Thomas, Many thanks I will take your advice and thanks for where I can get
it.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, November 21, 2010 6:32 PM
Subject: Re: [Audyssey] being creative.
Hi L
I've never landed
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: 18 November 2010 01:23
To: Gamers Discussion list
Subject: Re: [Audyssey] tdv question
That's the point. I don't always manage to get to 1000 feet
I actually don't... have one that is
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: 20 November 2010 12:22
To: Gamers Discussion list
Subject: Re: [Audyssey] The Sarah game celebrates the Harry Potter finale
Hi Ben,
ilos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
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If you wan
Hi Lisa,
Well, if you want my personal opinion I think you might be better
served with starting out with a general purpose programming language
like Python instead. Inform is certainly fine for writing interactive
fiction, because that is exactly what it was designed to do, but there
is a major do
Can I help... I really wanna do something that the community can remember me
by...
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Hi Hayden,
Oh, a lot more than that. BGT is basically like its own little API
because it wraps a number of libraries such as DirectSound,
DirectInput, Sapi, and I'd imagine various other Win32 API functions
and libraries as well. He has incorperated Angel Script, a scripting
language, into BGT whi
Hi,
Wich reminds me...here's the link:
http://dl.dropbox.com/u/3515620/threview.mp3
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Saturday, November 20, 2010 4:21 AM
To: 'Gamers Discussion list'
Subje
Thanks Hayden, Google is our friend.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Sunday, November 21, 2010 4:12 PM
Subject: Re: [Audyssey] being creative.
Hi Lisa,
I can't answer all of them, but i
Hi Lisa,
I can't answer all of them, but if you google Inform, you'll find it almost
immediately.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lisa Hayes
Sent: Saturday, November 20, 2010 11:07 PM
To: Gamers D
HI,
Ah well. I'm still waiting...sounds like we've gotten new bosses.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, November 20, 2010 10:53 PM
To: Gamers Discussion list
Subject: Re
Get the update that just came out. This should fix the problem, though you
may not be able to recover the save. Basically what happens is that the
choppers keep moving away from the carrier, so they don't stay close enough
for you to catch back up after refueling.
-Original Message-
From:
Thomas thanks for this I'd start with straight text adventures and progress
up to sound games and windows games so I guess start with inform and
progress on/ is that what you'd say and where can I get the languages you
mention here? thanks again for any help.
Lisa Hayes
www.nutrimetics.com.
Hi Hayden,
No. There is a lot of stuff still being worked on that wasn't featured
in the game play. For example, the game registration system, level 3,
and a few other things I've got going. I wouldn't expect any updates
until December or so. Of course, I'm not going to give any specific
dates at
Hello. I had to refuel, but now I can't locate the choppers? Anyone know
where they are?
Thanks
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Hi Brian,
No, your radar has most definitely detected the beaken...
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Saturday, November 20, 2010 2:51 PM
To: Gamers Discussion list
Subject: Re:
Hi Thomas,
So, Phillip did just basically rap the necessary C ++ founctions?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, November 20, 2010 9:26 PM
To: Gamers Discussion list
Subjec
Hi Thomas,
Is this a BETA that we can be looking out for soon? It seems to work so
far...
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, November 20, 2010 10:01 PM
To: Gamers Discussi
Hi Charles,
Yeah, it is cool. Right now I just played a game with Michael
Jackson's Thriller album in the background. Imagine fighting monsters
to Beat It and Thriller. Now, that is fun.
Although, like I said in a previous e-mail I often play with harder
stuff in the background. Metallica, AC-DC,
hey what is the best flight controller to get that will work with tdv?
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Hi Lisa,
Well, in order to answer that question it might help to know more
about what exactly you want to create. As I often tell people every
programming language and toolkit has pros and cons. Lets look at a few
for a moment.
If you are only interested in text adventure games like interactive
f
If I could play the game rather than concentrate on the music, I'd give it a
try, but I know better. But that's a rockin' cool way to play Mysteries of
the Ancients, the best beta I know of. And it's only going to get better!
---
Shepherds are the best beasts!
- Original Message -
Fr
Yeah i do like how the game has been done, i love the whole community there as
well it's certainly very friendly and receptive.
-original message-
Subject: Re: [Audyssey] Core exiles and chat?
From: "dark"
Date: 21:11:2010 12.31 am
I did combat and hawling before, but I found I couldn't really
Hi everyone,
Okay, just for kicks here is a recording of me playing MOTA beta 17
with some rock music blasting in the background. Just in case anyone
wants to know the songs featured here is a list.
Collective Soul - Shine
Matthew Good - Indestructable
Cranberries - Zombie
All big hits from the
hey i install the update but when i start a race or death mode it still
won't let me skip the intro of the run way. and the exit problem that
myself and others have had is still their.
