[Audyssey] Audyssey thread report for January 2010

2010-02-01 Thread Jim Kitchen
There were 165 thread titles. Here are the top 50. using a program called art money for game cheating. 50. Netbooks and games 48. kitchinsinc speech fix virused? 47. X-Sight Interactive News 35. Public betas vs private testing 33. my Q9 complaints was Re: Q9, heelp! 24. question on

[Audyssey] Audyssey babble report for January 2010

2010-02-01 Thread Jim Kitchen
100 people posted 938 messages. 94 From, shaun everiss. 79 From, Thomas Ward. 69 From, dark. 64 From, Hayden Presley. 40 From, Jim Kitchen. 32 From, Charles Rivard. 29 From, Damien Sadler. 26 From, Darren Harris. 25 From, Bryan Peterson. 23 From, Yohandy. 20 From, peter Mahach. 16

Re: [Audyssey] Good news!

2010-01-28 Thread Jim Kitchen
Hi Claudio, Speaking of VB6, I'm just wondering if that code from Dan Zingaro worked out for you ok. Thanks. BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __

Re: [Audyssey] Elite was RE: classic games

2010-01-24 Thread Jim Kitchen
Hi Shaun, Yeah, I know that allot of people use headphones for game play. Especially when you need stereo listening. I just have never liked headphones. They do not sound as good as my speakers, I can not hear around me which makes me feel isolated and they make my ears hot. Guess that I

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-24 Thread Jim Kitchen
Hi Thomas, Thank you. I was pretty much planning on going with the 32 bit system. I may be wrong, but I also thought that Jaws had a problem with the 64 bit system. But I was just thinking that the 32 bit system would be more friendly with my old VB6 games and other old software that I

Re: [Audyssey] Elite was RE: classic games

2010-01-22 Thread Jim Kitchen
Hi Jacob, It sounds like your computer speakers may be larger than mine. I don't turn mine up too loud since I live in an apartment building. Plus the building is built on a cement slab so it takes some to get that to vibrate much. But hey some of the explosions etc in games are felt at my

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-22 Thread Jim Kitchen
Hi Brandon, I will have to let you know which all of my sapi voices work when I buy a new Windows 7 computer. TGIF and BFN Jim I found a great Windows cleaner it's called DELTREE. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-22 Thread Jim Kitchen
Hi Bryan, Thanks, that makes me less nervous about when I need to buy a new Windows 7 computer. I just really like playing games etc with all of the different sapi ATT etc voices. TGIF and BFN - Original Message - The ATT voices work just fine on my Vista machine, and it's the same

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-22 Thread Jim Kitchen
Hi Thomas, Thanks for letting me know that. I just really like and am used to and familiar with VB6, so would very much like to continue using it even when I need to get a new Windows 7 computer. TGIF and BFN - Original Message - Hi Jim, No, you don't need the SDK to include the

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-21 Thread Jim Kitchen
Hi Brandon, Thanks, I now really hope to stick with XP for awhile. Just like the way everything that I have works. Would really miss all of the voices that I now have for games etc. BFN Jim You're just jealous because the voices only talk to me. j...@kitchensinc.net

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-21 Thread Jim Kitchen
Hi Thomas, I'm pretty sure that all of my ATT voices are sapi 5.1 since they work with my games. Same with my Neo Speech and Cepstral voices. The only thing is, in VB6 I need to add the Microsoft speech object library in references and I don't think that it would be in the list if I do not

Re: [Audyssey] Elite was RE: classic games

2010-01-21 Thread Jim Kitchen
Hi Jacob, I could then just put some burnt rubber behind that USB fan you have and I would be all set for racing etc. grin Oh yeah and the sub woofer in my lap. grin BFN Jim Delivered by Electronic Sled-Dogs.Woof! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-20 Thread Jim Kitchen
Hi Brandon, Thomas and all, So if I buy a computer running Windows 7 with MS TTS 5.3 Anna, would I be able to install and use all of the ATT voices that now work great on my Windows XP machines? And would I not be able to install the sapi 5.1 SDK so as to be able to continue to create games

