[Audyssey] Lunimals v1.9b

2011-05-17 Thread Jeremy Kaldobsky
Version 1.9b is released. I'm still not done with custom games, I know, I know, why is it taking me so long?! Well, the custom game code was done just enough to include 1 sample map, even though this does not truly reflect what I want to do with the custom games. For now, it'll do. I've

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Alfredo_The_Music_maker
Hi, I am going to ask this because I want to know if they both use Angel script and use the same type of programming, well almost the same programming code b Gt Uses. I heard that the GM engine can be changed so other games on GM can work better, like Sarah, for instance. --- Gamers mailing

Re: [Audyssey] Harry Potter Trivia 2

2011-05-17 Thread Jim Kitchen
Hi Hayden, I'm sorry, I should have indicated that that message was a forward from Alan. It has been years since I read any Harry Potter. Just out of curiosity, when the victims came out of Voldimort's wand, would those have been victims of the wand or the person wielding the wand? BFN

Re: [Audyssey] Lunimals v1.9b

2011-05-17 Thread Willem
I personally want to thank you for what you do. I really enjoy your games. First Towers of war and now lunanimals gave me some welcome distraction from exams. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Phil Vlasak
hi Alfredo, The GMA engine has it's own scripting language that allows you to write scripts with a regular word processer, save them as a text file and the engine converts that script to a level file that the game can then use. As it was written in visual basic 6 it contains some of the

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Hayden Presley
Hi Nicol, In Theory, you can make just about anything; if you had the dedication you could probably put together another TDV. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of burakyuksek Sent: Tuesday, May 17,

Re: [Audyssey] Harry Potter Trivia 2

2011-05-17 Thread Hayden Presley
Hi, Specifcly victums of the wand. If Voldmort had been using another wand, then he would not have seen ssuch figures asHarry's parents. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Tuesday,

Re: [Audyssey] Harry Potter Trivia 2

2011-05-17 Thread michael barnes
Hey, all I can tell you all the true answer about who kill Sedrick. In the book Harry Potter and the goblet of fire, Harry and Sedrick grab the triwizard cup little did they know it was a port key to another place and of course it took them to the graveyard. Voldemort gave wormtail the order to

Re: [Audyssey] learning to play rock band as a blind gamer.

2011-05-17 Thread Clement Chou
I can help out with drums as well as vocals. I'l give you the guitar and bass since rock band guitar and bass is a nightmare for me... on expert depending on the song. Yet, I can play the real thing and play the same tough songs with no difficulty whatsoever. lol. I guess muscle memory and

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Bryan Peterson
I think Philip is hoping to go cross platform at some point. I think the main reason he hasn't is because at the moment Windows is still the main gaming OS most blind folks use. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To:

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Philip Bennefall
Hi all, Bryan is perfectly right. I have no problem going cross platform, but then it must be with the certainty that I can make just as much profit from the Mac or Linux version as I can from the Windows one. In other words, when either Mac OSX or Linux is as widely used by visually impaired

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread dark
To be honest nickle, if it's just a problerm of sounds your probably better of just looking at modding the game really, ie, replacing the gun shooting and thug sounds with others, or perhaps trying pipe 1 which doesn't have the thugs. Though as I've said before, my personal opinion is

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Damien Pendleton
Hi Dark, There is no way of modding Pipe2 that I am aware of, the sounds are all encrypted in the .bsc file. Regards, Damien. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 2:23 PM Subject: Re: [Audyssey] bgt

Re: [Audyssey] Harry Potter Trivia 2

2011-05-17 Thread dark
When describing the reverse spell effect, dumbledor does specifically state that one wand will force the other to reverse the spells it cast, so it obviously is wand specific. We know afterall someone else's wand can be used to do magic (though not perhaps as well as the original owner

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread dark
Hi Alfredo. the gma engine was made a long while before bgt, and while it might have been created in the c++ language which Bgt's angel scripting is based upon, it certainly doesn't use it. it's also a commercial engine which you need to buy yourself, and I believe it is limited only to

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread NIcol
NO review as of yet. I haven't even started to swot the bgt documentation. I'm planning to do this shortly. This is only a long term dream I told you guys about. I still have to swot the documentation and then, like I said, I first have to make many small games and then I have to buy the

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread NIcol
Hi Dark Thanks for your comments. Long ago I sent bsc games an e-mail to ask them if they could give me a copy of the game with no encryption restrictions, as its not possible to mod the game as it is. I told bsc games about my situation, that my mom have this house rules of no shooting games. I

Re: [Audyssey] learning to play rock band as a blind gamer.