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Hi Shaun,
Interesting. I actually lost the tracks for my original Christmas cd
when we moved back in 2007, and as for the Shadows of the Force
soundtrack I completely forgot about that. In any case I have better
equipment now, and the new cd will sound, well, more professionally
done. Although, it
From: Munawar
Sent: Saturday, November 20, 2010 4:27 PM
To: discuss...@bpcprograms.com
Subject: [BPC Discussion] Three-D Velocity Update
Please forward this message to anyone you think will benefit from this
information.
An update has been released for Three-D Velocity. Most notably, for tho
Not sure sinse when, -- but they do now.
Beware the Grue!
Dark.
- Original Message -
From: "James Howard"
To: "Gamers Discussion list"
Sent: Saturday, November 20, 2010 8:20 PM
Subject: Re: [Audyssey] Core exiles and chat?
Sense when do they do salvaging?
On 11/20/10, Darren
I did combat and hawling before, but I found I couldn't really complete what
missions I wanted, hence my deswire to do some mining on the side, - but
with slvage in the mix we'll have to see how that goes.
One nice thing in Ce is no mistake is irrevocable, other than perhaps
completel
Hello all,
I would like to kniow, has anyone had any issues where TDV would act as a
demo after you have downloaded the files necessary for the game to be
registered? I am having issues trying to get the game to find the files. I
downloaded the most recent update with the patch, have downloaded
Sorry, I don't have a sound card capable of recording itself.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Saturday, November 20, 2010 4:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] TDV Landing step-
rsion...
Best!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
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Could you please do a recording of it?
- Original Message -
From: "Karl Belanger"
To:
Cc: "Gamers Discussion list"
Sent: Saturday, November 20, 2010 8:38 PM
Subject: [Audyssey] TDV Landing step-by-step instructions
Hi,
Here is a set of steps to get you on the ground every time:
1
Problem is that the radar doesn't seem to detect the beacon, unless I should
switch viewpoints?
We are the Knights who say...Ni!
- Original Message -
From: "Karl Belanger"
To:
Cc: "Gamers Discussion list"
Sent: Saturday, November 20, 2010 1:38 PM
Subject: [Audyssey] TDV Landing s
Am not sure when it staarted because I gave the game up for about 6 months.
But I got coops to put the relevant tags in it so it now works propeerly
with screen readers.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of James Howard
Sent
Hi,
Here is a set of steps to get you on the ground every time:
1. Turn until the game tells you the beacon is at 12:00.
2. Descend until you are about 3000 or less feet above the ground, at
any speed and angle then level off.
3. Slow the plane until you hear the stall warning
Sense when do they do salvaging?
On 11/20/10, Darren Harris wrote:
> Hi dark,
>
> There's also salvage and mining missions you can take as well now in
> addition.
>
> Definitely those ip resets will come in handy. But like I say I'm going to
> wait until the new year before I use them so I can ta
Hi dark,
There's also salvage and mining missions you can take as well now in
addition.
Definitely those ip resets will come in handy. But like I say I'm going to
wait until the new year before I use them so I can take advantage of the
skill bonus's that you get as a result of the festive store.
Actually, I will say the pa account comes in handy for the event changing,
and also the use of the gbm to post contracts.
As i recall, without the pa account, bad events can be quite a pest, though
certainly nothing major.
also, this means two extra fuel per tick, which, with a level 5 engine
Hi Muhammed,
How would removing the ledges take away the challenge? I would think
that would make it more challenging as you would have no way of
knowing where to jump from exactly. Which is the reason I didn't add
ledges and boundries around fires, spike traps, etc in the first
place.
On 11/20/1
Hi Muhammed,
Is what in beta 16? Your question needs to be more specific as I
completely lost the thread of the conversation.
Cheers!
On 11/20/10, Ben wrote:
> Is that in beta 16
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Hello all, Has anyone ever had a problem with a windows 7 computer where
most of the time when you open the game it is in demo mode, even after you
did everythign to download the registration files, then one day you open it
and it actualy recognizes the file and it is regisered temporarily. that
You have a well made point there yohandi. I've been playing games for years
but actually slightly agree to disagree with you. We need to have difficult
games but not too difficult that no one can beat it except for those with
tones of time on their hands... but I get what you're saying.
---
Gam
Is that in beta 16
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: 04 November 2010 16:05
To: Gamers Discussion list
Subject: Re: [Audyssey] game difficulties was Re: best side scroller? -Re:Q9
version 1.2.
That's
Hi all,
story spoiler:
I have destroyed all objectives with little problem, and have reached the
fiht with Brutus. I have no problem avoiding regular missiles, but the
cruise missiles he fires at me always seem to find their mark. Do you have
any tips on avoiding them?
Karl
---
Gamers mai
O thanks. What skills did you buy I apreciate the extra skill points!
Yeah I've never gone for the pa option as am not interested yet in things
like engineering.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 20 Novemb
Well, resetting was a bit dratstic, but I really couldn't remember where I
was, luckily I'm proegressing fast and should hit level ten soon.
