Hi /Shaun,
Smile. I never acused you of shooting me a load of bull. I had heard
about the Hackintosh clones before, but was mmerely pointing out that it
doesn't quite operate exactly like a true Mac does.
Thanks for the link to the BCT podcast. I listened to it, and it was
interesting. I did ge
well tom if you get paralels working you can have vms running on the mac, I
think people have managed to set windows and linux on the same box.
At 11:55 p.m. 4/07/2009, you wrote:
>Hi Charles,
>Actually, I have several other reasons to purchase a Mac besides porting my
>games to Mac. Believe it o
hmmm I got the podcast of blindcooltech.
there are some limitations such as the system shutting down, and not turning
off.
just so you know I am not giving you a load of bull
http://media.libsyn.com/media/bct/bct1365Hackintosh.mp3
At 11:39 p.m. 4/07/2009, you wrote:
>Hi Shaun,
>Oh, really? How ex
Hi Mike,
No. That is because I don't currently own a version of Visual C# that
will me to change the target platform. HOwever, once I port Mysteries of
the Ancients to C++ I'll be able to make it compatible with 64 byt
systems. However, 64 byt support isn't going to be coming right away.
Mike
Will the most current release be able to have support for 64 bit?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, July 04, 2009 6:40 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA Games News 7/2
Hi Charles,
Actually, I have several other reasons to purchase a Mac besides porting
my games to Mac. Believe it or not like Josh, Will, Cara, and others on
this list who own Macintosh computers I have been converted. I got a
chanse to use my brother-in-law's Mac last summmer, and I fell in lov
Hi Shaun,
Oh, really? How exactly do the Netbooks handle the differences between
Macintosh and Netbook keyboard layouts. The Mac computersI've seen have
a different keyboard layout from Windows PCS. For example you have a
comand key where a Windows keyboard has a Windows key. Instead of an alt
Hi Mike,
If you are talking about the new Genesis Engine being written in C++ it
should run on 64 byt platforms just fine. Currently it is being compiled
as a 32 byt application for x86 processors, and x64 processors should
run games that use it with no problems. That is one of the reasons I am
ot;Gamers Discussion list"
Sent: Friday, July 03, 2009 5:18 PM
Subject: Re: [Audyssey] USA Games News 7/2/2009
Hi Mike and all,
Well, for the time being I will be creating Linux and Windows ports first.
It will be a while before I can actually support Mac OS X. The main reason
is I p
h the same with these Hackentosh netbooks.
>No pizza. Only Khlav Kalash.
>- Original Message - From: "Thomas Ward"
>To: "Gamers Discussion list"
>Sent: Friday, July 03, 2009 8:43 PM
>Subject: Re: [Audyssey] USA Games News 7/2/2009
>
>
>>Hi Shaun,
. I imagine it's much the same with these
Hackentosh netbooks.
No pizza. Only Khlav Kalash.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, July 03, 2009 8:43 PM
Subject: Re: [Audyssey] USA Games News 7/2/2009
Hi Shaun,
The
Hi Shaun,
The problem with the so-called Hackentosh Netbooks is they are just
hacks. I've seen all kinds of hacks out there that try to emulate Mac OS
X on standard PC hardware, but they are all flawed in some way.
For example, there is suppose to be a hacked Mac OS Leopard image
ffloating arou
Thomas:
Will it have vista 64 support?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Friday, July 03, 2009 7:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA Games News 7/2/2009
Hi William,
That is an
hmm what about trying to invest in a hackentosh I know you can make them with a
netbook, and I know they exist.
At 12:18 p.m. 4/07/2009, you wrote:
>Hi Mike and all,
>Well, for the time being I will be creating Linux and Windows ports first. It
>will be a while before I can actually support Mac O
Hi William,
That is an area of development I haven't really put much thought into. A
lot of companies such as Cepstral have different license keys depending
on if you purchase the Linux, Windows, or Mac version of the product.
Never-the-less I do see your point that someone purchasing the game
Hi Mike and all,
Well, for the time being I will be creating Linux and Windows ports
first. It will be a while before I can actually support Mac OS X. The
main reason is I personally own a couple of systems running Windows and
a PC running Ubuntu Linux on it, but don't personally own a Mac myse
would the same mota key work on a mac and for windows?
if not i want please my key to be held until mac support is available
On 2 Jul 2009, at 23:59, Mike Reiser wrote:
Tom,
Great news on the decition to go to c++. I'm glad that cross
platform, especially mac support is comeing. I'll defin
Tom,
Great news on the decition to go to c++. I'm glad that cross
platform, especially mac support is comeing. I'll definitely load
windows on my mac to play mota but I'll definitely be happy when the
games are natively supported. Keep up the great work,
Mike
On Jul 2, 2009, at 4:24 PM
USA Games News
July 2, 2009
Introduction
Hello gamers,
Welcome to the July edition of the USA Games News. A lot has been
happening on the programming front, and I think we have some late
breaking developments that many of you may be interested in.
Genesis 3D
In our previous news letter we
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