2011-05-17 Thread Yohandy
Clement, Lol. I know what you mean. Thing is playing the real thing is way different than playing it in rock band. I actually consider rock band to require more muscle memory than the real thing as a matter of fact. with a real guitar, keyboard, etc, you can improvise, and you can figure out

Re: [Audyssey] learning to play rock band as a blind gamer.

2011-05-17 Thread Clement Chou
Well, my theory was right then... thanks for confirming what I already know. The thing is it isn't figuring out what notes are what... I can do that just fine. It's the finger movements on that fret board... it isn't the way I'm used to doing things. lol. I'm used to playing cords with my

[Audyssey] wrestling games?

2011-05-17 Thread michael barnes
Hey, I was wondering about the wrestling games that someone had said last week that they was going to put them up on their website. So I was wondering who might have said that. Who ever it was will you please let me know when you do so I may get them? Thanks. -- Email services provided by

Re: [Audyssey] learning to play rock band as a blind gamer.

2011-05-17 Thread Yohandy
Heh well I play piano, but I don't play guitar. so I'd imagine if I ever tackled pro guitar I'd fail spectacularly due to the fact I won't have any idea what the heck I'm doing. haha. pro guitar might be a good learning tool for sighted people, but I doubt it will be for the blind. Ok dude,

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread dark
ah fair enough damien. Not being particularly a fan of mods generally, I've not really got much knolidge of the subject, it just struck me that if all nickle wanted was a version of pipe 2 that didn't have thugs etc, he'd be better of modding than creating his own game if possible. Beware

Re: [Audyssey] learning to play rock band as a blind gamer.

2011-05-17 Thread Clement Chou
Hey... whatever man. If you really want to, I'm game for that as long as you have a guitar to work with. lol. Of course the problem with pro guitar is... you have to learn the, um, standard way to play that song... which is the way the guitarist originally meant it. Even if you come up with

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Bryan Peterson
That's more or less what I figured. In fact I seem to remember you saying something to that effect a while back. We are the Knights who say...Ni! - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17,

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Thomas Ward
Hi Dark, Makes sense, but as Damien pointed out one of the reasons Justin encrypted all of the sounds and put them in a pack file ist to prevent just that. You can't just replace sounds in Troopenum, Pipe, Hunter, etc because the sounds are in a pack file and encrypted. So that wouldn't work for

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Bryan Peterson
Well maybe he's added it to the collection of nonmoddables but I do know that you used to be able to mod the original Troopanum. Ii never did that myself bt I know you could have done so because at that time the sounds weren't encripted. I probably won't bother with encripting my free titles

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Thomas Ward
Hi Philip, Smile. Yeah, I think we've discussed this all before. I for one certainly understand your point of view. Especially, since you are looking at this from a professional/business point of view rather than from a personal one. As I have indicated many times one of the reasons I'm

Re: [Audyssey] Harry Potter Trivia 2

2011-05-17 Thread Shiny protector
No, It was because of the fact that Harry's and Voldemorts wands shared twin cors. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, May 17, 2011 11:48 AM Subject: Re: [Audyssey] Harry Potter Trivia 2 Hi,

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Thomas Ward
Hi Philip, While I certainly understand the logic behind your decision its opinions like this which causes something of a catch 22 situation. Developers, like yourself, are hesitant of developing software for non-Windows platforms like Mac or Linux simply because they don't believe there is any

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread dark
I thought pipe 1 was modable at least sinse I'm sure I recall bsc having a contest for such at one point, but of course this might have changed. All the best, Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Thomas Ward
Hi Bryan, Yes, I know. In terms of what platform or OS has the most games Windows is the clear winner. That's true in the mainstream PC gaming market as well as the accessible gaming market. Waiting until platform x has a certain number of users is a bit of a misnomer though, because it creates a

Re: [Audyssey] Harry Potter Trivia 2

2011-05-17 Thread Thomas Ward
Hi Jim, The victims who came out of the wand were victims of the wand itself not the user who used it. The wands in the Harry Potter universe keeps a record of every spell it cast, or at least the most recent ones and that is not necessarily specific to any person who used it. For Instance,

