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Yes it does by means of a profiler but it's not very accessible. I'd
rather just be able to assign my controls for each game specifically
without having to use the profiler.
Che said the following on Wed, Mar 29, 2006 at 03:13:34PM -0600:
> Does
mers"
Sent: Thursday, March 30, 2006 2:47 AM
Subject: Re: [Audyssey] Rail Racer steering wheels
> Hi Che,
> I don't yet have a ff stearing wheel, but I am going to be obtaining one
> soon for Raceway.However, I think I can still answer your question.
>
> All game devices incl
quot;
Sent: Thursday, March 30, 2006 2:12 AM
Subject: Re: [Audyssey] Rail Racer steering wheels
> Hi ya,
> When you say you can control which button enables which function, how is
> this done?
> What I am getting at is the possibility of assigning keystrokes to the
> wheel but
- Original Message -
From: "gerry leary" <[EMAIL PROTECTED]>
To: "Discussion list for blind gamers"
Sent: Wednesday, March 29, 2006 8:32 PM
Subject: Re: [Audyssey] Rail Racer steering wheels
> does the Microsoft wheel work with this?
> - Original Message
does the Microsoft wheel work with this?
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 29, 2006 1:41 PM
Subject: Re: [Audyssey] Rail Racer steering wheels
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Hi Che and Shaun,
Shaun does bring up a good point. While many game devices offer
profilers and ways to remap the entire stick, pad, etc they are often
inaccessible to a blind user.
shaun everiss wrote:
> I have an old wingman.
> Its got ffb, however you have to manually enter in the commands a
ECTED]>
> To:
> Sent: Wednesday, March 29, 2006 2:41 PM
> Subject: Re: [Audyssey] Rail Racer steering wheels
>
>
>
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>> Hello Chea. I have the Logitech FF Mono wheel. The way I understand it
>> th
Hi Raul,
Basicly, you have the idea. Fortunately, you can replace the physical
value for the button with a variable which holds the button value. That
way if an end user wishes to remap it all they need to do is edit the
joystick configuration file that ships with the game and replace say
value
Hi Che,
I don't yet have a ff stearing wheel, but I am going to be obtaining one
soon for Raceway.However, I think I can still answer your question.
All game devices including joysticks, game pads, wheels have buttons.
Those buttons are checked by checking the byte[] array of values for
them. F
.
Thanks,
Che
- Original Message -
From: "Sylvester Thomas" <[EMAIL PROTECTED]>
To: "Discussion list for blind gamers"
Sent: Wednesday, March 29, 2006 5:00 PM
Subject: Re: [Audyssey] Rail Racer steering wheels
> Hello Che! I also have the Logitech FF Mono wheel
ay by
assigning each button a function. I use to use it on my old system.
Game On All! Sly!
- Original Message -
From: "Che" <[EMAIL PROTECTED]>
To: "Discussion list for blind gamers"
Sent: Wednesday, March 29, 2006 12:10 PM
Subject: [Audyssey] Rail Racer st
t;Raul A. Gallegos" <[EMAIL PROTECTED]>
>To:
>Sent: Wednesday, March 29, 2006 2:41 PM
>Subject: Re: [Audyssey] Rail Racer steering wheels
>
>
> > -BEGIN PGP SIGNED MESSAGE-
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> >
> > Hello Chea. I have the Logitech FF Mono wheel. The
on of their buttons
that they might not like.
Does your software allow you to assign keys to your buttons Raul?
Later,
Che
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 29, 2006 2:41 PM
Subject: Re: [Audyssey] Rail
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Hello Chea. I have the Logitech FF Mono wheel. The way I understand it
though is you assign the functions of the game via the button numbers.
I'm not a programmer so not sure if this will help.
- --
To find a friend one must close one eye; to keep
Hi all,
I am currently working on the code to handle force feeback steering
wheels.
How many of you have steering wheels?
If you have one, can you assign keyboard strokes to your buttons?
I am trying to figure out the best way to program in gathering racer data
such as speed and fuel fr
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