I'm looking at it from a programmer's standpoint. It would be easy.
Ryan
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Tuesday, November 24, 2009 1:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 ver
Hi.
You say "1.4" have you got the latest bug fix patch? if not, this might be
an issue, sinse i understand there were sme saving troubles in earlier
versions.
The current version is 1.46 and you can find the update patch at
http://www.blind-games.com/EntombedUpdate.exe
hth.
Beware the gru
Hi.
I was attempting to make a podcast of me doing in q9.
I can't make it passed deathworld.
the demons are real fun.
I have managed with a couple lives lost to get through mountain world but no
luck on death.
So I cheated to get it all done however I really have no idea what to do.
I used all my
I am getting this now.
At 11:21 a.m. 25/11/2009, you wrote:
>wow, it was fast man! going to download it now!
>thanks!
>
>-Mensagem original-
>De: "Philip Bennefall"
>Para: "A public mailing list for Blastbay Studios."
>Data: Terça, 24 de Novembro de 2009 22:19
>Assunto: [Audyssey] Q9 vers
Hi Folks,
I just revised my price list of commercial accessible games.
I don't include on-line games with a monthly fee, as they are priced
differently.
You can download most of these games and after purchase many of them require
you to get a registration key to unlock features and levels.
Y
Hi all,
There is now a page for folks to buy gift subscriptions for players of the
Blind Adrenaline card games, even if the buyer is not a member.
The link below will take you to a gift purchase page. All one will need is
the nickname of the person they are buying for and either a pay pal a
Hmmm, interesting point, one that I don't have a solution for either.
I can't recall a time when I've fought the boss with only one life
left, but in that situation it would be really quite frustrating. The
whole game is, but that's more like throw your computer out of the
window styel frustration
Hey guys; I'm trying to find an arcade style joystick for the playstation
1... My girl's complaining that the controller's hard to use lol.
Any idea where I can find it online? I googled it and looked on ebay, no
luck.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the li
One problem with it moving, who's to say it didn't move right under you?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Tuesday, November 24, 2009 1:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 ve
wow, it was fast man! going to download it now!
thanks!
-Mensagem original-
De: "Philip Bennefall"
Para: "A public mailing list for Blastbay Studios."
Data: Terça, 24 de Novembro de 2009 22:19
Assunto: [Audyssey] Q9 version 1.1 released!
Hi all,
I'm happy to announce the release of ver
Hi all,
I'm happy to announce the release of version 1.1 of the Q9 Action Game! You may
get it at www.blastbay.com.
Please note that saved games from older releases are not compatible with
version 1.1, however all the registration data for existing customers will
remain intact.
The change log
And if we never ask, then we'll never know. That's kinda what I was getting at.
On 11/24/09, Bryan Peterson wrote:
> That's exactly what I'm getting at.
> Homer: Hey, uh, could you go across the street and get me a slice of pizza?
> Vender: No pizza. Only Khlav Kalash.
> - Original Message --
That's exactly what I'm getting at.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Willem"
To: "Gamers Discussion list"
Sent: Tuesday, November 24, 2009 1:29 PM
Subject: Re: [Audyssey] Q9 vers
Hi Bryan.
Only Philip would know if it is practical to do or not, because how
easy it is depends on how he wrote the program. It could be very easy or
very hard or medium. He might decide not to do it for what ever reason
anyway.
Bryan Peterson wrote:
Interesting thought, but you have to look
Dunno. That's why I asked the programmer about it.
On 11/24/09, Bryan Peterson wrote:
> Interesting thought, but you have to look at this from a programmer's
> standpoint. How difficult would something like that be to program?
> Homer: Hey, uh, could you go across the street and get me a slice of
hmmm well and another stratogy to kill the boss.
if he is going after a bonus then he aint going after you and well you can
waste him then I guess.
At 07:58 a.m. 25/11/2009, you wrote:
>Hi guys,
>
>The reason for there being so many bonus items in the level and for the boss
>trying to destroy the
Interesting thought, but you have to look at this from a programmer's
standpoint. How difficult would something like that be to program?
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Scott Ches
Hi Philip,
I agree that having the boss level as a smaller space makes for a more
full on fight, but just had an thought about something to make it even
more interesting.
Imagine if every 30 seconds or perhaps every minute, that pit was to
move somewhere else on the map? Perhaps there could be a
Hi Matheus,
The idea with that level is that it's meant to be a pretty small space, taht
makes the battle a little more intense as you can't just leap around
avoiding the boss forever, sooner or later he'll corner you or vise versa.