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-20 Thread Jim Kitchen
Hi Charles, Very! cool! Glad to hear that you are back in business with the sapi voices. BFN - Original Message - I turned my antivirus program off, as well as my spyware detector. I then downloaded and ran the first file you suggested. I didn't think it did anything at all, but

Re: [Audyssey] Elite was RE: classic games

2010-01-20 Thread Jim Kitchen
Hi Lawrence, Thank you very much for saying that you think that Puppy 1 is a super game and that you love it. I appreciate it very much. Now if only I could put a huge fan in front of me, have exhaust fumes, well and G forces, now that would really make games like Puppy 1, Mach 1 tts and

Re: [Audyssey] high there JimRe: the cheat code in Jim Kitchen's games

2010-01-19 Thread Jim Kitchen
Hi Lawrence, Welcome to the Audyssey list. Great to see you here. I have been thinking on the code etc for a remake of the Atari Missile Command game. I've got a couple of other games in mind that I want to make as well. Oh yeah and we can not talk about the off shoot of Triple J Shooter

Re: [Audyssey] Elite was RE: classic games

2010-01-19 Thread Jim Kitchen
Hi Jacob, You are very welcome, and thanks for saying that you like Puppy 1. Sure do wish that I had the skills and time to make a real flight sim. I had a tiny bit of sight left when my Brother gave me Microsoft flight sim version 5 for dos. It was awfully fun to play around with. Even

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-19 Thread Jim Kitchen
Hi Dark, Yeah, we have had this same discussion a few times before. I actually got the DelUserLex.exe file from the GW Micro site. And people say that the anti virus programs report the same thing with the file on the GW Micro site as well as on the Freedom Scientific site. BFN Jim

Re: [Audyssey] kitchinsinc speech fix virused?

2010-01-19 Thread Jim Kitchen
Hi Charles, I am very sad to hear that the sapi voices are not working for you with my games. I know that more and more programs like Jaws are shipping with sapi voices that only work with that program. I bet because they are much cheaper to license and distribute that way. I could put the

Re: [Audyssey] using a program called art money for game cheating.

2010-01-15 Thread Jim Kitchen
Hi Shaun, I was totally kidding about if you play my games as Jim you will win. Same with if you play as the Browns. Like I said before that, I never ever build cheats into my games. They just would not be fun for me to play if I could cheat to do so. TGIF and BFN Jim We can't solve

Re: [Audyssey] the cheat code in Jim Kitchen's games

2010-01-15 Thread Jim Kitchen
Hi Charles, I would like to lose 20 pounds, but I don't think that I am two rooms. You know a gymnasium and a kitchen. grin TGIF and BFN - Original Message - Is that Jim?, or gym, as in Nasium. (grin) --- In God we trust! Jim Why did the bird cross the kitchen? Too eat, too

Re: [Audyssey] jim's nfl game

2010-01-15 Thread Jim Kitchen
Hi Josh, No, I was totally kidding about winning if you play as the Browns or as Jim in my games. I have never ever written any cheats into any of my games. TGIF and BFN Jim Oh I get it ... like humor ... but different j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920

Re: [Audyssey] using a program called art money for game cheating.

2010-01-14 Thread Jim Kitchen
Hi Harmony, Well in theory if you disassemble a program or game, you could then change it and then recompile it. Then sell it as your's. I have never tried it, but I think that most will decompile to machine language code. BFN Jim Some assembly required. j...@kitchensinc.net

Re: [Audyssey] using a program called art money for game cheating.

2010-01-14 Thread Jim Kitchen
Hi Liam, I don't know how to do the on line score board thing, but I do spend allot of time coding so that hopefully it doesn't matter how fast or slow a person's computer is, the game will play the same for everyone. I never even knew about these cheat programs. I don't think so, but I

Re: [Audyssey] using a program called art money for game cheating.

2010-01-14 Thread Jim Kitchen
Hi Thomas, Yes, the only cheat that I have ever put in all of my games is that if you play with the name Jim, you will win. grin But seriously, like you, I just would not enjoy playing or enjoy beating a game if I used cheats. BFN Jim If you get cheated by the Better Business Bureau,

Re: [Audyssey] using a program called art money for game cheating.

