Re: [Audyssey] Racing points

2006-12-20 Thread Tommy Carroll
Hey Che, How about offline circuits? I love the online circuit idea, but I'd also really enjoy racing computers in a circuit to satisfy my craving for championship action. Another cool thing would be to have maybe more than one circuit; each having different sets of tracks. And I'm just dreaming

Re: [Audyssey] Rail Racer news

2006-12-06 Thread Tommy Carroll
Fantastic? Outstanding? Amazing? Maybe revolutionary? I can't decide which is the best word for this game! You can consider this game purchased and on my computer which is a pretty large accomplishment due to the fact that I don't buy many games. I think the game would have been awesome if it we

Re: [Audyssey] popomundo: help needed

2006-11-30 Thread Tommy Carroll
You go to the magazine, it's pop which you can find the link in the city, classifyads>record contracts I believe it is. Look for good discounts is a newbie! ~Tommy~ Skateboarding forever! :P From: "Ian McNamara" <[EMAIL PROTECTED]> Reply-To: Gamers Discussion list To: "Gamers Discussi

Re: [Audyssey] popomundo

2006-11-29 Thread Tommy Carroll
I would recommend this game as well. If you're into realistic games in which there is truly 100 percent control by the players, you've gotta play this. My name is Eddy Butler, I'm in London and in Distorted. One thing you have to be prepared for if you join this game is feeling way behind and no

[Audyssey] Dragon Slayer Games

2006-11-26 Thread Tommy Carroll
Dear All Gamers, If you don't know about this, I'd like to take the time to inform you about Dragon Slayer Games, my semi-new audio games development team. We started in December of 2005 and produced a few very simple games over the span of about 4 months. After a computer crash and a busy summer