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Damien Pendleton
Hi Dark, Yes, at one point Pipe 1 was moddable, but recently when Justin made his games Vista and 7 compatible he changed most of the sounds in Pipe and Troopanum 1, renamed them Classic Pipe and Classic Troopanum, and also packed those into encrypted .bsc files. Regards, Damien. -

Re: [Audyssey] Dark Grue

2011-05-17 Thread Jacob Kruger
Not 100% relevant, but here's a way I made real time sound effects work in both internet explorer and firefox using a sort of hidden flash container object be manipulated using the JQuery javascript library: http://www.blindza.co.za/RTDrums/index.php Stay well Jacob Kruger Blind Biker Skype:

[Audyssey] wrecking BallRe: Lunimals feedback

2011-05-17 Thread The Addictor
Hey Chris, Have you tried Wrecking Ball? It's similar to those games as well--yet another of my dozen or so projects I've been working on. Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion

Re: [Audyssey] Lunimals v1.9b

2011-05-17 Thread The Addictor
Hey Jeremy, I just looked at all your games. Rock on! Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 4:41 AM Subject: [Audyssey] Lunimals v1.9b

Re: [Audyssey] learning to play rock band as a blind gamer.

2011-05-17 Thread Yohandy
Clement, I don't think putting your own twist on songs would be very practical. firstly because this is supposed to be a learning tool. which means non-guitarist will probably mess something up pretty badly and think they're putting their own twist on it and wonder why the game wasn't taking

Re: [Audyssey] Dark Grue

2011-05-17 Thread Jeremy Kaldobsky
Thanks you Jacob, I've saved your link and I'll take a look at it later. DarkGrue version 1.9 is posted. I've added in better screen reader support, better sapi, and the ability to use custom music at different points in the story. --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Shane Lowe
Is there a demo availible for this engin? - Original Message - From: Phil Vlasak p...@pcsgames.net To: birdlover2...@hotmail.com; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 6:34 AM Subject: Re: [Audyssey] GMA and bgt? hi Alfredo, The GMA engine has it's

Re: [Audyssey] bgt and pipe2

2011-05-17 Thread Shane Lowe
I probally wouldn't pay much for it. Though I would defenitly try it. And the more i like it, the more I'll pay for the full version. Good luck and regards, Shane - Original Message - From: NIcol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday,

[Audyssey] Phrase Madness is Here!

2011-05-17 Thread The Addictor
Phrase Madness is finally here! you can download it here. http://dl.dropbox.com/u/13071564/PhraseMadnessSetup.exe or just get it from www.theaddictor.com. the game costs $10. It starts by asking for your user name and serial number, but if you want you can play it in demo mode by typing the

[Audyssey] Things I've learned from Lunimals

2011-05-17 Thread Jeremy Kaldobsky
Just stuff that has popped into my head. I felt like sharing, and feel free to add your own lol. 1) People will watch anything on TV. 2) I'm willing to sit through a thousand tick tock sounds, as long as you say the word mouse here and there. 3) When I hear about huge locust swarms on TV, and

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Phil Vlasak
Hi Shane, No David Greenwood never put out a demo of the engine. I guess he figured playing Shads of Doom and Bank Commander were demo enough. A while ago David offered to sell the engine or rent it for a specific time. There were about a dozen people who were using the engine to develop games,

Re: [Audyssey] Phrase Madness is Here!

2011-05-17 Thread Charles Rivard
Can you give a synopsis? Thanks. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: The Addictor kenwdow...@neo.rr.com To: Gamers Discussion list Gamers@audyssey.org; The PAC Mate User List pml...@pacmategear.com Sent:

[Audyssey] wrecking Ball and air hockey

2011-05-17 Thread Charles Rivard
I would like to find both Wrecking Ball and Air Hockey. Any pointers are appreciated. The last I recall, Wrecking Ball was being revamped. Thanks. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: The Addictor

[Audyssey] Would anyone know what this error message is telling me and how to fix it?