2010-01-14 Thread Jim Kitchen
Hi Liam, Yes, definitely, if you play as the Browns in my football game, you will always win. grin Now in the real world, that is a different story. grin BFN Jim Go! Indians! Go! Browns! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing

Re: [Audyssey] using a program called art money for game cheating.

2010-01-13 Thread Jim Kitchen
Hi Liam, Yeah, and what fun would it be to use total cheats to play a game? I mean I had to look up some cheats to finish some text adventure games, but using a program to change points etc in a game while you're playing it? Heck I have never even built any cheats into any of my games. I

Re: [Audyssey] Question on Monopoly.

2010-01-08 Thread Jim Kitchen
Hi Mark, Cool, I'm happy to hear that you already have some of my games. And glad to hear that they help with some stress relief during your college studies. Thanks for saying so. BFN Jim If it weren't for STRESS I'd have no energy at all. j...@kitchensinc.net

Re: [Audyssey] yet Another VB6 Question

2010-01-07 Thread Jim Kitchen
Hi Hayden, A very easy way to have an edit box in VB6 is by using the InputBox. You just need a line of code such as a$ = InputBox(Enter your name, ) Of course the Enter your name is just the prompt and can be changed to anything that you want. You might also want to take a look at the

Re: [Audyssey] yet Another VB6 Question

2010-01-07 Thread Jim Kitchen
Hi Hayden, Sorry, forgot to mention, the InputBox and MsgBox automatically give you the Ok button etc. BFN Jim Why does a round pizza come in a square box? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] games and windows7?

2010-01-06 Thread Jim Kitchen
Hi Josh, I have been told that my games run just fine on Windows 7 as long as you first run the setup.exe in my WinKit.zip file. HTH BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio

Re: [Audyssey] Question on Monopoly.

2010-01-06 Thread Jim Kitchen
Hi Mark, The on line Monopoly game that they are talking about can be found at www.rsgames.co.nr I also have a monopoly game and many more at http://www.kitchensinc.net All of my games are totally free and include Baseball, BattleShip, Black Jack, Bop It, Concentration, Craps, Draw Poker,

Re: [Audyssey] Aplication Deployment Question

2010-01-05 Thread Jim Kitchen
Hi Hayden, In Microsoft Visual Studio 6.0 in the Microsoft Visual Studio 6.0 tools menu, you then want the package deployment wizard. I'm sure that it would be called the same if you have only Microsoft Visual Basic 6.0. The only thing is, I did not find the deployment wizard to be very

Re: [Audyssey] Aplication Deployment Question

2010-01-05 Thread Jim Kitchen
Hi Hayden, Just FYI I was also happy when I came up with the WinKit.zip file thing because that full Microsoft install adds about a meg of support files to the setup (WinKit.zip) file. Of course that is now necessary, once, because Vista and Windows 7 no longer ship with those files. But my

Re: [Audyssey] successful downloading

2010-01-05 Thread Jim Kitchen
Hi Shirley, Like others have said, it would be better if you saved my WinKit.zip file and then ran it and let it create the Kitchensinc folder in the program files area. All of the rest of my games unzip to that folder by default and then it is very very easy to use my Kitchensinc game menu

Re: [Audyssey] successful downloading

2010-01-04 Thread Jim Kitchen
Hi Shirley, Cool, I'm glad that you were able to down load some of my games. May I ask, were you able to get them put in the Kitchensinc folder so that the Kitchensinc game menu lists and launches them? BFN Jim Clouds are God's sneezes. j...@kitchensinc.net http://www.kitchensinc.net

[Audyssey] Audyssey thread report for December 2009

2010-01-01 Thread Jim Kitchen
There were 372 thread titles. Here are the top 50. The future of Blastbay Studios 119. Promotion was:Screen Readers and Games 58. Triple J Shooter 46. speculative html game programming 39. ending bosses in games 29. Blastbay Studios - New release! 27. Saving Games in MOTA 26. supershot

