Re: [Audyssey] time of conflict help

2014-04-17 Thread Gabriele Battaglia
Tip: if you are using: 1. Jaws; 2. option | video set on Screen Reader or Braille; Then press JawsKey+s till "Nothing", to avoid Jaws to tell lots of numbers and characters while TOC2 upgrades the shown map. Gabriel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the l

Re: [Audyssey] time of conflict help

2014-04-17 Thread Thomas Ward
Hi Damien, Well, I personally haven't had any issues understanding GMA's documentation for their games so perhaps in your case you just need things explained in more depth or something. Either that or just have various terminology explained to you in as simple a manner as possible. I'm not really

Re: [Audyssey] time of conflict help

2014-04-17 Thread john
Ok, here goes. The basic idea of the game is that you have to take over the entire map. You do this by capturing cities, and producing units with which you battle enemy units. A unit can be anything from infantry to tanks to fighters to battleships. Each different type of unit has its own capabil

Re: [Audyssey] time of conflict help

2014-04-17 Thread dark
could do that again now that so much more has been added to the game. Beware the grue! Dark. - Original Message - From: "Damien C. S. Pendleton" To: "Gamers Discussion list" Sent: Thursday, April 17, 2014 4:50 PM Subject: Re: [Audyssey] time of conflict help

Re: [Audyssey] time of conflict help

2014-04-17 Thread william lomas
rom: john > Sent: Wednesday, April 16, 2014 10:55 PM > To: gamers > Subject: Re: [Audyssey] time of conflict help > > I'd be glad to give you a hand. What exactly are you having trouble with; the > map, commanding units, combat? > > > --- > Gamers mailing list __ G

Re: [Audyssey] time of conflict help

2014-04-17 Thread Damien C. S. Pendleton
-Original Message- From: john Sent: Wednesday, April 16, 2014 10:55 PM To: gamers Subject: Re: [Audyssey] time of conflict help I'd be glad to give you a hand. What exactly are you having trouble with; the map, commanding units, combat? --- Gamers mailing list __ Gamers@audys

Re: [Audyssey] time of conflict help

2014-04-16 Thread john
I'd be glad to give you a hand. What exactly are you having trouble with; the map, commanding units, combat? - Original Message - From: "Damien C. S. Pendleton" http://audyssey.org/mailman/options/gamers_audyssey.org>,

Re: [Audyssey] Time of Conflict help

2010-12-30 Thread Hayden Presley
] Time of Conflict help Hi Lori, If you can't find any more unexplored land there are a number of things you can do. If you are on an island etc you can build transports to cary your infantry units to other islands and land troops there. If you still want your units to patrol your home island

Re: [Audyssey] Time of Conflict help

2010-12-30 Thread Thomas Ward
Hi Lori, If you can't find any more unexplored land there are a number of things you can do. If you are on an island etc you can build transports to cary your infantry units to other islands and land troops there. If you still want your units to patrol your home islands etc you can just set them t

Re: [Audyssey] Time of Conflict help

2010-12-30 Thread dark
10 11:06 PM Subject: [Audyssey] Time of Conflict help Hi everyone, could someone tell me what to do when my inventry units and fighters can't find any more uncharted land to explore? Have I created too much for the map? Also should I leave fighters for bigger more advanced battles rather th

Re: [Audyssey] Time of Conflict help

2010-12-30 Thread Hayden Presley
: Thursday, December 30, 2010 5:06 PM To: Gamers Discussion list Subject: [Audyssey] Time of Conflict help Hi everyone, could someone tell me what to do when my inventry units and fighters can't find any more uncharted land to explore? Have I created too much for the map? Also should I leave

[Audyssey] Time of Conflict help

2010-12-30 Thread Lori Duncan
Hi everyone, could someone tell me what to do when my inventry units and fighters can't find any more uncharted land to explore? Have I created too much for the map? Also should I leave fighters for bigger more advanced battles rather than the practise maps? I think this last game I ended up