To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 9:25 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Dark,
Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy
to go pirate chasing, and blowing up enemies right now. Although, I'd
be interested
can be
tricky.
Beware the Grue!
Dark.
Beware the grue!
Dark.
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 9:25 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Dark,
Grin. Oh
18, 2009 9:37 AM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
i am sure if we write the devs can help us make it more accessible
On 16 Oct 2009, at 22:23, David Chittenden wrote:
Hello Dark,
I am on core-exiles as of two days ago. I am now at level 5 and still
working my way through
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 18, 2009 9:37 AM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
i am sure if we write the devs can help us make it more accessible
On 16 Oct 2009, at 22:23, David Chittenden wrote:
Hello Dark,
I am on core-exiles as of two
- From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 11:06 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
sounds cool.
if testing does come up or you get a position let me know.
Ofcause who knows if I will still be open, I am
@audyssey.org
Sent: Saturday, October 17, 2009 9:00 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
I dare you just for kicks.
At 06:45 p.m. 17/10/2009, you wrote:
Hi,
I thought of recording myself playing mota, does anyone dare me? Ur, I
don't care, gonna do it anyway, but not right now, cause
Hey man,
That's up to you. Let me know when you finish it. I'd be interested to
give it a listen.
Smile.
Kevin Weispfennig wrote:
Hi,
I thought of recording myself playing mota, does anyone dare me? Ur, I
don't care, gonna do it anyway, but not right now, cause I just woke
up. LOL. So
Hi all,
I'm not sure if the message got through to this list, but yesterday I
announced the release of Mysteries of the Ancients Beta 8. I'm just
surprised no one has responded with any feedback, comments, etc weather
they liked or disliked the changes made in the latest beta. Plus the
Hi Tom,
Just upgraded here.
Great work fixing the jump bug, movement feels way more natural to me
now. I've only played a few rounds so far but haven't been able to
make the torch or heavy breathing carry back over to the menues yet
either, so far so good with squashing that bug.
Three things
The message came through. I'll be playing with it this weekend and
report then.
On 10/16/09, Thomas Wardthomasward1...@gmail.com wrote:
Hi all,
I'm not sure if the message got through to this list, but yesterday I
announced the release of Mysteries of the Ancients Beta 8. I'm just
surprised
Hi Thomas,
It took me quite a while to finish on the beginners level as I got killed
frequently.
I do like the new view command but still find the wooden staircase missing
from both the view function and the sound review feature.
The view makes it easier to get close to those flames before
: simod...@hotmail.com
skype, slifinger
- Original Message -
From: Scott Chesworth scottcheswo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 2:42 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Tom,
Just upgraded here.
Great work fixing
Sent: Friday, October 16, 2009 4:11 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Thomas,
It took me quite a while to finish on the beginners level as I got killed
frequently.
I do like the new view command but still find the wooden staircase missing
from both the view function
: Friday, October 16, 2009 8:52 AM
Subject: [Audyssey] Any MOTA Beta 8 feedback?
| Hi all,
| I'm not sure if the message got through to this list, but yesterday I
| announced the release of Mysteries of the Ancients Beta 8. I'm just
| surprised no one has responded with any feedback, comments, etc
: [Audyssey] Any MOTA Beta 8 feedback?
| Hi all,
| I'm not sure if the message got through to this list, but yesterday I
| announced the release of Mysteries of the Ancients Beta 8. I'm just
| surprised no one has responded with any feedback, comments, etc weather
| they liked or disliked
, 2009 4:12 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Tom,
Just gotten this error window last time I quit mota.
Tomb
Tomb has encountered a user-defined breakpoint.
A breakpoint in an application indicates a program error. After this
dialog is dismissed, the
application will continue
@audyssey.org
Sent: Friday, October 16, 2009 5:14 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
yup same one here.
http://www.secretsthatwekeep.com/003
Simon
msn: simod...@hotmail.com
skype, slifinger
- Original Message -
From: Scott Chesworth scottcheswo...@gmail.com
To: Dean Masters
@audyssey.org
Sent: Friday, October 16, 2009 5:52 AM
Subject: [Audyssey] Any MOTA Beta 8 feedback?
Hi all,
I'm not sure if the message got through to this list, but yesterday I
announced the release of Mysteries of the Ancients Beta 8. I'm just
surprised no one has responded with any feedback
Hi Scot,
First, I'm glad the breathing/torch sounds seam to be fixed. That one
was a very difficult bug to track down and fix. I was hoping it was
really and truly fixed. So far so good.
Second, as for the new view command I have my reasons for not checking
for the nearist item first, and so
Hi Phil,
Thanks. As for panning arrows and fireballs it really isn't practical
from a programming standpoint. If an enemy is 25 feet away, to your
left, it might reach you in say 250 milliseconds. That means I have to
update the fireballs sounds every 10 milliseconds. That is rather
processor
Hi Simon,
That is not a bug. The number of sword swings you get depends on how
much strength you have to use the sword. Since the sword is rather heavy
it requires more strength than say a dagger. Angela's strength acts as a
type of ammo for swords, daggers, and if I add fists those too.
Hi,
Smile. There is no need for apologies. I just wondered if people had
gotten it, and what their user experience was so far. The reaction to
this one was much less than the previous betas so I wondered if people
weren't interested, didn't get the message, or something.