[Audyssey] Audyssey babble report for December 2009

2010-01-01 Thread Jim Kitchen
121 people posted 1797 messages. 270 From, Thomas Ward. 179 From, dark. 114 From, Hayden Presley. 103 From, shaun everiss. 75 From, Bryan Peterson. 71 From, Jim Kitchen. 58 From, Mauricio Almeida. 48 From, mike maslo. 41 From, peter Mahach. 39 From, Charles Rivard. 32 From, Darren

[Audyssey] Audyssey thread report for all of 2009 part 1

2010-01-01 Thread Jim Kitchen
There were 2675 thread titles. Here are the top 339. Mach 1 tts 178. Game Chat Reminder 120. The future of Blastbay Studios 119. Visually impaired gamer sues Sony Online. 78. The real Game Circle 76. Cross Platform Speech Support 71. Promotion was:Screen Readers and Games 70. Q9 and

[Audyssey] Audyssey babble report for all of 2009 part 2

2010-01-01 Thread Jim Kitchen
325 people posted 13583 messages. 8 From, Jen. 7 From, Christian. 7 From, Christopher Bartlett. 7 From, christopher huby. 7 From, clement chou. 7 From, Damien Sadler. 7 From, Karl. 7 From, Mike Breedlove. 7 From, Mike Reiser. 7 From, nicol. 7 From, oriol711. 6 From, a radix. 6 From,

[Audyssey] Audyssey babble report for all of 2009 part 1

2010-01-01 Thread Jim Kitchen
325 people posted 13583 messages. 1823 From, Thomas Ward. 990 From, shaun everiss. 989 From, dark. 522 From, Charles Rivard. 420 From, Bryan Peterson. 329 From, Jim Kitchen. 282 From, Constantine. 259 From, Hayden Presley. 250 From, Phil Vlasak. 236 From, Shadow Dragon. 222 From

[Audyssey] Audyssey thread report for all of 2009 part 2

2010-01-01 Thread Jim Kitchen
. clause victorious! 12. dos games again 12. first level in Mota 12. Found a nice mud 12. fs2004? 12. Help! 12. introducing myself 12. Jim Kitchen - Re: FINALLY 12. Jim Kitchen's Baseball Pitches 12. Legends of Itheria 12. Lone Wolf the best game! 12. MOTA Silencing Speech Output 12

Re: [Audyssey] visual basic help

2009-12-29 Thread Jim Kitchen
Hi Chastity, If you get ahold of Visual Basic 6. You will then want to down load from Microsoft or I could send you the developers kits (SDK) for the sapi5 speech and DirectX. The files are speechsdk51.exe and DX81b_SDK.exe. That would be all that you need for the speech and playing sounds

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-29 Thread Jim Kitchen
Hi David, Yeah, thanks, a shell drop sound for the incoming missile and a beeping for the targeting indicator. Just have to find or play with it so that it does not become too annoying to listen to. I had the same trouble when wanting to make a game of Pong. Sorry, but I have not found or

Re: [Audyssey] Jim Kitchen's trivia games

2009-12-28 Thread Jim Kitchen
Hi Charles, I'm sorry, but you know because my games are self voicing via the free Microsoft sapi5 text to speech engine I don't guess that they would do anything for a braille display. There is just no good way to put text to the screen in Windows so that it would work with all Windows

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-28 Thread Jim Kitchen
Hi Richard, Thanks for the description of Missile Command. That is pretty much like how I remember playing it back when I had sight. Now just for finding sounds that won't be too annoying for the incoming missiles and your targeting pointer. BFN Jim Consciousness: that annoying time

[Audyssey] Triple J Shooter

2009-12-26 Thread Jim Kitchen
Hi, I have put version 2 of Triple J Shooter up on my web site. File name wintjs2.exe File size 2.5 meg In version 2 I made the scoring speech interuptable with the trigger or keyboard and tweaked the target areas a bit. BFN Jim Love! and Pease on Earth j...@kitchensinc.net

[Audyssey] Dice roller

2009-12-26 Thread Jim Kitchen
Hi Phil, The name of the program is diceroll.exe. I have put it up on send space. It will ask you for the number of dice to roll. Then it will ask you for the number of sides on the dice. Now press the space bar to roll the dice. Pressing the space bar again will roll the dice again.