2011-05-17 Thread Ron Kolesar
To my fellow gamers. I am receiving a execution error 1035. I think it has something to do with my Microsoft voice input programs that comes with windows but I'm not one hundred percent sure on that fact. I just would like to know what this error is trying to tell me and how I might go about

Re: [Audyssey] wrecking Ball and air hockey

2011-05-17 Thread Ron Kolesar
Those sound like to cool games to test out. I too would appreciate those two games. And is there a blind friendly windows version of the old classic Oregon Trails? Many Many Thanks. Ron Kolesar kolesar16...@roadrunner.com -- From: Charles Rivard

Re: [Audyssey] Things I've learned from Lunimals

2011-05-17 Thread dark
Actually, I'm now wondering about moss eating rabbits, sinse according to everything I've heard including watership down, , rabbits usually prefer grass! These are obviously special luna rabbits. I can see the book now, spaceship down! where the rabbits of Luna dome one must trek to

[Audyssey] Games we'd like to play bank commander was: Re: GMA and bgt?

2011-05-17 Thread dark
Bank commander? Where you must drive your ultra modern bank through six missions, encountering such threats as enemy banks, accountants, financial agents and the dreaded managers! You do however have an assortment of modern weaponry at your disposal, including machine funds, Shel oil bonds,

Re: [Audyssey] Things I've learned from Lunimals

2011-05-17 Thread Jeremy Kaldobsky
It's true that in real life, rabbits prefer grass over eating moss. I had to bend reality a bit to balance the game out during development. In Lunimals rabbits do eat grass, but I just moved it down on their list of preferences more than it is in reality. --- Gamers mailing list __

[Audyssey] dos emulators

2011-05-17 Thread shaun everiss
Hi. any good dos emulater for the blind that uses windows for the sounds, so I can have speech in it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Phrase Madness is Here!

2011-05-17 Thread Shane Lowe
great! downloading it now. - Original Message - From: The Addictor kenwdow...@neo.rr.com To: Gamers Discussion list Gamers@audyssey.org; The PAC Mate User List pml...@pacmategear.com Sent: Tuesday, May 17, 2011 5:15 PM Subject: [Audyssey] Phrase Madness is Here! Phrase Madness is

Re: [Audyssey] Would anyone know what this error message is telling meand how to fix it?

2011-05-17 Thread Darren Duff
at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6130 (20110517) information _ This message was checked by NOD32 antivirus system

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Shane Lowe
if he's stoped celling it, is it abanden-where? If so, Could I have a copy? - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 5:33 PM Subject: Re: [Audyssey] GMA and bgt? Hi Shane, No David Greenwood

Re: [Audyssey] wrecking Ball and air hockey

2011-05-17 Thread Shane Lowe
I have them both, but I never found a manual for ither. If you all want to try them just let me know. - Original Message - From: Ron Kolesar kolesar16...@roadrunner.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 6:12 PM Subject: Re: [Audyssey] wrecking

Re: [Audyssey] Games we'd like to play bank commander was: Re: GMA andbgt?

2011-05-17 Thread Shane Lowe
LOL hahahahahahahahahahahahaha. Beutiful! You forgot the counterfit money which you can project at the enimie that will scare the crap out of them. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 7:02 PM Subject:

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread dark
Certainly not shane. Abandonware means the developer has stopped supporting the software, not stopped selling it. obviously David is supporting the software, sinse Phil is releasing new versions of Sarah, and David is himself working on new games with it, he's just not selling it anymore.

Re: [Audyssey] Announcing New List Moderator

2011-05-17 Thread Charles Rivard
What you posted is exactly how I feel, too, only you worded it better. And, Damien, I hope we won't keep you busy as a moderator as far as having to work at keeping us in line. Welcome, although I am late in doing so, to the position of list co-moderator. If you don't do well, we'll remove

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Shane Lowe
hmm. Sorry. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 7:41 PM Subject: Re: [Audyssey] GMA and bgt? Certainly not shane. Abandonware means the developer has stopped supporting the software, not stopped

Re: [Audyssey] Would anyone know what this error message is tellingmeand how to fix it?

2011-05-17 Thread Shane Lowe
-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6130 (20110517) information _ This message was checked by NOD32 antivirus system http://www.eset.com

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Thomas Ward
Hi Alfredo, No. The GMA engine and BGT engine are very different in design. The GMA engine was written in Visual Basic and it has a pretty Basic-like interface to it. BGT was written in C/C++ and Philip simplified it by wrapping the engine using Angelscript. Angelscript is a language similar to

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Phil Vlasak
Hi Shane, David hasn't abandoned it, he is still using it for himself and for me. I think it took too much of his time trying to teach people how to use it. I won't quote prices as he had several plans to rent the game for a period of time. And during that time he promised that he would answer

[Audyssey] One liners was: Re: Would anyone know what this error message istellingmeand how to fix it?

