lol how do i do that?
On 11 May 2011, at 01:28, Jeremy Kaldobsky wrote:
> Actually I don't believe this problem has anything to do with it being DX7
> rather than DX8. Even though your account is an administrator, you have to
> specifically open the command prompt using the feature "Run as Adm
Hi,
Could you please tell me where to find this game?
Angela
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, May 11, 2011 12:50 AM
Subject: [Audyssey] damage extreme
Not sure if anyone's played this yet... it's another game madness
product
Hi,
You should use webvisum.
saygilar sevgiler.
- Original Message -
From: "Lori Duncan"
To: "Gamers Discussion list"
Sent: Tuesday, May 10, 2011 7:34 PM
Subject: [Audyssey] Sound RTS Group
Hi I've tried and tried to subscribe to the sound rts group at:
soundrtschat-subscribe@google
Not sure if anyone's played this yet... it's another game madness
production... the same folks who brought you battle zone. This is
another fun game, but there seems to be a bit of a glitch... there'll
come one point during the first level or the second one where an
enemy will be on the screen,
Hey, I was wondering if anyone have found out when Eric the cleric was
going to be release? I think the demo is great but can't wait for the
full version.
Thanks.
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Fair enough. FPS it is... and any help I fcan give will be offered.
Although, oddly enough, with the stream of games sony and mirosoft
have started releasing via downloads for the ps3 and xbox360 through
use of their separate online stores, it's surprising to see how many
side scrollers are com
Hey everyone! Here's how to unlock Kratos and extra stuff.
Now most players are interested in unlocked Kratos in Mortal Kombat 9. Do
you know how many kratos fatality in Mortal Kombat 9 Here is Mortal Kombat 9
cheat which shows easiest way to help you get Kratos in Mortal Kombat 9.
Tip 1 Unlo
Hi,
No. All I know is that Sander did say something about the fact that only the
forum was up right now.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Tuesday, May 10, 2011 7:45 PM
To: gamer
Hi AProne,
THis feature seems to work quite well for me. It saves my having to remember
how to simulate a right mouse click on this Mac trackpad. Thanks for adding it.
Best,
Zack.
On May 10, 2011, at 5:31 PM, Jeremy Kaldobsky wrote:
> I've just uploaded a new version of Daytona: and the book of
Hey, when I went to audiogames.net the only thing it will let me do is
go to the forum.
Does anyone know when the site will be back up the way it was before
the server got hack?
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Lol, well I couldn't make the game too easy for you guys. I had some trouble
beating mission 5 too, but I did manage to eventually beat it twice.
--- On Tue, 5/10/11, Christopher Bartlett wrote:
> From: Christopher Bartlett
> Subject: Re: [Audyssey] More Luminal thoughts.
> To: "'Gamers Discu
I've just uploaded a new version of Daytona: and the book of gold. The only
change is that now you can use the Z and X keys as alternatives to pressing the
mouse buttons. I wish I'd added this feature earlier, but I forgot that some
types of mac track pads don't let you easily hold down the ke
Actually I don't believe this problem has anything to do with it being DX7
rather than DX8. Even though your account is an administrator, you have to
specifically open the command prompt using the feature "Run as Administrator"
for the registration to work. Many people make that mistake becaus
They are on the audiogames.net website, but here are the links.
www.kaldobsky.com/audiogames/Daytona.zip
www.kaldobsky.com/audiogames/lunimals.zip
--- On Tue, 5/10/11, ian mcnamara wrote:
> From: ian mcnamara
> Subject: Re: [Audyssey] More Luminal thoughts.
> To: "Gamers Discussion list"
> Da
I think there's a sweet spot there, but I've completely failed to find it so
far. (prepares to save up money to restock an empty dome for the fifth
time.)
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Willem
Thanks Michael.
Fred Olver
- Original Message -
From: "michael barnes"
To:
Sent: Tuesday, May 10, 2011 6:26 PM
Subject: [Audyssey] here is two games that has been requested
> Hello all I am glad to say that down below is two links for two of the
> games that people have requested.
>
Hi WIlliam,
I'll admit I don't know. I don't use NVDA all that much. Perhaps someone with
more experience with it will chime in here?
Best,
Zack.