Re: [Audyssey] question on Apple II code?

2009-12-26 Thread Jim Kitchen
Hi Chastity, I saved the Oregon Trail text and was looking at it a bit. I think that it would be very easy to convert it to a VB6 sapi5 game. Allot of it would just be replacing the print statements to sapi5 speech statements. BFN Jim Love! and Pease on Earth j...@kitchensinc.net

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-26 Thread Jim Kitchen
Hi Thomas, Yes, I remember but did not watch the Pacman cartoon. It would be cool if someone still had the instructions from the Atari Missile Command game to see if it says that your high tech missile defense station was firing a laser or anti missile missiles. I mean the name of the game

Re: [Audyssey] guess the number code

2009-12-26 Thread Jim Kitchen
Hi Shaun, I would not be able to explain so much the lines of code that dimension and set up the sound buffers etc. I just paste them in and use them. But if you like I can explain any of the lines of code. Maybe it would be better to do it off list though. BFN Jim Love! and Pease

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-26 Thread Jim Kitchen
Hi Tom, Thanks, I was pretty sure that was the case as well. You know because like you said they exploded and took out any incoming missiles within range. BFN - Original Message - Hi Jim and all. I may be able to check that out as I have quite a lot of old Atari stuff around here

Re: [Audyssey] Dice roller

2009-12-26 Thread Jim Kitchen
Hi Phil, Cool, I'm glad that the dice roller program is what you were looking for. Like the little book record keeper and simple Blind Chit Chat See and Say programs, I was not really planning on supporting the dice roller program, but other than that, sure, if you think it is ok to put on

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread Jim Kitchen
Hi Thomas, Not A FPS game, but isn't Lone Wolf truly 3d with 360 degrees and the depth of the ocean. Again not a FPS but all of the airplanes and bullets in Puppy 1 have constantly changing X, Y and Z coordinates. I drove a car until I was 21 and could still see until I was about 31. I do

Re: [Audyssey] Need A Walkthrough for Future Boy

2009-12-24 Thread Jim Kitchen
Hi Jay, Yeah, wasn't that cool back in the dos days when if the programmer did it right all text on the screen would be read by the screen reader. I miss being able to program like that. But, so, that is why I now use the sapi5 text to speech engine. Just went from putting text on the

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-24 Thread Jim Kitchen
Hi Thomas, In Missile Command it was more than left and right. It was also up and down. More like moving your mouse pointer around the screen and getting it in front of the in coming missile, then firing your anti missile missile. It was the patriot missile system before they used it in

Re: [Audyssey] Giftanum?

2009-12-24 Thread Jim Kitchen
Hi Shaun, Pretty or ugly or whatever, all I know is that my code is not business standard type coding. It is self taught, home spun code. I have no problem even years later going back into it and figuring it all out, but others, especially college taught, professional programmers would

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-24 Thread Jim Kitchen
Hi Thomas, Yes, we are talking about the same 1982 Atari 2600 Missile Command game. It could have been a laser cannon, but I thought that they were missiles and that was a missile trail that we saw so that we saw where they were going. The main reason that I thought that they were missiles

Re: [Audyssey] question on ordering

2009-12-24 Thread Jim Kitchen
Hi Shirley, I've got a solution for you. Just play my games. You don't even need to order them. Just down load them from my web site and play away. grin All of my games are totally free. I have Baseball, BattleShip, Black Jack, Bop It, Concentration, Craps, Draw Poker, Football, Golf,

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-24 Thread Jim Kitchen
Hi Thomas, Oh yeah, forgot, my reference to the Patriot missile system was because I had thought that Missile Command were anti missile missiles and then almost 10 years later they used an anti missile missile system in desert storm. BFN Jim Love! and Pease on Earth

[Audyssey] Triple J Shooter

2009-12-23 Thread Jim Kitchen
Hi, I just set a new record. Here is the log file minus the X rated parts. Triple J Shooter log file 12/23/2009 By Jim Kitchen. Round 1. you now have 33000 points. Round 2. With 33000 points for round 2. you now have 66000 points. Round 3. With 41000 points for round 3. you now have 107000

