Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi Cara, Well, I'm glad you get a kick out of it. At the time I came up with the name for the engine I wanted something to do with the creation of game worlds and the first thing that came to mind is the biblical story of creation, and in a way a game creator is a bit like a god creating a world

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Mohsin Ali
Hello Tom! if you dont mind, can you explain more about your game engine? like, how'll it work? etc On 4/25/13, Thomas Ward thomasward1...@gmail.com wrote: Hi Cara, Well, I'm glad you get a kick out of it. At the time I came up with the name for the engine I wanted something to do with the

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Bryan Peterson
Good call. You've had enough problems with that as it is, whether legitimate or not. But thou must! -Original Message- From: Thomas Ward Sent: Wednesday, April 24, 2013 10:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] genesis 3d? Hi Ken, Yes, I'm still working

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Jeremy Kaldobsky
Thomas, will you run into any problems since there is a smart phone called the Evolution 3D by HTC? Hi Ken, Yes, I'm still working on the engine although it has had a name change. I found out that another company had a Genesis engine called Genesis 3D so I decided to call my engine

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi, Well, I think I need to explain how my engine is presently different from something like BGT. In BGT what you have is an executible and libraries wrapped by a powerful scripting language called Angelscript which simplifies the coding process for new and experienced programmers. Since I was

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi Jeremy, I doubt it. Until now I have never heard of that smart phone, and besides we aren't talking about two similar products. Copyright law regarding trademarks and fair use is flexible in this regard. It would be one thing if I created a smart phone and called it Evolution 3D as that would

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Jeremy Kaldobsky
Does this mean that you could call your game engine Iphone without Apple being able to do anything about it? From: Thomas Ward thomasward1...@gmail.com Subject: Re: [Audyssey] genesis 3d? To: Gamers Discussion list gamers@audyssey.org Date: Thursday, April 25, 2013, 3:51 PM Hi Jeremy, I

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Allan Thompson
Jesus Christ of Nazareth 33A.D. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Thursday, April 25, 2013 3:51 PM Subject: Re: [Audyssey] genesis 3d? Hi Jeremy, I doubt it. Until now I have never heard of that smart phone, and besides we aren't

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi Jeremy, Possibly, but I don't know why anyone would want to call their game engine iPhone. Lol. Cheers! On 4/25/13, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Does this mean that you could call your game engine Iphone without Apple being able to do anything about it? --- Gamers mailing

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi Al, Yes, but that is a bit of a different situation there. I don't remember all the specifics, but as I recall it is something of a landmark case regarding trademarks and copyrights. If I remember correctly what happened is the World Wildlife Fund wanted to use the letters WWF on t-shirts,

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Mohsin Ali
Hi Tom ! thanx for a nice and quick explaination, I'll be waiting for its release ! TakeCare Mohsin(Eagalon) On 4/26/13, Thomas Ward thomasward1...@gmail.com wrote: Hi Al, Yes, but that is a bit of a different situation there. I don't remember all the specifics, but as I recall it is

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi Mohsin, I don't think I ever specified that I was releasing the game engine to the public for certain. I said I was considering it but never made any promises to that effect. If I did I'm sorry, because I'm still undecided about licensing and selling it to others. On 4/25/13, Mohsin Ali

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Bryan Peterson
Especially now with BGT being on the market. But thou must! -Original Message- From: Thomas Ward Sent: Thursday, April 25, 2013 8:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] genesis 3d? Hi Mohsin, I don't think I ever specified that I was releasing the game engine

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Ken The PionEar
...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 25, 2013 11:00 PM Subject: Re: [Audyssey] genesis 3d? Especially now with BGT being on the market. But thou must! -Original Message- From: Thomas Ward Sent: Thursday, April 25, 2013 8:47 PM

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi Bryan, True. Although, there are a few things that Evolution has that BGT doesn't have. There is a cross-platform version of Evolution using SDL and other open source APIs that can be compiled on Mac and Linux meaning that cross-platform games are possible using my game engine where BGT is

