Re: [Audyssey] bgt help

2016-08-07 Thread Aaron Baker
Hello, This is an issue I've had to hack around before. The best way I've found to fix it is to convert all of your objects to object handles. item@[] lookup(string keyword) It might be a bit of work, but its so much better to use handles anyway that you won't regret it. In fact, I would probably w

Re: [Audyssey] Updating Manamon.

2016-07-23 Thread Aaron Baker
Hi, I'm not sure why the menu won't read for you, but just re-download and install the game and you'll have the latest version. On 7/23/16, michael barnes wrote: > Hey. > > I have the check for updates automatically turn on. > However when it check for updates it says that my version is out of da

Re: [Audyssey] Manamon control help.

2016-07-22 Thread Aaron Baker
Hi, You can press V to view enemy information, then press H to check health. Best, Aaron On 7/22/16, michael barnes wrote: > Hey. > > I been wondering how to check my enemy health during a battle? > I read the manuel but I don't see anywhere how to check for that > information. > > Thanks! > > --

Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread Aaron Baker
m., Josh Kennedy wrote: >>>> I think I'll be buying this in august! it is 300 something mb in size >>>> which means lots of sounds music and stuff. sounds sort of like a cross >>>> between pokemon and dragonball z. I hope there is something like super >>>

[Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

2016-07-20 Thread Aaron Baker
VGStorm Presents Manamon, a new fully featured RPG! I would like to welcome you to the world of Manamon! Manamon is a turnbased roleplaying game in which you capture various feral monsters you find around the world and use them to help you complete the storyline. It features experimental online gam

Re: [Audyssey] bgt operator overloading question

2016-02-19 Thread Aaron Baker
ript how you'd add that in there to sort the > array? > > > > class players_items > { > string name; > players_items(string name) > { > this.name = name; > } > } > > players_items@[] inventory; > > > many thanks > > > -Orig

Re: [Audyssey] bgt operator overloading question

2016-02-18 Thread Aaron Baker
tem) > { > this.name = name; > this.description = description; > this.key_item = key_item; > } > } > > > Players_items[] inventory; > > Many thanks for any help you can offer > > Paul > > > > > > > -Original Message- > From:

Re: [Audyssey] bgt operator overloading question

2016-02-18 Thread Aaron Baker
t; > for it to not matter as function parameters in my experience. > > ------ > From: "Aaron Baker" > Sent: Wednesday, February 17, 2016 19:51 > To: "Gamers Discussion list" > Subject: Re: [Audyssey] bgt operator over

Re: [Audyssey] bgt operator overloading question

2016-02-17 Thread Aaron Baker
Hey John, Try switching your parameter from "stat other" to "stat@ other". I think opCmp wants a handle (by reference), not a by value object. Best, Aaron On 2/17/16, john wrote: > Hi all, > I'm attempting to overload comparison operators in order to sort an array of > objects, with the following

Re: [Audyssey] the gate recording, trying to beat the grey lady.

2015-11-02 Thread Aaron Baker
AM 11/3/2015, you wrote: >>>That'd be great to hear, especially as I also like your voice. :) >>> >>>-Original Message- From: Aaron Baker >>>Sent: Monday, November 02, 2015 7:32 PM >>>To: Gamers Discussion list >>>Subject: Re: [Audysse

Re: [Audyssey] the gate recording, trying to beat the grey lady.

2015-11-02 Thread Aaron Baker
mara > > Sent from my iPhone > >> On 2 Nov 2015, at 13:16, Aaron Baker >> wrote: >> >> Hello! >> Right, so I had a listen. >> Keep in mind that as long as you are in the air, you can't be hurt by >> her, not unless you land on top of her so as

Re: [Audyssey] the gate recording, trying to beat the grey lady.

2015-11-02 Thread Aaron Baker
Hello! Right, so I had a listen. Keep in mind that as long as you are in the air, you can't be hurt by her, not unless you land on top of her so as soon as you land, unless you are far enough away to fire your bow, keep jumping. You want to usually jump as soon as you land, so maybe even pound your

Re: [Audyssey] The Gate: beyond the door in balloon level

2015-10-29 Thread Aaron Baker
Hello, They are an interactive cutscene. Regards, Aaron On 10/29/15, Tobias Vinteus wrote: > Hi, > When I get through the door in the Balloon level, I'm immediately attacked > by a hoard of monsters. After they overwhelm me, I'm confronted with the > zombie boss. > > Am I supposed to be able to k

Re: [Audyssey] New horror and adventure sidescroller, The gate!

2015-10-15 Thread Aaron Baker
s! Why can't we >> all tighten up, and post right? With clarity, brevity, thoughtfulness, >> and consideration for others and their time! Let me know if I have >> made myself clear enough! >> >> >> On 10/15/15, Aaron Baker wrote: >>> Greetings game

[Audyssey] New horror and adventure sidescroller, The gate!