[Audyssey] Triple J Shooter

2009-12-23 Thread Jim Kitchen
Hey, I just thought, I have always wanted to do a Missile Command game. And I am thinking that the way that you target in TJS would work for a Missile command game. What do you all think? BFN Jim At yuletide, astronauts look for the missile toe. j...@kitchensinc.net

Re: [Audyssey] Custom Boards in Monopoly

2009-12-22 Thread Jim Kitchen
Hi Hayden, I'm not sure what to say. I did not make the monopoly board files for my monopoly game. They were made by lots of other people and sent to me to share with others by putting them up on my site. - Original Message - Hi, About getting boards...with Jim's permission, I may

Re: [Audyssey] New Monopoly Boards

2009-12-21 Thread Jim Kitchen
Hi Harmony, What! you uninstalled my games! umph! Just kidding. Hope you enjoy the new monopoly boards. Of course I didn't make them, just sharing the ones that others made and were willing to share. BFN Jim Love! and Pease on Earth j...@kitchensinc.net http://www.kitchensinc.net

Re: [Audyssey] quesiton about triple j shooter

2009-12-21 Thread Jim Kitchen
Hi Kelly, I forgot to mention that even in some of my older games like Mach 1 and Pong, one would want to remove Jaws. You know because of the Jaws key repeat filter. So like if you held down an arrow key it was as if you only pressed it once. And that would make those games very hard if

Re: [Audyssey] quesiton about triple j shooter

2009-12-21 Thread Jim Kitchen
Hi Kelly, Yeah I used to just use the VB6 keyboard input and that and Jaws get along ok. But it can only get one key at a time. DirectX can detect lots of keys at the same time. It does have that problem with Jaws though. But I could not have made games such as Homer on a Harley, Puppy 1,

Re: [Audyssey] quesiton about triple j shooter

2009-12-21 Thread Jim Kitchen
Hi Shaun, When you said I have noticed that navigation with this game in fact all the joystick designed things jim has made are quite different in speed of menu navigation. So is that they are slower, don't interrupt speech or what? I think that I did slow them down a bit by request of

Re: [Audyssey] TJS Problem

2009-12-21 Thread Jim Kitchen
Hi Nicol, The announcement of my new Triple J Shooter game read Triple J Shooter Hi, I have put a new file up on my site. File name wintjs.exe File size 2.5 meg Triple J Shooter is an adult sexual joystick shooter game. The game does support a joystick or keyboard. I also included the

Re: [Audyssey] Doom of DOS

2009-12-20 Thread Jim Kitchen
was Triple J Shooter Hi Phil, Yep, I remember all of my screaming as I went kicking and screaming from dos to windows. Still don't think that a graphical user interface sounds right for a blind person to be using. grin And other than a few games, I do not believe that we use the mouse

Re: [Audyssey] Q

2009-12-20 Thread Jim Kitchen
Hi Thomas, Yes, but that was before the GMA list. It was on the Audyssey list. And was much more than being open to suggestions. Like you said David Greenwood put out alpha versions of Shades of Doom and asked for direction from the list as to what the game should be and play like. It

Re: [Audyssey] Naive C++ Questions

2009-12-20 Thread Jim Kitchen
Hi Thomas, Yeah, but since I am not creating video games, I think that as long as computers can run BB6 and DirectX games, I will stick with it. It sure seems to do what I want it to. Plus as you have mentioned, the XNA is not totally accessible for a totally blind programmer. Hey, I have

Re: [Audyssey] quesiton about triple j shooter

2009-12-20 Thread Jim Kitchen
Hi Kellie, Sorry, I forgot to mention that with Triple J Shooter you must remove Jaws from memory. You know it is that thing where Jaws intercepts the arrow keys before DirectX can get them. HTH BFN Jim Love! and Pease on Earth j...@kitchensinc.net http://www.kitchensinc.net (440)

[Audyssey] New Monopoly Boards

2009-12-20 Thread Jim Kitchen
Hi, I have put a new file up on my site. File name winmbfs5.exe Size 74k bytes 16 new monopoly board files 2001 A Space Odyssey, Aspects of Halloween, Christmas Goodies, Hallmark 70's and 80's, Hallmark 90's and 2000's, Hallmark Disney Ornaments, Hallmark Pop Culture, Halloween Goodies 2,