It just makes for a more interesting fight, I think.
Kind r
I'd just like to object to anything as cool as teleporting enemies
being added, on the grounds that it'll inevitably mean I have to
complete the game again lol.
On a more serious note, all sounds good to me. I haven't been
following the other threads as closely as usual so not sure if a
verdict h
a, that's ok then. the teleportation will add certain more challenge.
and what about making the level larger with more pits?
thanks
-Mensagem original-
De: "Philip Bennefall"
Para: "Gamers Discussion list"
Data: Terça, 24 de Novembro de 2009 19:58
Assunto: Re: [Audyssey] Q9 version 1.1 u
Yup what Dark said, as well as figuring out how to use jumping to your
advantage. Evading attacks from some creatures with jumps and using
them to get yourself either right into the thick of a big group or in
some cases back out again will go a long way toward your energy
lasting longer. As well
Hi guys,
The reason for there being so many bonus items in the level and for the boss
trying to destroy them is simply to add some variation to it. He'd be very
dull if he didn't take some risks. He should be a bit more dynamic now also
with the teleportation added.
Kind regards,
Philip Ben
Matheus is right. The key to winning in Q9 is knowing the precise range of
weapons, so that you can start swinging or shooting when the enemy is far
enough away from you for you to attack it, but it not be able to get
you.
I certainly approve of a game which requires this level of practic
ok, since removing the bonus is not the right option, peraps
implementing what i said about the boss don't coming at you when you are
with the shields activated and a bonus item appears.
can't wait to try the new version when it comes out!!!
-Mensagem original-
De: "dark"
Para: "Gamers Di
hmm, i don't think that the possibility of buying ammo or shields is
good, it whould make the game much easyer. the way it is now it's
challenging and fun in my opinion. just keep trying, eventualy you will
be able to know when the enemies are coming to attack you, and they stop
for a certain perio
Hi Philip
Indeed wow! I'm almost looking forward to getting to the death world
now, almost, but not quite, sinse teleporting enemies sound like a
nightmare!
Anyway 'll be interested to check it out.
As regards matheus' suggestions, I fully agree about the extra pits,
but not
hi philip. wow, the updates are coming very fast. can't wait to try this
survival mode. hmm, can you add this suggestion to the boss? make the
level larger, with more pits, and when a bonus item is close to you and
you are with the shield activated, he won't come to pick the bonus item.
or simple r
yes I know about the ending and it does accept cheats but well I'd like to run
without those.
oh well thanks for tips this is a new game and its quite good.
At 12:35 a.m. 25/11/2009, you wrote:
>Hi Sean.
>
>I can only offer some general tips.
>
>firstly, bats can only attack you in the air, so if
hmmm cheating does get you through the game but it does not reward you with the
boss dieing which is one thing I want to see once.
Granted my char anoyed the narator to get him quite mad at me but still.
Bullys and such
I have actually managed it through the worlds and as long as I kept my life I
Hi all.
The links to the setup and update patches for entombed always stay the
same, so if you know an update is out you can just download it.
dark wrote:
Links to the patch are posted to the entombed discussion list.
It's true the entombed site itself isn't updated, sinse I suppose
Jaso
Links to the patch are posted to the entombed discussion list.
It's true the entombed site itself isn't updated, sinse I suppose Jason
is busy working on the game. i will however post all links to update patches
in the audiogames.net news (where I got the link for this one), so you can
al
You need to use your screen reader's virtual curser.
this is the dolphin curser in Hal, the jaws curser in jaws, and I believe
the window eyes curser in window eyes.
Using this, you can read the starting page with it's text and click on
buttons just as if it were a web page.
You'll need to
Hi again,
Q9 is not giving up, here he is again with yet another update which is soon to
hit the Internet.
Here's the change log at this point:
Version 1.1:
Added: Teleporting mini Demons to the death world.
Added: The boss can now teleport.
Added: A special survival mode.
Fixed: Some spoken nu
Hi guys,
There is a lot of info that has to be saved with the game, especially as
you get further into it, this isn't a bug, just a part of the technical side
of creating a game this deep.
later
che
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.o
Hi Listers,
I seem to remember reading something here abouta web-based RPG called "Land
of Hope". If I'm not just confusing it with Kingdom of Loathing, which I
despise,I'd like to give it a try. Can anyone here supply the URL? A
Google search was unsuccessful.