On May 10, 2011, at 4:10 PM, william lomas wrote:
> using nvda how can i copy a dialogue box contents
>
> On 10 May 2011, at 23:57, Zachary Kline
Hello all I am glad to say that down below is two links for two of the
games that people have requested.
The first one is Destination Mars, the second one is Run For
President. If anyone have later versions of these games then please
upload them for all of us.
I belive that Destination Mars ve
using nvda how can i copy a dialogue box contents
On 10 May 2011, at 23:57, Zachary Kline wrote:
> Hi WIlliam,
> FOr what it's worth, I did the steps on my VmWare FUsion machine and it
> worked just as well. I really don't think the Mac should matter at all in
> this case. Can you tell us the
Speaking of which, I think fish either die too quickly or turtles eat them
too quickly. They also spawn like crazy, which seems funny.
I think that system needs balansing.
- Original Message -
From: "Christopher Bartlett"
To: "'Gamers Discussion list'"
Sent: Tuesday, May 10, 2011 10:
Hi WIlliam,
FOr what it's worth, I did the steps on my VmWare FUsion machine and it worked
just as well. I really don't think the Mac should matter at all in this case.
Can you tell us the error and I might be able to help?
Best,
Zack.
On May 10, 2011, at 3:54 PM, william lomas wrote:
> i am a
Hi Will,
Can you post a complete stack trace/error message for us to see. It is
probably do to the fact he is using DX 7 rather than DX 8, but I need
the complete error message to help.
Cheers!
On 5/10/11, william lomas wrote:
> ok tom I just installed winkit from 2003 or is a newer version ou
i am an administrator but it always states an error which i am not sure how to
reproduce since i run windows on my mac. my account under windows seven is admin
On 10 May 2011, at 23:49, Zachary Kline wrote:
> Hi WIlliam,
> Have you tried the regsvr32 step mentioned in the readme file? If so, di
Hi,
Hmmm...Hard to say with an application like that. Its more than 15
years old. Even though the copyrights might still be in effect it all
depends on how the developer wants to handle it. If we could ask him
he might just say share them. Alot of games like the original Prince
of Persia for Dos
ok tom I just installed winkit from 2003 or is a newer version out?
and still the same error
On 10 May 2011, at 23:43, Thomas Ward wrote:
> Hi Will,
>
> In a word, yes. I haven't had any issues with games that use DirectX 8
> on Windows 7. As long as you get the VB 6 and DirectX 8 libs provided
Hi WIlliam,
Have you tried the regsvr32 step mentioned in the readme file? If so, did you
make sure to run it as an administrator? When I did this, it cleared up my
errors and I was able to run the game.
Best,
Zack.
On May 10, 2011, at 3:47 PM, william lomas wrote:
> just installed winkit form
just installed winkit form 2003 from jims site and still get the 429 error
On 10 May 2011, at 21:36, Jeremy Kaldobsky wrote:
> If you install Jim Kitchens Winkit, the games should work just as they are.
> You won't even have to wait for them to be updated to DX8.
>
> --- On Tue, 5/10/11, willi
Hi Will,
In a word, yes. I haven't had any issues with games that use DirectX 8
on Windows 7. As long as you get the VB 6 and DirectX 8 libs provided
in Winkit you are set to go with most older accessible games using
those technologies.
Cheers!
On 5/10/11, william lomas wrote:
> if i install j
Hello where can i get these games from the datona and the bok of ggold
and the game caled luminalls.
Ian McNamara
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ah smile if so all i will need now is to have a key held down as drawer shapes
as i use fusion on mac with magic trackpad
On 10 May 2011, at 21:36, Jeremy Kaldobsky wrote:
> If you install Jim Kitchens Winkit, the games should work just as they are.
> You won't even have to wait for them to be
Iremember that old dos game and would also like a copy if we could get it to
work in win 7 and in the world of the 64 bit processor as well.
Thanks.
Ron Kolesar
kolesar16...@roadrunner.com
--
From: "dark"
Sent: Tuesday, May 10, 2011 5:30 PM
To: "Ga
I think they were copywrited, so this might not be a good idea.
---
Shepherds are the best beasts!
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Tuesday, May 10, 2011 4:30 PM
Subject: Re: [Audyssey] Destenation mars
That destination mars game sounds pretty aws
That destination mars game sounds pretty awsome, if anyone has a working
copy and could paste a link I wouldn't mind trying it myself.