Re: [Audyssey] Triple J Shooter

2009-12-19 Thread Jim Kitchen
Hi Yohandy, It didn't used to be this way. I blame it all on David Greenwood. grin Back when it was PCS Games and me, we would put out games and people would play and comment on them. But then in 1999 - 2000 David Greenwood was working on the first accessable first person shooter game. He

Re: [Audyssey] Triple J Shooter

2009-12-19 Thread Jim Kitchen
Hi Ryan, Yes, definitely, if your speakers are not set up for good stereo separation, I would use headphones for playing Triple J Shooter. The same for many of my other games such as baseball, puppy 1, Mach 1, pong etc where the location of the sounds are essential for game play. HTH BFN

Re: [Audyssey] Triple J Shooter

2009-12-19 Thread Jim Kitchen
Hi Richard, Cool, thanks, I will work on the scoring slash speech thing and leave game play as it is. BFN Jim Nothing increases your golf score like witnesses. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Naive C++ Questions

2009-12-19 Thread Jim Kitchen
Hi Thomas, Yeah, I have heard else where that VB Net is popular in the business community. Thank you for the suggestion for me to check out the Learning Visual Basic .NET from book share. I was really just curious, doubt that I will switch languages for my games. I mean just installing my

Re: [Audyssey] Triple J Shooter

2009-12-19 Thread Jim Kitchen
Hi Thomas, Yeah, I was just being ornery. I didn't expect comments or at least not any positive ones from ladies about TJS. I really ought to get to work on the women spanking men part of spanker. grin BFN Jim Born to be spanked. j...@kitchensinc.net http://www.kitchensinc.net (440)

Re: [Audyssey] Naive C++ Questions

2009-12-19 Thread Jim Kitchen
Hi Che, Thanks. I may take a look at C sharp. The only thing is, as I said to Thomas, I think that I will just stick with VB6 for my games. I mean with the problem of people needing to have the correct Net stuff installed etc. But as I said I just love programming and should take a look

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi Thomas, Yeah, I have had some bad scores just for trying for below the belly button. Just wondering, do people think that there should be a targeting scanner sound or something? I don't want to make it too easy though. And some times it is fun just to accidently do the facial or

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi Thomas, Yeah, I have had some bad scores just for trying for below the belly button. Just wondering, do people think that there should be a targeting scanner sound or something? I don't want to make it too easy though. And some times it is fun just to accidently do the facial or

Re: [Audyssey] Naive C++ Questions

2009-12-18 Thread Jim Kitchen
Hi Bill, I'm sorry, but I can't help with the C questions. I have always programmed in Basic. And that is kind of a problem as well since Microsoft no longer sells Visual Basic 6, which is what all of my games are programmed in. However if you do get ahold of VB6, I did just put a simple

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi Ryan, There is currently no targeting scanner beep or anything. It is just trying to get the breathing sound lined up with the giggling sound. Or in hard mode lining up with where you remember the lady stopping. Do you think that there needs to be a sound to indicate when you are on

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi Willem, Thank you, and I agree. - Original Message - No. Guessing makes it more fun. Life shouldn't be so serious. Jim The best things in life are free or have no interest or payments for one full year. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920

Re: [Audyssey] Naive C++ Questions

2009-12-18 Thread Jim Kitchen
Hi Bill, Usually Visual Basic 6 would not come on a computer, one would need to buy it. Maybe Visual Basic Net might come on computers now, but not VB6. To get to Visual Basic 6 for me it is in Program files, Microsoft Visual Studio 6.0. Sorry, that's probably not much help. TGIF and BFN

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi DJC, I'm sorry, but I don't know what to say. One other person seems to be having the same trouble, but lots of other people are playing the game just fine. I hate when that happens. Just confuses me as to how things like that can be and don't know what to do for a fix. Sorry. TGIF and

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi Shaun, What would you like to see happen, I mean it does say a perfect 10 points or in the bonus round a perfect 50 points. And of course you will finish the bonus round if you score enough to get to it. Now lets see for a perfect 100 points a real woman should walk out of

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi Thomas, Cool, thanks, that's what I thought too. - Original Message - Hi Jim, The game is fine as it is. Actually, it is sort of fun trying to aim and see what you hit. If you added a beep, which is something like x marks the spot, kind of thing it would be way too easy in my book.