2015-10-15 Thread Aaron Baker
Greetings gamers! Just in time for the Halloween season, VGStorm is proud to present a new adventure sidescroller, The Gate! Introduction In a time when people were being killed for parcels of land, decorations, titles, wealth, honor and power, a small village was suffering from something much more

Re: [Audyssey] drugs in psycho strike

2015-08-10 Thread Aaron Baker
You can use drugs the same way as any other item in Psycho Strike, like the Medkits. Go to the Casino to collect Fortimine, Burlium, and Bridine. Either focus the item with the tab and shift ab keys and press enter, or if you want to do it from the base, select manage items use items. Select the ch

Re: [Audyssey] A Couple Questions Regarding Psycho Strike

2015-04-30 Thread Aaron Baker
to try and > raid that some more, I suppose. I did pick up a couple of cool weapons > there already. > > On 4/30/2015 10:15 AM, Aaron Baker wrote: >> Hello, >> You can, in addition to better shields, get better weapons as your >> level increases. For example, where pistol

Re: [Audyssey] A Couple Questions Regarding Psycho Strike

2015-04-30 Thread Aaron Baker
Hello, You can, in addition to better shields, get better weapons as your level increases. For example, where pistols are harder to get early on, they are easy to get at level ten. Just keep playing and you should be able to get better and better weaponry. Having the ai help you out by rescuing a p

Re: [Audyssey] psycho strike help

2015-04-29 Thread Aaron Baker
Hello, Under manage characters, select your character and hit give person's name food. You have to kill the weapon shop owner. You won't be able to shoot him unless you have a gun, so you will have to hit them with the knife. On 4/29/15, michael maslo wrote: > Hi list: > > > > I bought the game a

Re: [Audyssey] psycho strike some observations and other related topics bundled together

2015-04-29 Thread Aaron Baker
discussion. All the best, Aaron Baker On 4/29/15, Jeremy Brown wrote: > First, to all of you that have responded thus far, thanks for actually > responding. > > I'm going to address the issues in one mail to try and save time and space. > > > As to Charles' comments t

Re: [Audyssey] psycho strike some observations

2015-04-29 Thread Aaron Baker
lieve that it was a quick, lighthearted decision to create this game. At least for me, the decision was made after much thought and contemplation. If it is irresponsible to release this game, than most modern video game developers for XBox and Playstation are extremely irresponsible. Best regards, Aaron

Re: [Audyssey] Problem With Psycho Strike

2015-04-29 Thread Aaron Baker
Hello, Alt F4 should have worked unless you are using one of those new computers that blocks it. P is the key to pause the game. From there, you can hit return to main menu. This will not save if you have not saved. The only other way out of the mission is obviously to leave with shift enter on the

Re: [Audyssey] Psycho Strike - New Action/Strategy Game

2015-04-29 Thread Aaron Baker
Hello Ron, You can technically get a pistol in the demo, but it isn't as easy as when you are a higher level. Try raising your character to around level 5 and visiting the weapon shop. If you are lucky, you may be able to kill the guy with a pistol and he will drop it. Best, Aaron On 4/29/15, Ron

Re: [Audyssey] Sounds in Psycho Strike

2015-04-28 Thread Aaron Baker
Hi Christina, The cash register noise plays when either you or an enemy picks up an item. Best, Aaron On 4/28/15, Christina wrote: > Hello. What does the cash register sound mean? If it indicates an item, > is > there a key I should press to get it or do I move to where I think the > sound > wa

Re: [Audyssey] buying psychostrike

2015-04-27 Thread Aaron Baker
Hello, If your PayPal account isn't working properly, you may be able to just pay by card using PayPal, without signing into your account. Unfortunately, the payment has to come through PayPal one way or another, whether it be as an account or not. Sorry for the inconvenience. Best, Aaron

Re: [Audyssey] Psychostrike error

2015-04-26 Thread Aaron Baker
Hello, It is of course possible it isn't an XP issue, but all the scenarios point to it, and what with the general movement being to leave XP behind hitting us this past year, I find it highly likely. The only other thing it could be is a 32 bit issue. I don't think it's a 32 bit application though

Re: [Audyssey] Psychostrike error

2015-04-26 Thread Aaron Baker
Hello, Unfortunately with the discontinuation of XP, there were no XP testers and it appears to not be compatible with XP. On 4/26/15, dark wrote: > Hi Charlse. > > Nope, I completely uninstalled the game, downloaded a fresh copy and > reinstalled but got the exact same "not a valid win32 appli

Re: [Audyssey] Paladin of the sky: after the main game

2015-04-11 Thread Aaron Baker
Hello Tobias, The beyond ending is the only benefit to getting all treasures. There is a separate benefit for getting all galactic dust, but I won't spoil that if you haven't found that already. Regardless of your treasure status, however, there is indeed a new area to be explored. Explore wing 1,

Re: [Audyssey] WII accessible games

2014-12-27 Thread Aaron Baker
ng, how can a blind person tell what pins remain after the > first ball? > > --- > Be positive! When it comes to being defeated, if you think you're finished, > > you! really! are! finished! > - Original Message - > From: "Aaron Baker" > To: "Ga