I've got Mirc working at the moment. I just hope that it's basically useable
after the free trile period has run out though, sinse I'm not sure if I
Hi Ben,
I think you have a registration already for the Sarah game.
Your same key will work on the new update when it is released.
If you have a new windows computer that requires a new key, I am willing to
generate one.
This is different than the policy for the other Draconis games that require
I use irc but I also have the tirc script installed and it works fine. I
know it's old but it does work totally fine.
Glad to see you back in the game. I never reset my account I just picked up
from where I left off. It's still great fun! Am currantly at lvl40. I have 4
ip resets and after christ
>From philip? I have it
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of NIcol
Sent: 18 November 2010 21:15
To: 'Lori Duncan'; 'Gamers Discussion list'
Subject: Re: [Audyssey] looking for a Treasure Hunt walk
throughoraudioreview
Hi M
Not to me
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: 18 November 2010 22:08
To: Gamers Discussion list
Subject: [Audyssey] problems with 3-d game from BPC
Hi everyone, I just tried downloading and enstalling the
Same! i've got a mod from the ag forumite locutus that sounds great with
stuff like avenged sevenfold and killswitch engage...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 19 November 2010 01:19
To: Gamers Discu
Super liam is a good one to do separate music with! Put it in the music
folder itself! And also dark, what sw do you have playing?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 19 November 2010 01:50
To: Gamers Discussio
Good call from you
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: 19 November 2010 08:19
To: Gamers Discussion list
Subject: Re: [Audyssey] A New Way to Play Games
Hi Tom,
Well, I think that is pretty cool, and
How much does it cost to register
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: 19 November 2010 12:00
To: Gamers Discussion list
Subject: Re: [Audyssey] The Sarah game celebrates the Harry Potter finale
Hi William
Good conducter voice! Lol
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 19 November 2010 12:45
To: Gamers Discussion list
Subject: Re: [Audyssey] The Sarah game celebrates the Harry Potter finale
Well Phil, never let it
Could I test...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: 19 November 2010 14:16
To: Gamers Discussion list
Subject: [Audyssey] The Sarah game Knight bus
Hi Dark,
As I added the Hogwarts grounds and the school
Right up your diagon alley you mean
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 19 November 2010 14:34
To: Gamers Discussion list
Subject: Re: [Audyssey] The Sarah game celebrates the Harry Potter finale
Now tha
Well done!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 19 November 2010 14:34
To: Gamers Discussion list
Subject: Re: [Audyssey] The Sarah game celebrates the Harry Potter finale
It stil would make creddits, and indeed
What in the name of hell are you talking about... what song is this...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 19 November 2010 17:45
To: Gamers Discussion list
Subject: Re: [Audyssey] The Sarah game celebrate
good one!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: 19 November 2010 19:22
To: Gamers Discussion list
Subject: Re: [Audyssey] The Sarah game celebrates the Harry Potter finale
I could do a hissy voice. I th
could i have those discs?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 19 November 2010 19:25
To: Gamers Discussion list
Subject: Re: [Audyssey] A New Way to Play Games
that rocks tom, I have your first music di
Hi all, I'm wanting to start creating games, but cannot program for peanuts,
how can I start something simple and learn at the same time/ thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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course
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: 20 November 2010 09:00
To: Gamers Discussion list
Subject: Re: [Audyssey] game difficulties was Re: best side scroller?
-Re:Q9version 1.2.
Hi Ben,
That would
it took me about 6 attempts to beat lethal lab... that it a truely hard
level... but a fun one no less.
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ht
Hi Ben,
That would take away the challenge. But if your saying for firepits, then on
the higher levels, yeah. But not the casoms.
- Original Message -
From: "Ben"
To: "'Gamers Discussion list'"
Sent: Saturday, November 20, 2010 8:30 AM
Subject: Re: [Audyssey] game difficulties was Re:
I actually hate that game. It is so boring.
- Original Message -
From: "Ben"
To: "'Gamers Discussion list'"
Sent: Saturday, November 20, 2010 8:21 AM
Subject: Re: [Audyssey] Looking for Audio formula 1 game
I wouldn't even go there after what aaron, a friend, has told me about it.
I
It is easy. It isn't difikult. It just takes practice to beat it. Even the
first I time I played mota it was hard.
- Original Message -
From: "Ben"
To: "'Gamers Discussion list'"
Sent: Saturday, November 20, 2010 8:30 AM
Subject: Re: [Audyssey] game difficulties was Re: best side
scro
Maybe somehow you could remove the ledges on higher difficulty levels?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 04 November 2010 13:02
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] game d
Btw jim what game comes with waver and reader?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 04 November 2010 11:44
To: Gamers Discussion list
Subject: Re: [Audyssey] New here; saying hello
Hi Jim,
Actually, I thin
I wouldn't even go there after what aaron, a friend, has told me about it.
It was never at all complete or stable...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Mária Orovcíková
Sent: 04 November 2010 10:57
To: Gamers@audyssey.org
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