Re: [Audyssey] USA Games News

2011-11-02 Thread dark
Hi Tom. i'm glad the documentation is actually out, but certainly when i spoke to Dolphin there was none of this business about hiding the api, afterall it's not as if having it would let someone Hack supernova at some point. I'll have to talk to them again, sinse if a developer for a free

Re: [Audyssey] USA Games News

2011-11-02 Thread QuentinC
Hello Thomas, Do they want to have applications working with their screen reader or not ? Such an API is normally made for being publicly available. Look at twitter and google, they are commercial companies but their respective API are publicly available. Having to pay to use some of the

Re: [Audyssey] USA Games News

2011-11-02 Thread dark
Hi Tom. It's good to know that if I ever end up with 64 byt windows which would make the freely useable version of scansoft daniel I use for sapi obviously problematic, I won't have to pay the earth to get a decent voice to replace it, sinse I certainly won't! be paying hundreds of dollars to

Re: [Audyssey] Swamp, version 0.8b update

2011-11-02 Thread Kai
Greetings jeremy. Encountered the following whilst exchanging shots with a normal zombie in the Kai-mart: Run-time error '40006': Wrong protocol or connection state for the requested transaction or request - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: audyssey

Re: [Audyssey] Swamp, version 0.8b update

2011-11-02 Thread Kai
Another bug: I managed to spawn inside one of the borded up busineses. No matter which way I turn, I can't move, not even to sidestep. Perhaps if the random spawn points were limited to the corners of the map? Kai - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To:

Re: [Audyssey] USA Games News

2011-11-02 Thread pitermach
This reminds me when I read about Hins releasing an sdk for the sense note takers. To get it though, you first have to send them a message that you want it. Then they'll ask you some questions to check that you have the required C knowledge to program for the device, and if they deem you do,

[Audyssey] Contacting Thomas Ward off list?

2011-11-02 Thread Ryan Conroy
Hi Tom, Can you send me an Email off list? I have an issue I'd rather not discuss on list.. Thanks, Ryan Penny Stock Jumping 3000% Sign up to the #1 voted penny stock newsletter for free today!

Re: [Audyssey] USA Games News

2011-11-02 Thread Michael Gauler
Hi Thomas, unfortunately that's not the end of the story. I can give the next piece of information only for German voices, so if you can't understand my language it is of no use to give you any voice samples. There is a site which does extensive voice comparison by recording three sentences

Re: [Audyssey] USA Games News

2011-11-02 Thread Michael Gauler
I have another question. I have used demo versions of Ivona voices and thus I know what they sound like and how they work. But what can you tell me about Cereproc voices in general, even if they are only 32 bit products? Are there updates to the products and do you get such information or are

Re: [Audyssey] Swamp, version 0.8b update

2011-11-02 Thread Darren Duff
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[Audyssey] Swamp problems.

2011-11-02 Thread Darren Duff
The game is crashing every time I take damage. I thought it wasn't happening at first but that's because I was not getting injured. Darren Duff. amateur radio station KK4AHX. twitter @blinddrummer. face book http://www.facebook.com/blinddrummer. Drummer for The Overflow worship band!

Re: [Audyssey] Swamp, version 0.8b update

2011-11-02 Thread Dakotah Rickard
...@audyssey.org. _ NOD32 EMON 6593 (2001) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6594 (2002) information _ This message was checked by NOD32 antivirus system http://www.eset.com

Re: [Audyssey] Swamp, multiplayer update version 0.7b

2011-11-02 Thread Dakotah Rickard
I play on my toshiba netbook, on which the game runs very well, and on which the touchpad is very good. I snipe zombies from a long way away with it. Still, I should try to play with the mouse sometime. Signed: Slade On 11/1/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Valiant, the game

[Audyssey] more street fighter x tekken vids!

2011-11-02 Thread Clement Chou
Pulled this off a post on gamefaqs, someone posted a bunch of vids from the MCM expo in London this year from gamespot. A good set of vids, gives a good impression of what the game sounds like... but let me just say that those were some really bad matches... not that it matters to most people,

[Audyssey] Swamp, patch to fix the crashes in version 0.8b

2011-11-02 Thread Jeremy Kaldobsky
Hey everyone, as some of you already know version 0.8b introduced a few bugs that were causing the game to crash. I wasn't made aware of the problem until it was late enough that I couldn't attempt a fix until this morning. What I found was a typo in the code that transmits the hurt sound

Re: [Audyssey] more street fighter x tekken vids!