Re: [Audyssey] WII accessible games

2014-12-27 Thread Aaron Baker
Actually, as long as you have the initial system setup finished, you can navigate the home screen by using a classic controller. Most of the items have a unique little jingle too, so you know what you are going to click on. On 12/27/14, Charles Rivard wrote: > As far as I know, if you are totally

Re: [Audyssey] WII accessible games

2014-12-27 Thread Aaron Baker
Hey, well, you are aware you can buy some older sega and nintendo games on the WII, right? Perhaps you could play some of them? On 12/27/14, King Meade wrote: > I am getting a WII system from my brother and I am hoping that some of you > die heart gamers out there have sucessfully played some WII

Re: [Audyssey] Need Help Defeating Jason in Paladin of the Sky

2014-10-05 Thread Aaron Baker
Your first objective is to find a staircase leading up. There's only one, so if you've found a staircase, that's the one. On 10/5/14, Bryan Peterson wrote: > S > P > O > I > L > E > R > You're looking for a staircase leading up. Somewhere on the first floor > you'll find a teleporter that, if you

Re: [Audyssey] Need Help Defeating Jason in Paladin of the Sky

2014-10-04 Thread Aaron Baker
Your levels are good for the area. I suggest just learning Charge of Fury to the point where you can cast it almost 100% of the time and beat him up that way. I don't recommend using Kelly for this battle. On 10/4/14, Kelly Sapergia wrote: > Hi Aaron, > > Ross is currently at level 17, has 34 def

Re: [Audyssey] Need Help Defeating Jason in Paladin of the Sky

2014-10-03 Thread Aaron Baker
About what are your levels? On 10/3/14, Kelly Sapergia wrote: > Hi, > > I'm stuck in Paladin of the Sky at the part where Jason asks you to fight > him so he can see how powerful you are. No matter what I do, I keep getting > > killed, even when using a character with lots of defense. Does anyone

Re: [Audyssey] clear call stack in bgt

2014-08-31 Thread Aaron Baker
I don't know, perhaps I'm being thick, but I do not understand what in the world you are talking about. Sorry, I'm probably just being slow. On 8/31/14, shaun everiss wrote: > While reality gaming does not use bgt the engine used does have sound > issues from time to time. > Still does. > what is

Re: [Audyssey] clear call stack in bgt

2014-08-31 Thread Aaron Baker
Keep in mind, it may be hard to add saving and reloading if you rely too heavily on the callstack. Consider this. void first_level() { second_level(); } void second_level() { third_level(); } void third_level() { fourth_level(); } void fourth_level() { } That is of course possible to save, provide

Re: [Audyssey] clear call stack in bgt

2014-08-30 Thread Aaron Baker
lling about 5 > functions. > Sorry if my explanation is confusing; I'm having a surprising amount of > difficulty coming up with a way to explain it. > > - Original Message - > From: Aaron Baker To: Gamers Discussion list Date sent: Fri, 29 Aug 2014 17:53:56 -0400 > Subje

Re: [Audyssey] clear call stack in bgt

2014-08-29 Thread Aaron Baker
Hi, can you explain more of what you are trying to do? It is possible you can avoid your repeititious function calls with loops, return values, global variables or parameters. There is no way to increase or clear the call stack. You couldn't clear the call stack, because then what happens if the fu

Re: [Audyssey] Playing Paladin of the sky with game controller

2014-08-14 Thread Aaron Baker
I doubt I'll do joystick support, primarily because I don't have one. If I understand how they work correctly, there would be little use for it. On 8/14/14, Jesse Gaona wrote: > Ok, thanks Thomas. > > > Sent from my jPhone 5 > >> On Aug 14, 2014, at 7:06 PM, Thomas Ward >> wrote: >> >> Hi Jesse,

Re: [Audyssey] Paladin for Mac?

2014-08-13 Thread Aaron Baker
Paladin of the Sky is only available for Windows operating systems. On 8/13/14, Zachary Kline wrote: > Hi All, > > So I've seen contradictory information about this. There is apparently a > version of Paladin of the Sky for Mac, according to some folks on my Twitter > feed. On the other hand, I w

Re: [Audyssey] Impressions paladin of the sky

2014-08-13 Thread Aaron Baker
Hello, The game goes for content and music rather than sound, although more sound effects may be added in future releases. On 8/12/14, Josh wrote: > where can I get this game and does it have lots of sounds? is it very big? > > The hungry robot ate my signature so that is why I no longer have one

[Audyssey] Paladin of the Sky

2014-08-01 Thread Aaron Baker
VGStorm.com is proud to present, Paladin of the Sky! Paladin of the Sky is an audio game in the style of popular console roleplaying games. The game contains over fifteen dungeons and twenty bosses. It features hours of fun maps to explore, as well as an in depth storyline. Paladin of the Sky was d