2011-05-17 Thread dark
/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6130 (20110517) information

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Thomas Ward
Hi Phil, H...Yeah, I definitly do see where David is coming from. That's actually been one of my own issues with releasing my Genesis 3D engine. If I release it, regardless if I release it for free or sell it, I will have to support it. That usually means teaching newbies lots of programming

[Audyssey] Fw: BlindSoftware.com Blog Feed

2011-05-17 Thread Shane Lowe
BlindSoftware.com BlogCheck... this... out! Shane - Original Message - From: BlindSoftware.com Blog To: shanel...@insightbb.com Sent: Tuesday, May 17, 2011 6:23 AM Subject: BlindSoftware.com Blog Feed BlindSoftware.com Blog Feed

Re: [Audyssey] Fw: BlindSoftware.com Blog Feed

2011-05-17 Thread Damien Pendleton
Hey there, The podcast link doesn't appear to be in Shane's message, so I've posted it here. http://www.blindsoftware.com/podcasts/2011/TheHistoryOfTroopanumPart1.mp3 I have listened to this podcast and find it quite fascinating. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Thomas Ward
Hi Shane, Uh...Just because David Greenwood isn't directly selling his engine to the general public any more does not necessarily mean it is abandonware. He is still continuing to create games for himself, and Phil still uses it. Phil and David both have mentioned on more than ocation that the

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Phil Vlasak
Hi Thomas, I think the reason more people didn't complete their games is that although the GMA engine had documentation, and a sample level script, you didn't get the data base of objects and creatures that went with the script. A data base of each creature had to be filled out if they were

Re: [Audyssey] One liners was: Re: Would anyone know what this errormessage istellingmeand how to fix it?

2011-05-17 Thread Charles Rivard
/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6130 (20110517) information

Re: [Audyssey] Games we'd like to play bank commander was: Re: GMAandbgt?

2011-05-17 Thread Charles Rivard
That was really Lowe. Notice the purposeful spelling. I did not say that it was low. (grin) --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Shane Lowe shanel...@insightbb.com To: Gamers Discussion list

Re: [Audyssey] Dark Grue

2011-05-17 Thread The Addictor
Wow--that was fast. You rock! Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 4:50 PM Subject: Re: [Audyssey] Dark Grue Thanks you Jacob, I've

[Audyssey] alice down the dome hole: was Re: Things I've learned from Lunimals

2011-05-17 Thread The Addictor
Hey Jeremy, I think it would be fun to shrink down Alice and put her in one of these domes lol Wonder what she'd do as she saw the rabbits and mice died out or worse, getting killed by cruel robot arms... Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Jeremy

Re: [Audyssey] Fw: BlindSoftware.com Blog Feed

2011-05-17 Thread Thomas Ward
Hi Shane, Interesting. I just finished listening to the podcast. Definitely was a funny trip down memory lane. Cheers! On 5/17/11, Shane Lowe shanel...@insightbb.com wrote: BlindSoftware.com BlogCheck... this... out! Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] Games we'd like to play bank commander was: Re: GMA andbgt?

2011-05-17 Thread Charles Rivard
And if you succeed, is it all your vault? --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 6:02 PM Subject: [Audyssey] Games

Re: [Audyssey] Games we'd like to play bank commander was: Re: GMA and bgt?

2011-05-17 Thread Thomas Ward
Hi Dark, Lol! Now, that was funny. That's a good one. :D Cheers! On 5/17/11, dark d...@xgam.org wrote: Bank commander? Where you must drive your ultra modern bank through six missions, encountering such threats as enemy banks, accountants, financial agents and the dreaded managers! You

Re: [Audyssey] GMA and bgt?

2011-05-17 Thread Thomas Ward
Hi Phil, Yeah, that makes sense. While that wouldn't be that complex for someone like me the last thing a new user wants is to come face to face with all the complexities of creating their own database. I have to do something like that every time I create a new project with the G3D Engine as

Re: [Audyssey] One liners was: Re: Would anyone know what thiserrormessage istellingmeand how to fix it?

