Re: [Audyssey] Sound RTS Question

2011-05-10 Thread darren harris
Usually it's the group name followed by -subscr...@googlegroups.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: 10 May 2011 12:26 To: Gamers Discussion list Subject: [Audyssey] Sound RTS Question

[Audyssey] Sound RTS Question

2011-05-10 Thread Lori Duncan
Hi could someone tell me how I join the Sound RTS chat group? I'm trying to join through the google site, but am not registered with Google but Hotmail. I just need the subscription email address for the group. Thanks from Lori --- Gamers mailing list __ Gamers@audyssey.org If you want to leav

Re: [Audyssey] Sound RTS Question for Mac

2008-01-19 Thread SoundMUD
Thanks, I didn't know that. So, on a Mac, the F 9 to F 11 keys are used by expose, and F 12 by the dashboard. From something I have read in another forum, for example World of Warcraft replaces these shortcuts when it starts and restores them when it stops. I won't probably do this, for it is proba

Re: [Audyssey] Sound RTS Question for Mac

2008-01-19 Thread Cara Quinn
Ah interesting. I only have F 12 set to do the dashboard thing and I like it that way, but will check this out a bit more and see what I come up with. Thanks for the tip!... Smiles, CQ :) On Jan 18, 2008, at 11:47 PM, william lomas wrote: > hi > > > reassign your dashbood keys from f

Re: [Audyssey] Sound RTS Question for Mac

2008-01-18 Thread william lomas
hi reassign your dashbood keys from f ten to f12 to different keys On 19 Jan 2008, at 02:26, Cara Quinn wrote: > Thanks Jean'Luc, but no dice on this end. I just can't get it to > work. I joined the Sound RTS list as well, today, so will also check > the archives there to see if anything wa

Re: [Audyssey] Sound RTS Question for Mac

2008-01-18 Thread Cara Quinn
Thanks Jean'Luc, but no dice on this end. I just can't get it to work. I joined the Sound RTS list as well, today, so will also check the archives there to see if anything was said... Smiles, Cara :) On Jan 18, 2008, at 5:50 PM, SoundMUD wrote: > Hi, F 10 should work. This key has no

Re: [Audyssey] Sound RTS Question for Mac

2008-01-18 Thread SoundMUD
Hi, F 10 should work. This key has not changed, at least. I wonder if somebody have already asked this question. I don't remember any answer, though. Jean-Luc 2008/1/18, Cara Quinn <[EMAIL PROTECTED]>: >Hey All, am digging on Sound RTS a bit, and am just wondering about > something. I'm pres

[Audyssey] Sound RTS Question for Mac

2008-01-18 Thread Cara Quinn
Hey All, am digging on Sound RTS a bit, and am just wondering about something. I'm pressing F 10 for the game menu but it doesn't appear to be working. Has this key changed? I'm running beta 9 on Leopard with Python 2.4.4... Thanks for any help / suggestions and apologies if this has b

Re: [Audyssey] sound rts question about computer players.

2007-10-19 Thread SoundMUD
Hi. If you start a game with computers and you build a farm in a quiet place, and you use control shift f2 to observe all the map, the computer players will fight one against another. It won't be possible to do this in the next release (beta 9e) because the computer players will be allied so you wi

[Audyssey] sound rts question about computer players.

2007-10-18 Thread Bryan Mckinnish
Hi. I have a question about sound rts. Is it possible to put 1 computer player up against another? Or can you get computer players to ally with you? That would be cool. Thanks Bryan Mckinnish --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECT

Re: [Audyssey] Sound RTS question

2007-09-22 Thread Dark
Hi robbert. the Saw mill doubles wood production. Once the peasants have some wood (from wherever), if the Sawmill is closer they'll take it to the mill, rather than the town hall, but this really only has an effect if your dealing with woods quite a long distance away, rather than (as on map's

[Audyssey] Sound RTS question

2007-09-21 Thread Robert Montowski
I have a question for players of the Sound RTS V8 game. I know building a sawmill will help wood production. My question is where to build it? If the town hall is at A2 and the woods are at say A1.. and I have a meadow at A2 and at A1.. will wood be produced faster if the sawmill is int he same sq