Re: [Audyssey] game-maker

2007-01-19 Thread Josh
I was referring to the game maker for the sighted. Josh - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, January 19, 2007 1:52 PM Subject: Re: [Audyssey] game-maker > My apologies, I thought you were referr

Re: [Audyssey] game-maker

2007-01-19 Thread Che
gt; To: "Gamers Discussion list" Sent: Friday, January 19, 2007 9:08 AM Subject: Re: [Audyssey] game-maker > so this gamemaker for sighted people from www.gamemaker.nl can make audio > games? is it better to have the registered version to make audio games > though? > >

Re: [Audyssey] game-maker

2007-01-19 Thread Josh
January 18, 2007 11:27 PM Subject: Re: [Audyssey] game-maker > > Earlier on the show, Josh wrote: >> I looked at the scripting language of the gamemaker program and it turns >> out >> that gamemaker does not have the ability to effectively create audio >> games. >

Re: [Audyssey] game-maker

2007-01-18 Thread Thomas Ward
Hi Josh, I kind of figured as much. Games built with these off the shelf products often have no way to put all the resources in to sound effects and or use of SAPI to describe things thus becomes a visual only medium. Josh wrote: > Hi, > > I looked at the scripting language of the gamemaker pro

Re: [Audyssey] game-maker

2007-01-18 Thread Che
Earlier on the show, Josh wrote: > I looked at the scripting language of the gamemaker program and it turns > out > that gamemaker does not have the ability to effectively create audio > games. end quote I read a good bit of the docs on game maker, and I disagree. This is a construction s

[Audyssey] game-maker

2007-01-18 Thread Josh
Hi, I looked at the scripting language of the gamemaker program and it turns out that gamemaker does not have the ability to effectively create audio games. Yes it can pan and make 3d sound, but its tools are just not extensive enough. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [

Re: [Audyssey] game maker

2007-01-18 Thread Josh
t; Sent: Thursday, January 18, 2007 2:18 AM Subject: Re: [Audyssey] game maker > how bout a sample game? > Ken Downey > President > DreamTechInteractive! > > And, > Coming soon, > Blind Comfort! > The pleasant way to get a massage--no staring, just caring. > >

Re: [Audyssey] game maker

2007-01-18 Thread Josh
CTED]> To: "Gamers Discussion list" Sent: Thursday, January 18, 2007 2:20 AM Subject: Re: [Audyssey] game maker >I highly highly doubt it. > Ken Downey > President > DreamTechInteractive! > > And, > Coming soon, > Blind Comfort! > The pleasant way to get a ma

Re: [Audyssey] game maker

2007-01-18 Thread Josh
h - Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, January 17, 2007 11:46 PM Subject: Re: [Audyssey] game maker > You might want to be careful about that. You might just turn everybody off > Audio Ga

Re: [Audyssey] game maker

2007-01-18 Thread Josh
7;t know. Josh - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, January 18, 2007 1:14 AM Subject: Re: [Audyssey] game maker > Having not looked into the thing I can't be certain, but I've heard

Re: [Audyssey] game maker

2007-01-18 Thread Thomas Ward
Hi Dark, I've heard that to. Problem with these off the shelf engines and building tools many of them simply don't have the ability to create the kinds of access features we want. I am happy to see Audio Games Maker is at least going to be an off the shelf tool from which to create games with

Re: [Audyssey] game maker

2007-01-18 Thread Thomas Ward
Hi Bryan, I kind of doubt that. It has been my general experience when something is made specially for the blind, especially designed to be accessible, it is most often chosen over more mainstream commercial products. Take OCR software. There are some really good OCR products out there like Omni

Re: [Audyssey] game maker

2007-01-17 Thread Ken the Crazy
ent: Wednesday, January 17, 2007 11:46 PM Subject: Re: [Audyssey] game maker > You might want to be careful about that. You might just turn everybody off > Audio Game Maker. If a program exists that already allows players to save > their in-game progress, people aren't going to want

Re: [Audyssey] game maker

2007-01-17 Thread Ken the Crazy
ROTECTED]>; <[EMAIL PROTECTED]> Sent: Wednesday, January 17, 2007 10:01 PM Subject: [Audyssey] game maker > Hi, > > I downloaded and tried the gamemaker software. It's very accessible using > a > screen reader. There are keyboard shortcuts everywhere and as far as I

Re: [Audyssey] game maker

2007-01-17 Thread Dark
t; <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, January 18, 2007 4:46 AM Subject: Re: [Audyssey] game maker > You might want to be careful about that. You might just turn everybody off > Audio Game Maker. If a program exists that already allows players t

Re: [Audyssey] game maker

2007-01-17 Thread Bryan Peterson
won't get the funding they need to continue work on it. Bryan and his Girl Jenny - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" ; <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]> Sent: Wednesday, January 17, 2007

[Audyssey] game maker

2007-01-17 Thread Josh
Hi, I downloaded and tried the gamemaker software. It's very accessible using a screen reader. There are keyboard shortcuts everywhere and as far as I can see everything talks using jaws7 and window-eyes too, most likely. Now the thing about the program from www.gamemaker.nl is there's a lot of