Cheers!
Kevin
Hi Dean,
Oh, if you haven't played for a while then you are in for a big
surprise. Hopefully a happy one.
Smile.
Dean Masters wrote:
I downloaded it last night and installed it. Haven't had time to try it. but
then I didn't get beta 7 installed. so won't know the difference between 7
and 8.
: No pizza. Only Khlav Kalash.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list audy gamers@audyssey.org
Sent: Friday, October 16, 2009 6:52 AM
Subject: [Audyssey] Any MOTA Beta 8 feedback?
Hi all,
I'm not sure if the message got through to this list
...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 8:14 AM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
hi tom, I think there may be a slight bug when using a sword, I ran out of
swings, so I drew it again I got one more swing out of it and if I
holstered
and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 10:10 AM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Scot,
First, I'm
Hi Scott,
Ok...I don't have any clue about that error. I know what a breakpoint
is, but I'm not sure why precisely you are getting that error. I've ran
the game through countless times without that error. I'll have to google
for some possible explanations why you may or may not be getting a
Hi Kevin,
Just checking to be sure, but you did uninstall the older releases
before installing the new one right?
If so then for some reason the trigger for the torch is still getting
tripped when exiting the game for no reason I can see. I've been through
that code with a fine tooth comb, and
Hi Tom.
To be honest I was auditioning for a production last night so all I've
really done today is sit on my bumb and zip around the galaxy blowing up
pirates in Core exiles, I'm afraid I haven't even got around to posting any
news on audiogames.net
appologies, I will certainly try it out,
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 11:27 AM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Kevin,
Just checking to be sure, but you did uninstall the older releases before
installing the new one right?
If so then for some reason the trigger
Hi Bryan,
I changed the enemy weapons for a couple of reasons.
For starts the amazons were suppose to be good with a bow, and prefered
it over a knife, sword, dagger, whatever. So it makes logical sense the
amazons in this game should have a bow and arrow as their default weapon
of choice.
As
Hi,
Yes indeed. I've already been drafting some notes for Tomb Hunter II,
which will be in Egypt next time round, and it will be a full blown FPS
adventure complete with mummies, skeletons, spiders, etc among other
things. You might even get to take a crack at the evil god Set.
Bryan
list gamers@audyssey.org
Sent: Friday, October 16, 2009 7:32 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
I had it happen once but only once. And I did uninstall Beta 7. Speaking of
MOTA, think I'll go play some more...
Homer: Hey, uh, could you go across the street and get me a slice
?
Vender: No pizza. Only Khlav Kalash.
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 11:27 AM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Kevin,
Just checking to be sure, but you
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Kevin,
Just checking to be sure, but you did uninstall the older releases before
installing the new one right?
If so then for some reason the trigger for the torch is still getting
tripped when exiting the game for no reason I can see. I've been
Kalash.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 11:43 AM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi,
Yes indeed. I've already been drafting some notes for Tomb Hunter II,
which
Hi Dark,
Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy to
go pirate chasing, and blowing up enemies right now. Although, I'd be
interested in giving that game worl once my schedule lightens up.
dark wrote:
Hi Tom.
To be honest I was auditioning for a production last
Hi Kevin,
Well, first of all, the game is constantly undergoing changes. Not just
the game but the manual, sound effects, speech files, etc. As a result
some files might be added, some removed, and the directory structure
might change slightly between releases. The net effect is that if you
Hi Kevin,
Thanks. Was just checking to make sure this was a fresh install. I
haven't had any problems with the torch in the main menu here, but
apparently it still happens on some systems.
Kevin Weispfennig wrote:
Hi,
I didn't even have MOTA Installed on this computer. I only had it on
the
I have tested this yesterday tom.
its good, the monsters were quite a challenge.
NOt much to say really tom.
All the bugs are ffixed and no issues are being reported here.
There really is no feadback to give you.
At 01:52 a.m. 17/10/2009, you wrote:
Hi all,
I'm not sure if the message got through
Ward thomasward1...@gmail.com
To: Gamers Discussion list audy gamers@audyssey.org
Sent: Friday, October 16, 2009 8:52 AM
Subject: [Audyssey] Any MOTA Beta 8 feedback?
| Hi all,
| I'm not sure if the message got through to this list, but yesterday I
| announced the release of Mysteries
. Only Khlav Kalash.
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 2:53 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
I have tested this yesterday tom.
its good, the monsters were quite
Hi,
Ah, that helps bounches. Now I understand. Thanks
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 16, 2009 10:44 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Kevin,
Well, first of all
sounds cool.
if testing does come up or you get a position let me know.
Ofcause who knows if I will still be open, I am on about 2 smallish projects
that are no big deal.
however the big vidio game project has not started that is none of the testers
have got work yet, so it may mean that for a
16, 2009 9:25 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Dark,
Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy to go
pirate chasing, and blowing up enemies right now. Although, I'd be
interested in giving that game worl once my schedule lightens up.
dark wrote
list gamers@audyssey.org
Sent: Friday, October 16, 2009 11:06 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
sounds cool.
if testing does come up or you get a position let me know.
Ofcause who knows if I will still be open, I am on about 2 smallish
projects that are no big deal.
however
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