development,
Hi Bryan,
The graphics production of the game would be expensive for a home
developer such as myself, but on the other hand the sales potential for
that title has just leaped up quite a bit.
Add graphics and not focus soully on an agdev market and target a wider
mainstream audience and sales
Hey, welcome back. Glad to see you here once again. Fortunately, we
didn't have anything major go on while you were away so all is in order.
Smile.
Raul A. Gallegos wrote:
Hi gang. I'm back and will be able to post more and continue my duties
as co-moderator.
The audio link for my wedding
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Have A Nice Day, cause somebody should!
From Jim eMail = [EMAIL PROTECTED]
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Well I'd like to test the express version, I doubt I will buy an xbox
or get the pro version, for now but I'd Like to test this stuff.
At 04:05 p.m. 17/08/2006, you wrote:
Of course we'd need sighted help with that part, but I have a valid
point, at least my own experience would suggest so.
Hi Richard,
Well, that sounds a lot more reasonable than the price tag Liam quoted
for us which was what I was going by. However, $300 isn't exactly what
I'd like to pay for a game console that isn't fully accessible.
AudioGames.net wrote:
New XBox 360 retails at around 299 dollars, not 500
Hi,
Perhaps not, but still the basic unit itself isn't as high as you
pointed out to begin with. No matter, it is still to expensive for my
budget.
Liam Erven wrote:
of course that's not counting x box live, or the other accessorys.
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Gamers
So says a man making a documentary on them fairly shortly. Thought
there'd be some people interested in this article, so... here ya go.
Call it evidence it isn't just blind folk who're looking for games
with more graphics than content.
tom since this is a big update, will there be a private beta period
or will it just go public.
At 08:42 p.m. 17/08/2006, you wrote:
Hi Shaun,
Lol! by the way I meant to say 1500 quantums and not 15000 quantums. Grin.
One thing for sure both sides are getting massive updates in firepower
and it
What I mean is if graphics were one of the requirements for this new
xna system and you didn't as a rule put graphics in, would you then
have to put graphics etc.
Apart from the experimental games, the only hybrids I know of are
silent steel, where audio indexes and video index run different
It then brings up an interesting question.
Do we either
1. make the games accessible for the blind then add graphics, or get
2 the graphical parts done and try and match graphics with music, sfx
and speech.
The second probably is harder but better, ofcause you would have fun
matching
well in nz even 300 us is too expensive for me its 600 nz instead of the 1000.
At last look, the stuff here was 750
so around 350-400 in the us.
I havn't got any console.
I have listened to games but hmm I really havn't grabbed one.
Another thing I was thinking about on the games thing was
Hi Shaun,
Not being yet familiar with XNA I can't comment on weather or not
graphics is a requirement but it would be resonable to assume XNA would
be looking for graphics. After all, it is written by a mainstream
developer for mainstream use.
We can't how well a graphics and sound accessible
Hi Shaun,
In answer to your question a developer should use neither approach.
Instead, it is best for a developer to draft a design document long
before he/she writes the first line of code. He/she will already have
sounds, graphics, and speech ready to go and begin joining them with the
code.
Hi Shaun,
There will be a private version long before a public one.
In fact, there may be several private versions as I debug the new game
core etc and add stuff.
shaun everiss wrote:
tom since this is a big update, will there be a private beta period
or will it just go public.
you are probably right in both your msgs.
At 10:51 p.m. 17/08/2006, you wrote:
Hi Shaun,
Not being yet familiar with XNA I can't comment on weather or not
graphics is a requirement but it would be resonable to assume XNA would
be looking for graphics. After all, it is written by a mainstream
In jaws version the option to read a dos window are there but
commented out. You would have to go into the default.jcf file, and
look for dos prompt. Then take out the */ and /* at the end of
comment. Then it will read like versions out now.
At 12:51 PM 8/16/2006, you wrote:
The difference is
Hi,
Please see this article on universally accessible games and parallel game
universes I recently talked about here:
http://www.gamasutra.com/features/20060817/grammenos_01.shtml
Greets,
Richard
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Hi guys,
Just got moved into my new place and I am getting the tail end of something
about star trek final conflict. Was there an update to come out soon or
something like that?
Thanks for the info.
The truth will set you free...
Jesus of Nazareth 33 AD
Cool.
Was just wondering, in podicular when the first load of stuff was
being tested, there were loads of issues.
At 11:39 p.m. 17/08/2006, you wrote:
Hi Shaun,
There will be a private version long before a public one.
In fact, there may be several private versions as I debug the new game
core
Ish!!! That's really sucky with the exchange rates. Basicly nearly
double normal cost. That bites.
shaun everiss wrote:
well in nz even 300 us is too expensive for me its 600 nz instead of the 1000.
At last look, the stuff here was 750
so around 350-400 in the us.
I havn't got any console.
Oh, boy.For the announcement official I suggest checking the list
archives, but here is the short short version, because I am not going to
rewrite the entire thing again.
No, STFC isn't do out soon and the reason is I am majorly upgrading the
games core engine. All new AI, I am adding more Borg
!
Hi,
Please see this article on universally accessible games and parallel game
universes I recently talked about here:
http://www.gamasutra.com/features/20060817/grammenos_01.shtml
Greets,
Richard
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Holy photons bat man!
I leave for a few days and look what happens, smile.
Thanks for the info, and it sounds like another huge upgrade from the
current version.
The way this is going, we will probably be able to build our own starships
from the ground up.
thanks again and I am looking forward
there indeed is.
Enemy and federation upgrades.
Will be a while before it hits your systems though.
I am a tester and there is probably going to be some tests I am not
sure how many versions but its been my experience that updates like
this one are filled with bugs and other things.
Pluss what
I was wondering if anyone knew how to extract the .lvl files sometimes used
in some mainstream games. I have a game, and I would like to get the sound
effects from it, so I would apreciate any help you could give me. Thank you.
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What's the game called, David?
- Original Message -
From: david [EMAIL PROTECTED]
To: blind gamers gamers@audyssey.org
Sent: Thursday, August 17, 2006 7:01 PM
Subject: [Audyssey] extracting .lvl files
I was wondering if anyone knew how to extract the .lvl files sometimes
used in
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