Hi Thomas,
I'm not very familiar with VB6 but understand it to be a dynamically
typed language.
Don't dynamically typed languages sort of give you polymorphism on
everything for free?
In C# I would have an Animal class that has the Eat() method and use
polymorphism to treat my Cat or Dog obj
jPhone? Sounds like a wild upgrade!
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook,
(KenWDowney,) or write me at kenwdow...@me.com .
Crazy Ken
-
hi Ken,
Yeah, you got that right. I love the flexibility of inheritance, but
that isn't the only thing about object oriented programming you are
missing in VB 6. Polymorphism is another aspect of object oriented
programming that doesn't seem that big a deal until you realize all
the things you ca
Hi Charles,
Hahaha. Very funny. However, I think woof woof is better than bow wow.
Cheers!
On 8/9/13, Charles Rivard wrote:
> "woof, woof" was appropriate for where you did your hands on learning if the
>
> dog was a Lab. Or, if your instructor was from Germany, and if the students
>
> (as a
Inheritance--there's a reason to give up vb6!
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook,
(KenWDowney,) or write me at kenwdow...@me.com .
Crazy
"woof, woof" was appropriate for where you did your hands on learning if the
dog was a Lab. Or, if your instructor was from Germany, and if the students
(as a group) were following his lead, you were the flock and he would have
been a German shepherd.
--
If guns kill people, writing implement
Hi Cara,
Well, back when I was in college getting my computer science degree
one of the professors stressed keeping things simple stupid. One of
the ways he taught us to understand object orientated programming is
by using common everyday things everyone was likely to be familiar
with. One of our
Hi Tomas, I like animals too and was actually thinking of including that but
was just too darned late for me at the time. lol! but agreed though, animals
are good! Love the cat class! ;) Meow, purr, hiss! lol!
Anyway, I'll need to give Jacob's note a reread now that it's daytime. (Thanks
Jacob!
Animal version also makes sense to me, and didn't say too many people
understood my explanation version, but, anyway...
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Same way, when trying to explain internet access protocols/ports like
http:80, ftp:21, pop3:110, smtp:25 etc. to people, tell them to consider
front and back doors to same house/address...
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
---
hI there
thank you for clearing that up for me. now I know how to look at it.
bfn
James
--
From: "Thomas Ward"
Sent: Friday, August 09, 2013 9:20 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Intro to game engine creation
Hi Jacob
Hi Jacob,
Well, I regret to say I think your discussion of utensils was more
confusing than it needs to be. You lost me a bit there when discussing
the utensils and I know what inheritance is. When discussing
inheritance and multiple inheritance I think any examples should be as
simple as possibl
what???
bfn
James
--
From: "Jacob Kruger"
Sent: Friday, August 09, 2013 2:58 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Intro to game engine creation
Might be a form of OT reply, but, when try to explain
entities/classes/object ori
Hello
Thank you for sharing that. It made lots of cence.
bfn
James
--
From: "Cara Quinn"
Sent: Friday, August 09, 2013 1:46 AM
To: "Gamers Discussion list"
Subject: [Audyssey] Intro to game engine creation
Hi All,
-Thought I'd take a few m
Hi,
I understood what Cara implied, but you, Jacob, just confused the s**t
out of me. I get the basic, but when I try to set formulas, that's
where the problem lays. Which is funny, because I passed both college
algebra with an A, but I just can't understand how to apply it to
gaming. I'm sure it'
Might be a form of OT reply, but, when try to explain
entities/classes/object oriented programming to people, one of the common
examples I bring up to explain concept of parent-child/inheritance is
something like utensils - know sounds silly, but bear with me...
As in, in the kitchen drawer yo
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