Beware the grue!
Dark.
- Original Message -
From: "Kelly Sapergia"
To:
Sent: Tuesday, May 10, 2011 9:17 PM
Subject: Re: [Audyssey] Destenation mars
HI Lori,
in order to subscribe to a google group, you need to put a plus sign between
the name and subscribe, not a dash. give that a try.
Rich
- Original Message -
From: "Lori Duncan"
Sent: Tuesday, May 10, 2011 10:34 AM
Hi I've tried and tried to subscribe to the sound rts group at
Where can one grab the old Grizzley Gulch game and will it work with windows
seven and in a newer up to date 64 bit format?
I have my cd-rom laying around somewhere.
It was the first hand to ear product that I purchased.
I just read this letter and I think the newer wave files will add realistic
Hi guys. This afternoon I spent some more time changing some of the GG
sounds.
Changes.
1. The outlaws will now draw and holster there guns.
2. bosses have a new gun sound, or should I say sounds as it depends on each
boss as they each have there own sounds.
3. When you shoot someone you can now
Seems to me the best way of resolving the problem is to have escape do what
it's supposed to do, back you out of a tile view so you can use the arrow
keys. Reserve space for pause/unpause exclusively.
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org [mailto:ga
Yep, this solved the problem. Now my fishies are dying properly in my left
ear. *grumble*
Chris
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Pitermach
Sent: Tuesday, May 10, 2011 9:37 AM
To: Gamers Discussion list
Subjec
If you install Jim Kitchens Winkit, the games should work just as they are.
You won't even have to wait for them to be updated to DX8.
--- On Tue, 5/10/11, william lomas wrote:
> From: william lomas
> Subject: Re: [Audyssey] anyone else get direct x seven registered?
> To: "Gamers Discussion
Hi Michael and all,
I'm guessing the version you have is an older one. When I purchased that
game around 1993 or so, I believe it was version 2.0.
For those who have never played this game, it was a text-based game, by
Richard de Steno, that also included PC speaker sounds. The object was to
f
I can at least answer the first question.
The game is being developed by Richard and Sander of audiogames.net,
the two chaps who actually own the site and do all the technical bits.
As to what is going to happen with the project though, I'm not sure I'm
afraid.
Beware the gRue!
Dark.
if i install jim kitchens things thomas, will i then be able to run the games
then if he upgrades them?
On 10 May 2011, at 18:46, Thomas Ward wrote:
> Hi,
>
> If you are talking about registering DX7VB.dll or DX8VB.dll those
> libraries still have to be registered simpkly because they were
> re
but i guess jeremys games need to be made to work with dx8 or higher for me to
play them?
On 10 May 2011, at 17:49, Thomas Ward wrote:
> Hi Will,
>
> Actually, right now the only major difference between DirectX 9 and
> DirectX 11 is Direct3D 11. Everything else such as DirectInput, for
> exam
ah if dx eight works be ideal as i ahve dx 11 on ehre so can do whatever i just
watn play your games :)
On 10 May 2011, at 18:01, Jeremy Kaldobsky wrote:
> DirectX 7 will work on windows 7 as long as you register it. I'm running
> 64-bit windows 7 myself without any DX7 problems. I'll look in
hi all does anyone know who developed extent, what is going to ahppen
with this project, as it had potential?
Will
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Hi,
If you are talking about registering DX7VB.dll or DX8VB.dll those
libraries still have to be registered simpkly because they were
removed from Windows Vista/Windows 7. That said, there is a simple fix
for this and it is to install Jim Kitchens Winkit installer which adds
a number of VB depende
DirectX 7 will work on windows 7 as long as you register it. I'm running
64-bit windows 7 myself without any DX7 problems. I'll look into using
directx8 instead. I wasn't aware that simply jumping up to DX8 would eliminate
people's need to register the driver on windows 7. A while back someo
Hi Will,
Actually, right now the only major difference between DirectX 9 and
DirectX 11 is Direct3D 11. Everything else such as DirectInput, for
example, are exactly the same. Then, the newer DirectX libraries like
XAudio2 have been included with the DirectX 9.0C SDK to maintain
compatibility with
Hi Geremy,
Yes, I realize that. However, as far as I am aware Windows 7 rrequires
DirectX 8 or higher. I don't believe DirectX 7 and earlier are
supported by Windows 7. That was why I questioned putting DirectX 7 on
Windows 7 as DirectX 8 already comes with Windows 7 and most DX 7
stuff will work
nagement of the list,
please send E-mail to gamers-ow...@audyssey.org.
