NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
I just presssed enter on the mudsplat icon on my desktop.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Maria
Hi Thomas,
thank you so much for your very detailed reply. sounds like your
more favourable of C#.net. will have to do some investigating. :)
Cheers! :)
--
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.405 / Virus Database: 268.11.7/436 - Release Date:
cool sounds good thanks for the update
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, September 04, 2006 2:11 AM
Subject: [Audyssey] Star Wars was Game development
> Hi Jamie,
> At the current moment the Star Wars project has bee
Hi gamers!
I and some brazilian friends, all blinds, are make a translation of the
some games freeware available in internet, with approbe of the
developpers and this mail is to inform our new homepage of this project
that we has named of "Blind Games Brazil", and we make this service to
make acce
Hi Nicol,
Actually, one word. Practice, practice, practice... Practice makes perfect.
Actually, I like light cars as is. It really is a good game and yes I
agree from level 21 onwards it really gets challenging, but I am certain
that was the developers intentions.
__
Hi Rachel,
O.K. I'll try and answer all your questions as best I can.
First, Autoit is, well, a tool kit which you can script and design
simple type games. I suppose it would be alright for amature game
design, and if your goals are not very advanced. However, it is
extremely limited in what it
Hi Jamie,
At the current moment the Star Wars project has been put on the back
burner. I've been making some killer updates to STFC, and am working
towards upgrading Montezuma's Revenge.
jamie coady wrote:
> how is the starwars games going
>
___
G
Hi. an option to pause the game or go in to a kind of pit to use an engine
repari sounds good to me. I'm afraid I've never gone past level 21 so can't
comment on the speed of the cars. All in all I enjoy the game lots though.
Maria
- Original Message -
From: "Nicol Oosthuizen" <[EMAI
Hi Thomas, as I said in my intro, i'm a total no-nothing when it
comes to all this, at the moment anyway. Lol
What are the differences in each of those program languages? And
what exactly is audoit?
and also, when exactly does it change from writing a visual game (for
sighties) to the blindy ga
how is the starwars games going
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, September 04, 2006 1:29 AM
Subject: [Audyssey] Game development was intro
> Hi Damien,
> This list has been over this somewhat before but seriously I d
Hi Rachel,
Hmmm... It only seams that way at first. Once you figure out his major
M.O. or strategy he is pretty easy to beat and trick.
That is why Don suggests not buying properties. If you let things play
out by not buying properties he is a bit tougher to take on. However, if
you do trades or
Hi Rachel,
Yeah, the Go, Jail, Income Tax, Comunity Chest, and Chance squares, can
not be changed and are not put in your board file. However, all the
property names can be renamed to your liking.
Rachel D Keyte wrote:
> Hi Thomas,
> Thanks heaps for all your help and the list welcome. Yes, I
Hi Damien,
This list has been over this somewhat before but seriously I don't feel
starting with autoit is the best suggestion. You may wonder why. Here is
why I feel strongly against using autoit.
First, off any seriously interested game developer worth a grain of
sault must know and understand
Hi Don, thanks!
Lol that computer/robot thing is pretty clever for a computer! I
only mannaged to win once the other day. the other times, it has bled
me dry of all money and assets! :)
Cheers! :)
At 09:46 AM 4/09/2006, you wrote:
>Hi Rachel!
>
> I am a Jim Kitchen's fan also, especially o
Hi Thomas,
Thanks heaps for all your help and the list welcome. Yes, I gathered
from the archives you are one of the mods.
I will check out your games as well. Incidently, I since found the
board txt monopoly boards in the directory so figured it may be how
you made them but was wondering wher
Hi Rachel!
I am a Jim Kitchen's fan also, especially of his monopoly game. But,
you have to avoid certain temptations with his game, like don't buy the
computers properties. It is to easy to beath that way.
Regards!
- Original Message -
From: "Rachel D Keyte" <[EMAIL PROTECTED]
Hi Rachel!
Just wanted to say welcome aboard and I hope you enjoy the list.
Blessings and Regards!
- Original Message -
From: "Rachel D Keyte" <[EMAIL PROTECTED]>
To:
Sent: Saturday, September 02, 2006 2:07 AM
Subject: [Audyssey] intro
> Hi gamers,
> Just subscribed to this
oh rachel i never knew you wanted to develop. if you want any help i can
help you. i provide a starter pack for developers who wish to start off
simple using autoit - most people don't like that though - but i would
recommend that before starting something like vb or something more
complicated.
yo
the monopoly boards, you just write a text file with all the properties on
each separate line how the board will go. and if i remember correctly you
have to add monopolyboard to the start of your board name.
hth.
regards,
damien
- Original Message -
From: "Rachel D Keyte" <[EMAIL PRO
Hi Rachel,
PS
If you are interested in accessible game development you will need to
learn a programming language such as C#.NET or VB.NET. Which you can
download the free Express compilers for those languages at Microsoft.com.
In addition you will need to learn about Microsoft DirectX which is
Hi Rachel,
Well, making your own Monopoly board is real simple. I happen to be the
author of the Lord of the Rings board which ships with Monopoly versions
5 and 6.
What you do is create a text file in Windows notepad, and list the
properties in the proper order, and then save the file with a na
Hi Rachel,
Welcome to the llist. I am one of the moderators of the list as well as
a game developer myself. Currently I have about four games currently
under development: Montezuma's Revenge, Star Trek Final Conflict, U.S.A.
Raceway, and a possible Star Wars title. You can find my game demos and
Hi again gang,
I was just reading the list archives and had forgotten to mention I
downloaded a lot of Jim Kitchen's sappy5 games the other day and seem
pretty addicted to monopoly at the moment. The description says you
can create your own board, but how does one go about this? I wa
Hi gamers,
Just subscribed to this list. I actually attempted through email
the other day but got nothing so am not really sure what happened
there. so this time I went to the web page so it's all cool now!
I'm from Melbourne australia, and a bit of an audio game addict
(thoug
24 matches
Mail list logo