Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread reinhard stebner
That did it, thank you. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Saturday, October 22, 2011 5:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp, zombie RPG by Aprone I've posted an

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread Jeremy Kaldobsky
I've posted another update that should fix several of the reported bugs. Please let me know if this helps. http://www.kaldobsky.com/audiogames/ http://www.kaldobsky.com/audiogames/Swamp.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsub

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread Jeremy Kaldobsky
Reinhard, that means you have to register Direct X7 on your computer. The readme.txt file contains instructions for doing it. The good news is that once you've registered the file, you won't have to do it again. > When I try to start the game, the > game will not load.  When I open the debug >

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread Christina
Cool. Thanks, Jeremy. Christina - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, October 22, 2011 1:27 PM Subject: Re: [Audyssey] Swamp, zombie RPG by Aprone For starters I have doubled the impact size for the zombies, and

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread reinhard stebner
-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Friday, October 21, 2011 10:12 PM To: audyssey Subject: [Audyssey] Swamp, zombie RPG by Aprone After my anniversary prank, it was suggested yesterday that I put together a small zombie themed game for Halloween. Well, here it is! To save time I p

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread Jeremy Kaldobsky
For starters I have doubled the impact size for the zombies, and caused the bullets to do a bit more damage. How the damage works is still the same though, which is based on how close to the center of the zombie you hit. It is entirely possible to kill a zombie with a single shot if you hit it

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread Christina
11 10:11 PM Subject: [Audyssey] Swamp, zombie RPG by Aprone After my anniversary prank, it was suggested yesterday that I put together a small zombie themed game for Halloween. Well, here it is! To save time I pulled code from a mech fps game that I started but never finished. At least it f

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread Phil Vlasak
Hi Jeremy, There was a little glitch in your download link to the Swamp, zombie RPG. This one works: http://www.kaldobsky.com/audiogames/Swamp.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes o

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread shaun everiss
well I was thinking of an actual storyline where you have to complete sertain objectives along with the zombies leading to some major conclusion battle or something that would end the game. I guess you could have something as an arcade where you shoot as many zombies as you could, and have them

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread Jeremy Kaldobsky
That is VERY odd. What happens when you try? Does it download but have a corrupted file, does it not even begin the download, or does it begin downloading but freeze? \> it won't even download for me --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread william lomas
it won't even download for me On Oct 22, 2011, at 8:26 AM, Jeremy Kaldobsky wrote: > I'll fix that error in the morning, thanks for letting me know. > > The zombies take more damage depending on how close to center you shoot them. > It is actually possible to kill one with a single shot, if yo

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-22 Thread Jeremy Kaldobsky
I'll fix that error in the morning, thanks for letting me know. The zombies take more damage depending on how close to center you shoot them. It is actually possible to kill one with a single shot, if your aim was good enough. If you graze them with off center shots, it could take several befo

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-21 Thread shaun everiss
well you get a runtime error 50 or 55 when trying to begin the game again after you die. how many hits do I have to do to hit a zombie and no matter how often I shoot even if its in front of me I can't seem to hit them though I do use my mouse. I'd like to have this game have an ending on it if

Re: [Audyssey] Swamp, zombie RPG by Aprone

2011-10-21 Thread Jeremy Kaldobsky
So far I've had 1 person who couldn't run the game. It just wouldn't run and their debuglog.txt file said it was an automation error. I have to leave for work right now so I can't try to fix that until I get home. I'm hoping that error won't affect anyone else, but I wanted to mention it here

[Audyssey] Swamp, zombie RPG by Aprone

2011-10-21 Thread Jeremy Kaldobsky
After my anniversary prank, it was suggested yesterday that I put together a small zombie themed game for Halloween. Well, here it is! To save time I pulled code from a mech fps game that I started but never finished. At least it finally got used for something, so that's a good thing. The co