That did it, thank you.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Saturday, October 22, 2011 5:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp, zombie RPG by Aprone
I've posted an
I've posted another update that should fix several of the reported bugs.
Please let me know if this helps.
http://www.kaldobsky.com/audiogames/
http://www.kaldobsky.com/audiogames/Swamp.zip
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Reinhard, that means you have to register Direct X7 on your computer. The
readme.txt file contains instructions for doing it. The good news is that once
you've registered the file, you won't have to do it again.
> When I try to start the game, the
> game will not load. When I open the debug
>
Cool.
Thanks, Jeremy.
Christina
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Saturday, October 22, 2011 1:27 PM
Subject: Re: [Audyssey] Swamp, zombie RPG by Aprone
For starters I have doubled the impact size for the zombies, and
-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Friday, October 21, 2011 10:12 PM
To: audyssey
Subject: [Audyssey] Swamp, zombie RPG by Aprone
After my anniversary prank, it was suggested yesterday that I put together a
small zombie themed game for Halloween. Well, here it is! To save time I
p
For starters I have doubled the impact size for the zombies, and caused the
bullets to do a bit more damage. How the damage works is still the same
though, which is based on how close to the center of the zombie you hit. It is
entirely possible to kill a zombie with a single shot if you hit it
11 10:11 PM
Subject: [Audyssey] Swamp, zombie RPG by Aprone
After my anniversary prank, it was suggested yesterday that I put together a
small zombie themed game for Halloween. Well,
here it is! To save time I pulled code from a mech fps game that I started but
never finished. At least it f
Hi Jeremy,
There was a little glitch in your download link to the Swamp, zombie RPG.
This one works:
http://www.kaldobsky.com/audiogames/Swamp.zip
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You can make changes o
well I was thinking of an actual storyline where you have to complete
sertain objectives along with the zombies leading to some major
conclusion battle or something that would end the game.
I guess you could have something as an arcade where you shoot as many
zombies as you could, and have them
That is VERY odd. What happens when you try? Does it download but have a
corrupted file, does it not even begin the download, or does it begin
downloading but freeze?
\> it won't even download for me
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it won't even download for me
On Oct 22, 2011, at 8:26 AM, Jeremy Kaldobsky wrote:
> I'll fix that error in the morning, thanks for letting me know.
>
> The zombies take more damage depending on how close to center you shoot them.
> It is actually possible to kill one with a single shot, if yo
I'll fix that error in the morning, thanks for letting me know.
The zombies take more damage depending on how close to center you shoot them.
It is actually possible to kill one with a single shot, if your aim was good
enough. If you graze them with off center shots, it could take several befo
well you get a runtime error 50 or 55 when trying to begin the game
again after you die.
how many hits do I have to do to hit a zombie and no matter how often
I shoot even if its in front of me I can't seem to hit them though I
do use my mouse.
I'd like to have this game have an ending on it if
So far I've had 1 person who couldn't run the game. It just wouldn't run and
their debuglog.txt file said it was an automation error. I have to leave for
work right now so I can't try to fix that until I get home. I'm hoping that
error won't affect anyone else, but I wanted to mention it here
After my anniversary prank, it was suggested yesterday that I put together a
small zombie themed game for Halloween. Well, here it is! To save time I
pulled code from a mech fps game that I started but never finished. At least
it finally got used for something, so that's a good thing.
The co
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