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Bryan Peterson
Well if you have trouble with BGT it sounds like you'll have even more with Evolution, at least from what Thomas has said. But thou must! -Original Message- From: Ken The PionEar Sent: Thursday, April 25, 2013 9:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] genesis 3d? I

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi Ken, Sure, I can understand that, and as I was just saying in my prior post that is exactly one of the major advantages of Evolution over BGT. Since it is a dynamic library it can be designed in such a way to work with all kinds of programming languages including VB .NET giving someone like

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Thomas Ward
Hi Bryan, The C++ engine yes. However, I have been thinking about converting it to a managed .NET library which works with VB .NET as well as C# .NET and C++ .NET. If I converted the code to .NET then it would be much simpler because it wouldn't have all that overhead required for C++ and the

[Audyssey] genesis 3d?

2013-04-24 Thread Ken The PionEar
Hey Tom, are you still working on Genesis? I haven't heard about it in a long time. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or

Re: [Audyssey] genesis 3d?

2013-04-24 Thread Thomas Ward
Hi Ken, Yes, I'm still working on the engine although it has had a name change. I found out that another company had a Genesis engine called Genesis 3D so I decided to call my engine Evolution 3D to avoid any copyright issues. :D. On 4/24/13, Ken The PionEar kenwdow...@me.com wrote: Hey Tom,

Re: [Audyssey] genesis 3d?

2013-04-24 Thread Cara Quinn
Lol Thomas this cracks me up! From creationism to Darwinism! Awesome! lol lol lol! You rock! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 24, 2013, at 9:42 PM, Thomas Ward

Re: [Audyssey] genesis 3d?

2013-04-24 Thread Ron Schamerhorn
Glad I wasn't the only one who had that cross their mind. *lol* Ron On 25-Apr-2013 1:17 AM, Cara Quinn wrote: Lol Thomas this cracks me up! From creationism to Darwinism! Awesome! lol lol lol! You rock! Smiles, Cara :) --- View my Online Portfolio at:

[Audyssey] genesis 3d

2011-10-28 Thread Allen
Hi, Thomas, When you release your Genesis engine, how much actual programming knowledge will someone have to have to use it? Will some of the commands be executed by normal text or will every command and function have to be executed with programming terms and codes? Thanks Allen

Re: [Audyssey] genesis 3d

2011-10-28 Thread Bryan Peterson
Discussion list gamers@audyssey.org Sent: Friday, October 28, 2011 7:40 PM Subject: [Audyssey] genesis 3d Hi, Thomas, When you release your Genesis engine, how much actual programming knowledge will someone have to have to use it? Will some of the commands be executed by normal text or will every

Re: [Audyssey] genesis 3d

2011-10-28 Thread Thomas Ward
Hi Allen, Genesis 3D requires a fair amount of programming to use. If I do decide to release it to third-party developers it will likely use a scripting language like Angelscript to script the engine for game x. However, at the moment Genesis 3D is a static library, a dll file, that is

Re: [Audyssey] genesis 3d

2011-10-28 Thread Thomas Ward
Hi Bryan, Right. I could release it to the general public, but I think BGT already does everything G3D can do and more. BGT is very simple to use, uses a scripting language, where Genesis 3D still requires you to actually include it into a Visual C++ project. I could change this behavior by

[Audyssey] Genesis 3D was AGM

2008-08-03 Thread Thomas Ward
Hi Nicol, No, there is no need to learn to program or have good math skills to create games using Genesis 3D. Most of the design is through a level editor, and you will likely have to edit the level xml files to give it the names of what music tracks to play, names of what sound file is played

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-26 Thread Claudio
Hello Thomas! Is your engine a produckt that will be ready in 2008 or is it a produckt for the future? And, is the price higer tan 1000 dollar? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-26 Thread Bryan
say I'm fairly close. Time is an illusion, lunchtime doubly so. - Original Message - From: Claudio [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, December 26, 2007 1:50 AM Subject: Re: [Audyssey] Genesis 3D was GMA game Engine. Hello Thomas! Is your

