Hi does any know of a game wair you have unlimited amo and you can just
shoot at what ever?
-Original Message-
From: goshawk on horseback
Sent: Wednesday, November 18, 2015 11:09 AM
To: gamers@audyssey.org
Subject: [Audyssey] finally got a chopper chalenge that works.
hello all,
final
Way to stomp on his idea. Maybe he's starting this to gain some experience in
programming.
Thanks,
Ari
> On Nov 18, 2015, at 10:38 PM, Shaun Everiss wrote:
>
> H why would you want to do something like this.
> I don't mean to burst your bubble but I don't know what interest you will get.
Hi,
Yes I did the speaker test and that's all fine. It's not that which I have a
problem with, it's trying to judge when an enemy is close enough to shoot.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: 18 November 2015 22:06
To: Gamers
Just make a campaign in swamp, give yourself all the guns and millions of
ammo, spawn hundreds of zombies, and have fun.
--
From: "corey overton"
Sent: Thursday, November 19, 2015 3:33
To: "goshawk on horseback" ; "Gamers
Discussion list"
Subject
Ok i think I have found a little trick here.
I've turned my footsteps off. You don't really need them. But I've turned
zombie footsteps right down to about 100. This seems to help me no end.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent:
how do I give my self these itims can sombody give me a download link to
swamp
-Original Message-
From: john
Sent: Thursday, November 19, 2015 5:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] finally got a chopper chalenge that works.
Just make a campaign in swamp, give your
See the campaign guide, especially the "give item" section.
You can get the game at (but almost certainly must use a download manager):
www.kaldobsky.com/audiogames/Swamp.zip
There are dropbox links to avoid the download manager part as well - see the
swamp topic on audiogames.net.
If you don't ha
look for MeSpeak JS, that's a TTS engine in javascript, but it should work okay
called through HTML though.
Sent from my iPhone
> On Nov 19, 2015, at 4:09 AM, englishride...@gmail.com wrote:
>
> Way to stomp on his idea. Maybe he's starting this to gain some experience in
> programming.
>
>
just received the below, will definitely be getting this one.
Simon
- Original Message -
From: IV Productions
To: goshawk_on_horseb...@fastmail.co.uk
Sent: Thursday, November 19, 2015 4:45 PM
Subject: New audiogame: Space Encounter available for PC and Mac!
Hi all,
here we are wit
Hi Darren,
I also found when I was first starting out in swamp to turn other player's
footsteps down as I kept mistaking them for zombies. Also certain weapons
you don't need to be quite as accurate, like with the shotgun if you toggle
its mode to scatter shot its attack area is slightly bigger so
Hi Simon,
I will be downloading this one as well. However, I'm very reluctant to spend
over €200 on an audio game. I don't know what this comes to in Australian
dollars but if it means getting your name the credits for purchasing the gold
edition, it's something to think about. This is one of my
Not meaning to sound negative but is there a playable demo? I looked
through the page and didn't notice one.
On 11/19/2015 2:56 PM, Appleman wrote:
Hi Simon,
I will be downloading this one as well. However, I'm very reluctant to spend
over €200 on an audio game. I don't know what this comes
Hi Ron,
There was a link to a test run of the game at the bottom of the email. HTH.
Sent from my iPad
> On 20 Nov 2015, at 6:59 AM, Ron Schamerhorn wrote:
>
> Not meaning to sound negative but is there a playable demo? I looked through
> the page and didn't notice one.
>
>
>> On 11/19/2015
I definitely won't be spending that much on it. for the comparatively small
extras of being able to customize a name or 2, I personally don't think that
the extra outlay is worth it. now if one could for example customize your
ship's features, get access to more and/or better weapons, better sensor
I agree but to be honest I'd like to earn them in game to.
Though I'd pay for extra packs, its why I got the cheats in shades of doom.
Its why I get extra soundtracks in game books but yeah its 33 bucks for
the digital version of the game in nz dollars and thats quite a lot
thank you muchly.
Th
Yes I second that request, we can't leve android users out plus I love
android more than iphone because at least most of the apps are open source.
On 11/12/2015 10:05 PM, Josh K wrote:
please make this game for android also. thanks.
follow me on twitter @joshknnd1982
On 11/12/2015 5:58 PM, jo
I think this audio rain making game should have tools such as making
your own distructive storm, and then once you have made your storm such
as a super typhoon then you can here it how it will distoy towns and
cities, or also get to chase your own simulation that would be cool if
you can create
hey that sound awesome either make a game where you can create a
distructive simulation of a storm and find out how much havoc and
distruction it can cause or make a game that you as a storm chaser or e
meteorologist has to warn people in a town and make them believe you
that a distructive stor
The very fact that they are open source is a danger. Plus it would be more
work for a developer, and the blind iDevice user market is far larger than
the blind Android user market, plus the vast number of phones and different
operating systems is a problem when it comes to Androids. The number
thanks I'll try that link you gave me
-Original Message-
From: john
Sent: Thursday, November 19, 2015 9:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] infinit murder in swamp
See the campaign guide, especially the "give item" section.
You can get the game at (but almost certa
Hi Appleman.
From what I gather from their site, the rewards are sort of kick starter
style priviliges, which give you a little something for donating.
While some people have mentioned problems with the company or their games,
Iv'e always really admired audio it, especially how many games the
Unfortunately the test run is an audio demo, not a playable one.
Whether there will be one in the future I don't know.
I don't mind personally, but I would rather like to hear the instructions
for the game.
All the best,
Dark.
- Original Message -
From: "Appleman"
To: "Gamers Discu
Hi Simon.
As I said, I think the extra rewards aren't so much a sale as a kickstarter
style "donate to us for a bit of random rewards" rather than an attempt to
actually sell specific upgrades to the game, indeed I suspect they're as
expensive as they are sinse I imagine once you've created a
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