Thanks,
Bill
"I just f
It did not help either. I think it is when you get further down that it
takes a minute for the game to save
how have you found the patch? when there is no link to it
- Original Message -
From: "Willem"
To: "Gamers Discussion list"
Sent: Tuesday, November 24, 2009 4:18 PM
Subject: Re:
Thanks, but you're still a little ahead of where I am. I don't even know
how to get to the Options screen.
--Bill
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Tuesday, November 24, 2009 5:20 AM
Subject: Re: [Audyssey] Smuggler 4 - Blaring Music
Certain
Maybe update to 1.6?
you can find the update at
http://blind-games.com/entombedUpdate.exe
Hayri Tulumcu wrote:
When I sit and play Entombed 1.4 and I save several times, so it takes longer
for the game to store and retrieve. What can you do to get the game to save
faster?
---
Gamers mailing lis
When I sit and play Entombed 1.4 and I save several times, so it takes longer
for the game to store and retrieve. What can you do to get the game to save
faster?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can m
If you listen to the shield sound, you can approximate when the shield will be
running out fairly accurately, and get ready to activate another. Also, the
shields last about 20 seconds if you have a good sense of timing.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers
Certainly, just click on "musiC" in the options screen to have the
score stop.
As compared to smugglers 3, I've found the S4 score okay with Hal's voice
volume wise, but obviously it is something that can vary a lot,
and I have sometimes turned the music off after playing for a
Hey Gang,
Is it possible to turn off the orchestral racket in Smuggler 4? I feel like
I cmight be able to figure this game out if the score wasn't blasting in my
face.
--Bill
"I just flew in from the Land of the Dead, and boy are my arms tired."
---
Gamers mailing list __ Gamers@au
Yeah, I suppose tom is about 32, my age.,
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Hayri Tulumcu
Sent: 20 October 2009 05:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Preview for Beta 9
It was really coo
s are archived and can be searched and read at
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> list,
> please send E-mail to gamers-ow...@audyssey.org.
>
> __ Informace od NOD32 4632 (20091124) _
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Tato zprava
i agree.
I love bosses, actually I'm a litle sorry there aren't more of them in
Q9, and imho he's far too easy, you can just rock him to death pretty
much on any difficulty, and as Matheus said, the single pit doesn't
make things that much more difficult.
One symple way of rai
hey philip.
maybe the boss in q9 should be harder. i mean, it's not easy, but
compared with the deathworld, it's a piece of cake. maybe you should
make the level larger with more pits to jump, and make it so wen you are
with the shield, and a bonus item appears, i don't think that he should
move to
Hi Sean.
I can only offer some general tips.
firstly, bats can only attack you in the air, so if you've got a lot of
grounded enemies like wolves and leperds to deal with, do those first.
Moving back and forth is often a very good idea when being attacked from two
sides.
Close either forwar
Hi.
I never even new there was a ce discussion list or would have joined it ages
ago.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 24 November 2009 09:21
To: Gamers@audyssey.org
Subject: [Audyssey] core exiles discussion
INDEED I do the same. made it to the boss level! lol all that is my attack
weppon is the club lol whats that cheat for the 4th weppon! lol heheha. 6
lives left~! good times! use those shields sparingly!
- Original Message -
From: "dark"
To: "Charles Rivard" ; "Gamers Discussion list"
Hi Shaun,
I've already got the Triple J Shooter game sound files done. Maybe they do
sound cheap, I don't know, but they I don't think sound like they are from an
arcade machine. Kind of hard since what they depict don't really make any
noise.
BFN
Jim
Laughing is good exercise. It's
hI.
HMMM SO YOU CAN PUT IN MORE THAN ONE CHEAT INTO THE COMMAND BOX.
i GOT THROUGH THE GAME BUT HMMM THE ENDING UM DID NOT GET THAT.
nOW i NEED TO COPE WITH MULTI ENEMY THINGIES.
ANY IDEAS GUYS.
i CAN MANAGE MOST OF THE STUFF BUT BY THE TIME i FINNISH EVERYTHING i AM A BIT
DEAD.
ONE WAY IS TO RELY
Hi all.
Well I have beaten all the 3 worlds.
I am stuck on the deathworld.
I am out of rocks and shields can't beat level2 and up.
what suggestions do you have with the wolves on the mountain world.
what should I do with the enemies on deathworld there are just to many.
if I cheat can I only use on
Hi.
Firstly, to any Ce players, I'm back, sorry about the basnese, I got
a litle carried away with entombed, and some necessary work.
As Sander has been kind enough to fix the audiogames.net database, myself and
Cx2 are trying to put a good, informative entry on the game together.
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