woohoo woohoo awesome i can't wait to check the other games out when
availlable to do so
email:
josephweakl...@att.net
skype:
joeweakland1027
msn:
josephweakl...@gmail.com
yahoo messenger:
joseph_weakl...@yahoo.com
google phone number:
6304470709
aim:
joeweakland1027
- Original Message -
Hi Michael,
Thanks. I downloaded and tested the new version. Its ok, but I've
noticed a bit of an accessibility issue with it.
When the text is printed to the screen NVDA tends to stutter and
speech is extremely choppy on 64-bit Windows. As I've seen this issue
before I think the issue is that Ri
If you grabbed this little update right away and still can't use comma and
period to review chat messages, then download it again. I realized that part
wasn't fixed properly so I quickly fixed it and posted it again. The version
number is still the same.
www.kaldobsky.com/audiogames/SwampPatch
Hey.
Not sure if Jeremy is going to post here himself. If you download the
game or the patch and can't review chats with period or comma, download
the patch linked below. If you already downloaded the patch but still
can't read with period and comma, try downloading it again. He changed
just t
Hey, Joseph.
Yes he is planing on doing the other five games.
The reason he had not been in the gaming picture because of personal reasons.
But however he said that he would like to do all his six games for
windows and hopefully make some new games.
Richard was telling me yesterday in a email tha
I've posted version 1.8b as a last minute attempt to fix the radio bug before I
leave for my first double shift of the week. The full download link won't be
ready for like 20 minutes, but if you already have version 1.7b then there's no
need to waste time downloading the larger file anyway. Jus
earlier i tried the windows version of the blckjack game and i love it. any
more windows version of games by him planned?
- Original Message -
From: "michael barnes"
To:
Sent: Monday, December 05, 2011 8:32 PM
Subject: Re: [Audyssey] De Steno releases windows game.
Hey, Hayden.
Ye
Hey, Hayden.
Yes my app is finally on the app store.
The name of the app is call De Steno Games.
it is also put out by fastintelligence.
I hope that everyone is enjoying the new game from Richard.
--
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Hi Jeremy,
My initial thoughts and bug reports.
1. The donating and getting rep points for multiple items seems to be fixed.
2. the Panning of items seems to be fixed.
3. The problem where sounds don't go away without reloading seems to be
fixed.
4. I don't like the fact the review keys, left
All I hear on the radio is numbers, like people saying 1,2,or 3... Not sure
what's going on, also I can't seem to review old radio messages using > or <
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Hi,
As a sidenote, is your app yet on the appstore and if so, what is its name/
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Monday, December 05, 2011 6:38 AM
To: gamers@audyssey.org
Subjec
you're correct. sheesh guys, soon you'll be asking if you can do it online.
lol. common sense people!
- Original Message -
From: "Ben"
To: "'Gamers Discussion list'"
Sent: Monday, December 05, 2011 4:48 PM
Subject: Re: [Audyssey] Mortal Kombat: beating tower challenge
300theeasyway
Just in time for me to go spend another solid week of double shifts, I've got
the update to Swamp posted. This should fix the reported bugs as well as add
in a few new things. Because several files have been adjusted, I'm not
offering the smaller download option this time.
www.kaldobsky.com/a
No man, just in practice. Or so I believe. Yohandy, correct me if I'm
wrong. Going to bed for sleep now to prepare for a britain's got talent
audition tomorrow.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Tommy
Sent: 05 Decembe
Can I do that on the story mode & the other too?
Tommy
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Monday, December 05, 2011 1:43 PM
Subject: Re: [Audyssey] Mortal Kombat: beating tower challenge
300theeasyway.
auto block: pause game, go down once X,
Thanks! That's help a lot!
Tommy
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Monday, December 05, 2011 1:43 PM
Subject: Re: [Audyssey] Mortal Kombat: beating tower challenge
300theeasyway.
auto block: pause game, go down once X, right X to turn it on
auto block: pause game, go down once X, right X to turn it on
full meter: down twice, X, right X
- Original Message -
From: "Tom Randall"
To: "Gamers Discussion list"
Sent: Monday, December 05, 2011 12:13 PM
Subject: Re: [Audyssey] Mortal Kombat: beating tower challenge
300theeasyway
I have noticed that too, that some zombies pan while others,
reguardless of their type, don't. I've had dogs pan, I've had them
not. I think it's all related, the rep bug and the panning, because
it's to do with updating properly, or rather not updating properly.
I don't kinow much at all about ho
Hi again.
I too am interested in whatever tips you can give on the settings you mention
and on the MK menus in general. Unfortunately because of the way that the
menus are shown, in particular the color contrast my wife cannot read them well
at all so my knowledge of the MK menus is real real
how do u get those settings that u talking about?
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Monday, December 05, 2011 9:19 AM
Subject: Re: [Audyssey] Mortal Kombat: beating tower challenge
300theeasyway.
Hey Tom,
I totally agree. in fact, don't just
Hey Tom,
I totally agree. in fact, don't just beat the AI, but beat the thing on the
hardest setting possible in the game, and do it consistently. Also a very
important thing is, learn everything about your particular character of
choice. For example my character is scorpion, and I'm always loo
Actually that does seem like the case, but the foot steps aren't looped but are
separate events as each foot lands. It's overkill, but each foot is actually
tracked individually in 2D and they move and step around the body following a
set of rules to try to make them match how a person position
Hey Yohandy.
Oh I understand it is hard to explain. Pretty much what I tell people looking
to get into mainstream games is of course get good at fighting the AI first
before you worry too much about going online and going up against people or you
may get discouraged and give up. I am frankly
Thanks Steady, this helps a lot! This could actually explain why I haven't
found the problem yet, because I may have been looking in entirely the wrong
section. I will try looking in to the mouse steering to see if anything is out
of the ordinary.
> Hi Jeremy, my wild guess is the
> problem m
The number pad support has already been added to the next update I haven't
posted yet. You are, however, able to use Home and End already in the version
you're using. Where you enter the key, type HOME or END in all capital
letters.
> Anyway to asign the home and end keys
> or the numpad key
The footsteps are a continuously updating looped sound. The zombie growl is
a discrete event that might not be finished when we begin turning so it
continues from the start position. That would be consistent with what I've
experienced, and with the zombies who keep growling after they've splatted
Hey, Everyone.
Incase my message didn't get through yesterday I have some great news for all!
Richard L. De Steno email me and told me that he has made a windows
version of Atlanic city blackjack.
He just release it yesterday.
He also told me I am more then welcome to pass it out to anyone that
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