2011-05-17 Thread dark
(20110517) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6130 (20110517) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Fw: BlindSoftware.com Blog Feed

2011-05-17 Thread dark
Thanks Guys, this sounds intreaguing, especially sinse myself I didn't come across audiogames until 2006, a couple of years after troopanum was released. Beware the grue! Dark. - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list

Re: [Audyssey] Things I've learned from Lunimals

2011-05-17 Thread The Addictor
Well, that's some advanced genetic engineering, but I guess it could be done lol Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 7:20 PM Subject: Re:

Re: [Audyssey] Fw: BlindSoftware.com Blog Feed

2011-05-17 Thread Thomas Ward
Hi, Actually, according to the podcast Troopenum has been around for about 10 years. That puts it at 2001/2002 or so. A good five years before you came along. Smile. On 5/17/11, dark d...@xgam.org wrote: Thanks Guys, this sounds intreaguing, especially sinse myself I didn't come across

Re: [Audyssey] Would anyone know what this error message is telling me and how to fix it?

2011-05-17 Thread Thomas Ward
Hi Ron, I'm afraid the error code alone doesn't give us much to go on. We need to see a detailed error message, and what programs are running. HTH On 5/17/11, Ron Kolesar kolesar16...@roadrunner.com wrote: To my fellow gamers. I am receiving a execution error 1035. I think it has something

Re: [Audyssey] wrestling games?

2011-05-17 Thread Thomas Ward
Hi Michael, Smile. That was Me. I'm in the process of modifying the Piledriver 4.9 database so it has a list of current WWE divas as well as male superstars. I'm also writing my own custom WWE wrestling game, similar to Piledriver, but with sound effects music, and will be cross-platform. On

Re: [Audyssey] Lunimals v1.9b

2011-05-17 Thread Christopher Bartlett
So, I'm not clear, if I finished mission 7, which I did, is there reason for me to download this version? I wasn't sure if it included any further play or not. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of

Re: [Audyssey] Fw: BlindSoftware.com Blog Feed

2011-05-17 Thread dark
Yes, I found that when i heard the podcast, another thing I didn't know about the game ;#d. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 18, 2011 3:31 AM Subject: Re:

[Audyssey] brings back memories - Re: Fw: BlindSoftware.com Blog Feed

2011-05-17 Thread Charles Rivard
I remember there being so much traffic, and I think it was on this list as a matter of fact, about this game, Troopanum. The NFB was promoting the game because it was produced by blind gamers. Wasn't it about the same time as Aliens in the Outback was big? After a few months of reading about

Re: [Audyssey] learning to play rock band as a blind gamer.

2011-05-17 Thread Clement Chou
I meant putting my own twist on songs while playing the real thing, not rock band. lol. But I like what they're doing and hope they continue to expand... and just release update patches for songs rather than demanding people to buy them again from the get go. At 10:38 AM 17/05/2011, you

Re: [Audyssey] brings back memories - Re: Fw: BlindSoftware.com Blog Feed

2011-05-17 Thread Thomas Ward
Hi Charles, Yes, in deed. I remember Troopenum was huge when it came out. I believe Aliens in the Outback came out about the same time. As I recall ESP and BSC were really popular at roughly the same time on the list. Also GMA put out Shades of Doom 1.0 around 2001 so that was a really good year

Re: [Audyssey] alice down the dome hole: was Re: Things I've learned from Lunimals

2011-05-17 Thread shaun everiss
Hmmm This has got me on one of a small side mission. During a bussy period, you get told of a transport crash. There are humans in the dome. Your robots don't seem to notice, now you need to stop those humans from becomming prt of the dome contents or something. Or have another one where you are

[Audyssey] phrase madness

2011-05-17 Thread shaun everiss
Hi. YOur game installed fine, however I found it full of bees, wasps and cockroaches. The program is the default my program shortcut, the program itself can't part of its sounds and even after fixing that it can't find part of its libraries. Can you please spray this program or something.

Re: [Audyssey] phrase madness

2011-05-17 Thread The Addictor
OK, spraying... Sizzle sizzle snap pop... Oh dang! I guess I shouldn't have used the flame thrower. My computer is melting... Help! Help! Seriously though, I found a bug--it was in the Inno installer. For now, change your sounds directory to sound (without the s) and it should run

Re: [Audyssey] DOS for iphone?

2011-05-17 Thread Rynhardt Kruger
Hi, You can just compile speakup as modules and install it into your allready running kernel. Just do: make make modules_install Inside of the speakup source tree. Take care, Rynhardt * Thomas Ward thomasward1...@gmail.com [110516 23:40]: Hi Zachary, Thanks for the suggestion. Been a