2011-11-02 Thread Tom Randall
Hey Clemant and all. oh how absolutely cool! The character grid talks! I'd already pretty much decided to get this one but that is the capper. And yeah I see what you are saying about missed attacks and stuff, sounds like when I am playing sometimes and having an off day lol. I still

Re: [Audyssey] more street fighter x tekken vids!

2011-11-02 Thread Clement Chou
MK 9 basic strategy... get your opponent in a corner and juggle them to death. lol. all kidding aside, MK has to be played with a lot of aggression. It's a lot more like Tekken that way... it's more about hitting hard than games like SF or Soul Calibur, and combos in tekken and MK are both

[Audyssey] swamp errors... :S

2011-11-02 Thread Oriol Gómez
Hello everyone, I recently downloaded the new game from Aprone, swamp. But I am unable to play... I don't know if it's because of the network I'm on, but whenever I run the game and hit begin, it gets stuck and connecting and stays like that until I hit escape, at which point it brings me to the

Re: [Audyssey] swamp errors... :S

2011-11-02 Thread Jeremy Kaldobsky
Oriol, can you post the contents of your debuglog.txt file for me to see? Hello everyone, I recently downloaded the new game from Aprone, swamp. But I am unable to play... I don't know if it's because of the network I'm on, but whenever I run the game and hit begin, it gets stuck and

[Audyssey] SWAMP 0.9B BUGS.

2011-11-02 Thread Christopher Bartlett
Ok, lots of interesting bugs that won't show up in the debug.txt log. A number of times, I'd go to fire and there would be silence, though my ammo was expended. It seemed to happen mostly when I was trying to pick off unaware zombies, rather than when I was unde3r specific attack. Also, I

Re: [Audyssey] SWAMP 0.9B BUGS.

2011-11-02 Thread Jeremy Kaldobsky
Thanks Chris. I've been spending a good amount of time today hunting down bugs, but I haven't been able to squash these annoying ones. I recoded part of the buffer code because I thought the silent gun bug was due to buffers filling up, but it didn't solve the problem. The ninja zombie bug

Re: [Audyssey] SWAMP 0.9B BUGS.

2011-11-02 Thread Dakotah Rickard
Hope this helps. I seem to only get that bug when I'm going into a store or something like that. Maybe it's something to do with the change from a wallless to a walled interior? That silent fire bug though. I get all equipped up and whammo! Signed: Dakotah Rickard On 11/2/11, Jeremy Kaldobsky

[Audyssey] Swamp Characters/character profiles.

2011-11-02 Thread Dakotah Rickard
This is something I thought long and hard about writing on list, because if people take it the wrong way, either it'll seem like a complaint or it'll make people complain, which is really annoying. I finally thought that it'd be ok, because what the heck. The good outweighs potential bad. I've

Re: [Audyssey] Swamp Characters/character profiles.

2011-11-02 Thread Jeremy Kaldobsky
I'll wait to see what others think of the class idea, but the voice idea is something that's already in the works actually. I've been busy hunting down bugs, but soon I will be posting a list of phrases I need read, and volunteers can record themselves speaking them and mail them to me. While

Re: [Audyssey] Swamp Characters/character profiles.

2011-11-02 Thread Christopher Bartlett
The voice profiles idea is exciting. The different characters are also interesting, though they would need balancing in some fashion. But I hope they won't replace the picking up loot on the battlefield. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Swamp Characters/character profiles.

2011-11-02 Thread Clement Chou
I like the idea. But I was wondering whether it'd be possible to give each character certain atributes and certain proficiencies? Have it like Left 4 Dead and have each character from a different background. Someone who was or is in the Military? Proficient with all the weapons, but if he was a

Re: [Audyssey] USA Games News

2011-11-02 Thread Brandon Misch
Hey thomas. i know that you had a hard time getting screen reading apis from gwMicro and dolphin but what about serotek? Did they give you a hard time too or were they open to giving you there api documentation? thought i would ask. On Nov 2, 2011, at 6:37 AM, Michael Gauler wrote: I have

[Audyssey] Simular games.

2011-11-02 Thread michael barnes
Hey, I was wondering if their are any other games simular to King of dragon pass. I was looking for simular games on the iphone. If anyone knows of any games please let me know thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about