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shame the games don't work direct with direct x 11
On 10 May 2011, at 17:27, Jeremy Kaldobsky wrote:
> His question is about registering it, he isn't looking for suggestions about
> which one to use lol.
>
> --- On Tue, 5/10/11, Thomas Ward wrote:
>
>> From: Thomas Ward
>> Subject: Re: [Audy
Well... I did have a similar problem with all directx games, and what I did
was fire up dxdiag and set the hardware acceleration on the audio tab to
33%. The problem is for what ever reason I do not believe this still exists
on vista and seven, then again hardware acceleration support was remove
Hi I've tried and tried to subscribe to the sound rts group at:
soundrtschat-subscribe@googlegroups.combut my emails just bounce back. When I
try through google it won't accept my details and the site isn't very
accessible because of the audio capture thing where you have to enter the
numbers
Chris, that is a very strange problem indeed. I don't have the slightest idea
why the stereo wouldn't work on your game. Has anyone else had that issue?
--- On Tue, 5/10/11, Christopher Bartlett wrote:
> From: Christopher Bartlett
> Subject: Re: [Audyssey] More Luminal thoughts.
> To: "'Game
His question is about registering it, he isn't looking for suggestions about
which one to use lol.
--- On Tue, 5/10/11, Thomas Ward wrote:
> From: Thomas Ward
> Subject: Re: [Audyssey] anyone else get direct x seven registered?
> To: "Gamers Discussion list"
> Date: Tuesday, May 10, 2011, 12:
Hi Darren,
Yeah, i haven't either. However, some VI users do seem to have
problems. I'm not quite sure why. Although, that in of itself
shouldn't prevent me from investing time and energy in a really good
FPS Star Wars game.
That said, I'm right now upgrading G3D to use FMOD Ex which is the
best
Hi Lori,
Unfortunately, not. When you give them an order all they will say is
"ok" and do it. As I recall in Warcraft, the game SoundRTS is loosely
based on, I think the units will say sometimes say "yes my lord" and
things like that. You'd have to mod SoundRTS with new peasant
responces for them
Thanks for doing that. I wonder how many people, other than myself,
automatically deleted his message with the attitude of "no subject line, no
interest".
I wonder if the copy of the game he was given is not legal? I believe that
the game was originally sold by one of those businesses that s
Hi Chris,
Odd, as I've been getting stereo sounds myself, without any effort on my part.
At least, I can tell from which side of the field they come, and that seems to
have an impact on the population sizes, as I'd expect. Are you hearing the
sound in both ears at once, or some such?
Best,
Zac
Oh, and on an unrelated note, I'm not getting stereo sound. I'm getting the
animal population sounds, but they appear to be mono. I'm using
stereo-capable headphones and I get stereo playback from music applications,
but not from Luminal.
Chris
-Original Message-
From: gamers-b
Hi William,
Why are you using DirectX 7? Why not DirectX 8?
Cheers!
On 5/10/11, william lomas wrote:
> HI all, has anyone else had success with windows sseven 32 bit and
> direct x
> seven registering to play daytona?
> driving me up the wall all other games play fine
>
>
> ---
> Gamers
Hi,
What is this game about?
saygilar sevgiler.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, May 10, 2011 6:45 PM
Subject: [Audyssey] Destenation mars
Hi,
Just responding to give this thread a proper subjectline for the list
archives since Mi
Direct x 7? Don't you mean 9, because 7 has ben deprecated for years
and no longer on the Microsoft site.
At 11:30 AM 5/10/2011, you wrote:
HI all, has anyone else had success with windows sseven 32
bit and direct x seven registering to play daytona?
driving me up the wall all other ga
Originally there was a way to buy more battery power, basically you paid
passing transport robots to plug in and charge you up. I had to remove the
feature when I found ways to cheat with it. Once you start breeding more
expensive animals, I had found you could use 20 power to sell one, and th
Thanks Tom I'll stop blaming my soundcard, though is there a way to make
these pesants call me "your highness"?I still can't seem to
subscribe to the chat group, I've tried
soundrtschat-subscr...@googlegroups.com but it hasn't seemed to work. I
hate the google site, I do have an account bu
Chris, no, you aren't missing anything. I completely agree with you that there
needs to be an easier way to switch between tiles while still in the build
menu. I, too, have been frustrated by having to unpause the game just to move
myself over to another tile. Anybody have any suggestions for
Hi,
Just responding to give this thread a proper subjectline for the list
archives since Michael failed to supply one.