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-26 Thread Thomas Ward
Hi Bryan, Well, the entire problem with AGM is that it is based soully on research grants and funds with no commercial value in it. That's ok for an experiment, research, but it will never be practical for commercial games. Genesis is different in that it is a commercial project. Not only will I

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-26 Thread Thomas Ward
Hi Jose, Yes, I will be selling the Genesis Engine. As I stated last night Genesis 3D is designed for those looking for creating commercial games for the blind. As I will be using it for my own future games as well there will be some sort of licensing fee for using it. Jose Lomeli wrote:

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-26 Thread Thomas Ward
Hi Bryan, No, actually Genesis 3D is a totally from scratch project. However, I am certainly using some code as well as skills I learned from Monte and STFC to get the project well on it's way. Bryan wrote: I assume that we're seeing at least some of it in Monty, if not Final Conflict as

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-26 Thread Thomas Ward
Hi Claudio, I can't even speculate at a release date at this point. All I can say is once Monte is complete and Raceway is well along in development I plan to split my time to work on getting Genesis functional. As far as pricing goes I don't have anything official, but I am thinking of

[Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Thomas Ward
Hi Kuvvosh, I will certainly keep the list posted as news up Genesis 3D becomes available. Now, as for a level module can you explain that a little more? Genesis 3D already has a level editor which the developer gets to add new levels to the game. Obviously, I can't allow the outsiders access

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Kuvvosh
: [Audyssey] Genesis 3D was GMA game Engine. Hi Kuvvosh, I will certainly keep the list posted as news up Genesis 3D becomes available. Now, as for a level module can you explain that a little more? Genesis 3D already has a level editor which the developer gets to add new levels to the game

[Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Thomas Ward
Hi Claudio, No programming knolege is needed to create games with Genesis 3D. You litterally build entire games using built in tools to drag and drop objects around on the map. Once placed you can open a properties dialog to change the objects settings. For example, lets use an example of a

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread josh
] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 25, 2007 8:22 PM Subject: [Audyssey] Genesis 3D was GMA game Engine. Hi Claudio, No programming knolege is needed to create games with Genesis 3D. You litterally build entire games using built in tools to drag and drop objects

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Thomas Ward
Hi Kuvvosh, Hmmm.. I'd have to think about that some. Obviously, some of the features you are asking for would be practical in all types of FPS games. For example armour classes, defence values for certain enemies, dinamic melee ratings based on the weapon you are using, etc would be very

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Jose Lomeli
Hi, Thomas I have a question. Are you going to sell the engine? Please write back. From Jose Lomeli. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 25, 2007 6:44 PM Subject: Re: [Audyssey] Genesis 3D was GMA

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Thomas Ward
when it comes out. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 25, 2007 8:22 PM Subject: [Audyssey] Genesis 3D was GMA game Engine. Hi Claudio, No programming knolege is needed

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Kuvvosh
list Subject: Re: [Audyssey] Genesis 3D was GMA game Engine. Hi Kuvvosh, Hmmm.. I'd have to think about that some. Obviously, some of the features you are asking for would be practical in all types of FPS games. For example armour classes, defence values for certain enemies, dinamic melee ratings

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Bryan
Message - From: Thomas Ward [EMAIL PROTECTED] To: josh [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 25, 2007 8:23 PM Subject: Re: [Audyssey] Genesis 3D was GMA game Engine. Hi Josh, Basically, yes. Genesis 3D is going to be a much much more advanced

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Kuvvosh
:30 PM To: Gamers Discussion list Subject: Re: [Audyssey] Genesis 3D was GMA game Engine. That and I hate to say it, but the devs are no help. The AGM forum is so dead. About all the devs say is that if we want a better AG we better find some rich dude to fund the project. I'm sorry, but that's

Re: [Audyssey] Genesis 3D was GMA game Engine.

2007-12-25 Thread Kuvvosh
Once I go to the hearing doc tomorrow, and get these new hearing aids. I'll be able to start back up on my sound studio. I've to wait for nearly a year before they would get me new hearing aids. thus, I have not been able to do any sound recording, I got 4 projects on hold at the moment. I