Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread Hayden Presley
amers Discussion list' Subject: Re: [Audyssey] 3D navigation was: The future of Blastbay Studios Yes mine too though my mobility instructor was worse than me laughing. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread mike maslo
navigation was: The future of Blastbay Studios Hi Dark, Ok? Sounds like your mobility instructor was an idiot. Never once in my life has a mobility instructor told me to count steps. Quite the opposite in fact. They usually cued me into land marks, sounds, and other things I could use to assess

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread Bryan Peterson
- From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, December 26, 2009 9:32 PM Subject: Re: [Audyssey] 3D navigation was: The future of Blastbay Studios Hi Dark, Ok? Sounds like your mobility instructor was an idiot. Never once in my life has a mobility

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread Thomas Ward
Hi Dark, Ok? Sounds like your mobility instructor was an idiot. Never once in my life has a mobility instructor told me to count steps. Quite the opposite in fact. They usually cued me into land marks, sounds, and other things I could use to assess where I was without depending on something

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread dark
ssage - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Saturday, December 26, 2009 10:38 PM Subject: Re: [Audyssey] 3D navigation was: The future of Blastbay Studios Interesting point about coordinates Dark. With your taste for RPG's that tend to hav

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread Scott Chesworth
was a cattle > grid, so all I neded to do to find it was go too far, reach the grid > and turn back. > > needless to say, i called the mobility officer some very colourful names > after that. > - Original Message ----- > From: "Thomas Ward" > To: "Gamer

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread dark
- Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, December 26, 2009 8:32 PM Subject: Re: [Audyssey] 3D navigation was: The future of Blastbay Studios Hi Dark, As a game developer I find your comments and suggestions most helpful. So

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread Thomas Ward
Hi Dark, As a game developer I find your comments and suggestions most helpful. So as I understand it as long as I design my game engine a long the GMA engine, which I am, including such features as place markers, visited here before announcements, and even try my best to give each room a name

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread dark
ubject: Re: [Audyssey] 3D navigation was: The future of Blastbay Studios I like the side-steping idea... I mean, isn't that akin to what you do in mainstream console games that are 3d? If you hold left, you don't just spin around in circles... you walk and or run in that direction. The only g

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-26 Thread dark
thing like shades, so long as there is something to distinguish in the different directions. beware the Grue! dark. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Saturday, December 26, 2009 4:32 AM Subject: Re

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-25 Thread clement chou
maybe the first three onimusha games. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, December 25, 2009 7:10 PM Subject: [Audyssey] 3D navigation was: The future of Blastbay Studios Hi. As regards 3D navigation, in fact naviga

Re: [Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-25 Thread Hayden Presley
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, December 25, 2009 9:10 PM To: Gamers Discussion list Subject: [Audyssey] 3D navigation was: The future of Blastbay Studios Hi. As regards 3D navigation, in fact navigation in general, as I've said,

[Audyssey] 3D navigation was: The future of Blastbay Studios

2009-12-25 Thread dark
Hi. As regards 3D navigation, in fact navigation in general, as I've said, i'm probably the worst person you meet, with a biological cause sinse I was born prematurely and suffered brain damage which has resulted in me having an attrocious sense of spacial coordination and balance. Freq