Cheers!
On 5/10/11, michael barnes wrote:
> Hey, A friend of mine gave me a copy of destination mars so I was
> wondering something about the version he gave me.
> I notice in
Zach, thanks for the support and I'm glad you are liking the game so far. It
is neat that you compared lunimals to the "software toys" released by Maxis. I
was actually aiming for a sim city type feel to this game as I was designing
it. I guess I've accomplished that.
--- On Tue, 5/10/11, Za
Hi all,
Let's close this topic and get back to gaming.
Cheers!
On 5/10/11, Jim Kitchen wrote:
> Hi Dark,
>
> Yeah Mr Fucks pronounced Foo'ks looked like a buzz cut red neck fat football
> coach and also droned on and put one to sleep very quickly. But mostly he
> just wrote the assignment on
Hey, A friend of mine gave me a copy of destination mars so I was
wondering something about the version he gave me.
I notice in the version that I got it don't have the mining on the
astroid for gold to buy fuel. It don't have the selection when there
is nothing to do you can press the A key to
Hi Lori,
As far as I know the latest soundpack for SoundRTS ships with the
game. As far as people fading in and out that could be because they
are moving around. The peasants for example will often move around as
they dig gold, chop wood, or perform some other task you asign them
to. As for the to
ent of the list,
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HI all, has anyone else had success with windows sseven 32 bit and
direct x seven registering to play daytona?
driving me up the wall all other games play fine
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Yo
Hi,
Yes. I've often seen the Satern 5 written as Satern V since V is the
Roman Numeral for five. It also had five huge engines for the main
stage of the launch.
Cheers!
On 5/10/11, Charles Rivard wrote:
> It was the Saturn V that had 5 main engines. Not sure, but I think it was
> labeled the
Hi Shane,
Well, I wouldn't go as far to say this 3d FPS game would be quite
hard. Challenging yes, but quite hard no. If you have ever played
Shades of Doom it would be a lot like that accept there would be a
virtical up/down axis to movement as well. Plus a number of additional
moves that a Jedi
Hi,
Agreed. Side-scrollers, to be honest, were really huge in the 80's and
early 90's, but have been largely replaced by First-Person action
games, and more recently supplanted by huge multiplayer MMO/RPG games.
Game technology constantly keeps advancing in the mainstream market,
but we, the acces
Hi Folks,
Last week, on Main Menu, starting from 15:30 you can hear a 35 minute
interview of Quentin C, creator of The Play Room, an online gaming platform
for the blind. Then there is a demo of One Thousand Miles, just one of many
games
available on the free multi player site.
Main Menu air
Your point about moving forward instead of sticking to tradition
makes sense. I dunno... maybe I just miss old beat em ups. I'd love
to see a modern game with all the chracteristics of final fight and
streets of Rage. Those were good times.
As to darth bane, I put a lot of time into reading th
I changed the grass/moss balance by planting a lot of trees, and exercised
judicious mouse population control. I noted that rabbits prefer moss to
grass, so I made their supply of moss bigger. Of course this increased the
acorn supply, but that replenishes slower, at least by my observations. I
Hi Clement,
Ah, sorry I misunderstood you. Yeah, I thought you meant write a
beat-m-up and then convert the idea to an FPS or something like that.
That obviously wouldn't be ideal as I've done it once for MOTA, and
definitely wouldn't want to go through that again. :D
Anyway, I certainly understa
Thanks for the explanation. This makes it more necessary to have an easier
way to move from tile to tile. Perhaps add a go to tile command after "this
tile" in the menu. As it is, navigation from tile to tile requires
unpausing the game, unless I'm missing something. Off to finish mission 5.
Hi Jim,
I used to enjoy playing the old text only DOS Lunar Lander at the time as
back then no games had sound effects.
It took lots of skill in adjusting your thrust and monitoring your fuel to
land without crashing.
