well, as I said I've been playing the link based games for a very long
while, and I really don't find it a problem. Muds are something I need to
investigate it's true, but it seems from what I've heard muds are more based
on player interactions than questing and exploration.
beware the Grue!
Here is what I want in a mud. The list is really long, so. Here we go.
A mud in which levels are endless. No level limit. A mud in which there are
many many many quests and not just the standard kill the mob find the item
quests that are in most diku/rom/merc muds I mean quests that have a plot,
Hi guys.
Have you tried the mud-game called Two towers? It's a very very great game
with many many quests. I'm still a newbie in this game, so I can't tell you
so much about it right now. If you have any questions regarding this game,
try to ask, and I'll try to answer your questions.
You can
Having mobs be worth the same experience and having a constant xp
cost to level together would be unbalancing.. the xp award change and
a constant level cost would work, or constant xp award and scaling
level costs. Indeed these both have the same effect, encouraging
players to take on
Ok, after retooling some code this weekend, the server seems to be running
well, so any of you Rail Racers that haven't tried the multi player mode
yet, you are in for a treat.
Be sure and read the instructions about how to place bets and get your
rank while racing online.
Later,
Che
Quite nice to hear that Che! The thing is that I still can't play the game,
unfortunately.
- Original Message -
From: Che [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 24, 2007 10:05 PM
Subject: [Audyssey] Rail Racer server is flying again
Ok,
Hi all,
Since I'm insistantly logged into popomundo almost every day I've been
registered, I'm really getting into it. I was just wondering if anyone
will start, or has started a popomundo mailing list to discuss the
game?
I'm in Che's tribe, but since noone really wants to go there probably
due
You can't play the game? Why not?
Have you written me off list about it like I mentioned on here several
times? I can't check this list very often, so any tech issues need to come
to me, the list isn't the place for them anyway, as 99 percent of the time,
the problem is on the user's
Chris, that would be great for roleplay intensive muds where combat is, or
should be, quite rare. But in pure, or nearly pure hack and slash type
muds, that would suck. Good idea for a roleplay intensive mud, though.
As far as mobs giving the same amount of exp, I played a mud that was like
Hi all.
can someone please send me all the spoonbil games?
I mannaged to lose them due to a computer virus.
and I have lost the disk I backed them up on to.
THanks.
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