Re: [Audyssey] Naive C++ Questions

2009-12-18 Thread Jim Kitchen
Hi Thomas, You know, I have been wondering for awhile how much I would need to change my programming habits to go from VB6 to VB net. Especially if BB net supports stuff like GoSub, loop while, GoTo etc. But it kind of looks like you are saying that VB net is on it's way out as well. I

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi Thomas, Guess maybe I'm an optimist, but am thinking that you, your wife and the woman that comes out of your computer might get along. grin Speaking of women, I have not heard a thing about TJS from a single woman, or a married one for that matter. grin But hey, if your wife is mad, I'm

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Jim Kitchen
Hi Thomas, Thanks, I have often wonder if it is hardware or software that people may have installed that makes one computer so much different than the next so that ones software acts differently or doesn't work at all. Also wonder how commercial software developers make sure that this stuff

Re: [Audyssey] Triple J Shooter

2009-12-17 Thread Jim Kitchen
Hi Shaun, You might want to read the instructions. But anyway, the target stops moving and then you move your target indicator to the target. The target is the chest. The target indicator is the breathing sound. HTH BFN Jim If you hit every time, the target's too near.

Re: [Audyssey] triple j shooter---go me!

2009-12-17 Thread Jim Kitchen
Hi Johnny, Nice! I think that I may have been near that once while testing, but since the release my record is 64 points. - Original Message - Okay, I took out the x-rated part, here's the score lol: you now have 724000 points. Which sets a new record. The record was 264000

Re: [Audyssey] Triple J Shooter

2009-12-17 Thread Jim Kitchen
Hi Shaun and all, I forgot to mention in the instructions, you can add or remove as many of the names in the tjswomen.txt file as you like. Well don't remove them all or the file will be rewritten, but... BFN Jim COBOL programmers understand why women hate periods.

Re: [Audyssey] Triple J Shooter

2009-12-17 Thread Jim Kitchen
Hi DJC, Just wondering if the arrow keys work in the menus. If so, you could try the adjust keyboard targeting speed from the main menu. Once in it press the up arrow key a few times. It should say faster each time. Then hold down the left or right arrows to see if the breathing sound

Re: [Audyssey] Triple J Shooter

2009-12-17 Thread Jim Kitchen
Hi Thomas, I did not document this but, if you aim just right a bit below the belly button, you will also score 25000 points. Better to aim for the chest though. Better chance of scoring better points as the target or targets there are larger. HTH BFN Jim Documentation - The worst

Re: [Audyssey] for jim.

2009-12-17 Thread Jim Kitchen
Hi Simon, Yes, I know. In TJS the scoring speech is not as interruptible as in most of my games. It speaks a sentence, speaks a sentence does the next scoring analyzing, speaks a sentence, speaks a sentence etc. It also writes those sentences to the log file in there. Guess that I just

Re: [Audyssey] Triple J Shooter

2009-12-16 Thread Jim Kitchen
Hi Johnny, Thank you very much! I'm glad to hear that you think that TJS is a fun little game. At first I was thinking a more serious game, but since there are not real sounds the ones to depict the actions kind of ended up being a bit more humorous. You just barely missed getting enough

Re: [Audyssey] TJS Problem

2009-12-16 Thread Jim Kitchen
Hi Milos, The TJS program is designed to exit if you do not enter an appropriate age and that is asked as soon as the intro song is done. I am wondering if that is what is going on. Other than that, the game is running fine for others. Maybe you might be pressing the enter key to interrupt

[Audyssey] Game Programming

2009-12-16 Thread Jim Kitchen
Hi Milos and all, I just put the file guessvb.zip up on my web site on my free windows sapi5 text to speech games page. It is a simple sample guess the number game with it's VB6 source code. I commented each line of code so as to tell what each line of code is doing. It uses DirectX to

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