I would like to create a windows version some day but not for the near
future
Hi Thomas
I think we really need a fps personally.
I've always thought you do what others want regardless of what you want from
your games far to much.
Cheers
Rich
Sent from my iPhone
On 10 May 2011, at 14:22, Thomas Ward wrote:
> Hi Clement,
>
> While I agree a game based on the Yuuzan Vong
In contrast, if I had to choose, I would prefer 3d... if nothing else
because it is harder and much more of a challenge to play, and
because that brings us one more step to the modern-day mainstream
market instead of the arcade shooter and side-scrolling market which
was popular... more than 15
Hello list,
A little while ago I just checked the moderators queue and there were
four or five messages with Dos game attachments in them. I'd like to
give everyone a friendly reminder that sending attachments to the list
is not allowed for security reasons. Instead if you want to post a
game to t
It was the Saturn V that had 5 main engines. Not sure, but I think it was
labeled the Saturn V because of the Roman numeral for 5?
---
Shepherds are the best beasts!
- Original Message -
From: "Jim Kitchen"
To: "Ron Kolesar"
Sent: Tuesday, May 10, 2011 4:57 AM
Subject: Re: [Audyssey
Personally, I still like the game based on revenge of the sith.
Side scrollers are usually what I profere, because the way your saying, this
3d would be yes... quite hard.
hth,
Shane
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, May 09, 2011 9:
Hi Lori,
Well, I personally like SoundRTS. Its a great strategy game where you
start out with a few peasants and try and build an empire by training
footmen, archers, knights, etc and concoring the enemy players.
Although, I will say it is a bit more fun in a human vs human game as
they will make
Hi,
Audiogames.net is running now!
saygılar sevgiler.
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Fair enough. And that was no more than that, a suggestion. While I
would've liked a tomb Raider-esc experience, I'm more than happy with
what we're getting... side scrollers and 3d games are both styles I
happen to enjoy. I just suggested a beat em up because it would be
easy to start. as to ti
Hi Clement,
While I agree a game based on the Yuuzan Vong war would be cool I
don't believe I could come up with any sounds that would fit. Its one
thing to read about organic weapons etc in a book and quite another to
invent sound effects from scratch to try and emulate what the books
describe.
Hi Jim,
Right. That's basically my thought. Why reinvent the wheel when there
is free code laying around. Its perfectly legal to use it as long as
the game remains free of charge. Open source code has helped me out a
lot over the years. Especially when it comes to games.
There are many free open
Hi Aprone and All,
I've been unable to get back to sleep for the past while, so decided to give
your Lunimals game a try. It's a remarkable bit of programming. I've only
completed the first two missions, and am looking forward to the next.
This game reminds me most of the old "software toys"
Usually it's the group name followed
by -subscr...@googlegroups.com
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: 10 May 2011 12:26
To: Gamers Discussion list
Subject: [Audyssey] Sound RTS Question
Hi co
Hello back at you Jim.
It was the Saturn five that had five engines in it.
The shuttle has several engines in it as well.
But it only has three main engines two solid rocket boosters, two orbiting
maneuvering engines and twelve reaction control jets.
Ron Kolesar
kolesar16...@roadrunner.com
--
Hi how do people rate this game? I'm going to try it out and see how I go with
it and just wondered what people think. Thanks from Lori
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Hi could someone tell me how I join the Sound RTS chat group? I'm trying to
join through the google site, but am not registered with Google but Hotmail. I
just need the subscription email address for the group. Thanks from Lori
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If you want to leav
listen to the descents on youtube they are fascinating.
Ms Imbar Golt
im...@netvision.net.il
- Original Message -
From: "Jim Kitchen"
To: "Imbar Golt"
Sent: Tuesday, May 10, 2011 12:57 PM
Subject: Re: [Audyssey] Space sims?
Hi Imbar,
Thanks, I did not know that the rocket engines h
yes.
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Monday, May 09, 2011 9:53 PM
Subject: Re: [Audyssey] A tpa turniment.
Hi,
All right...obviously my name is Hayden, but I'm going to sign up as Ian
X--just as a random name since "Hayden" is not a
that would be interesting.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Monday, May 09, 2011 9:40 PM
Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas
Honestly, I'd like to see this grow. Start simple, maybe a beat em up with
cutsceens to explain
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