That's not the point. I agree with Tom. There's always going to be
spoilers for games out there, and I try not to look at them, but
they're going to be posted anyhow, whether game devs agree with them
or not; people should refrain from posting them as much as
possible--but that's just my oppinion.
well there are still people that can solve that in a min or so.
and quite fast.
At 12:08 p.m. 4/02/2011, you wrote:
This brings up what I've heard about, and I know I'm going to blow
the spelling, the Rheubick's Cube. The creator got so frustrated
when people were having contests to see who cou
This brings up what I've heard about, and I know I'm going to blow the
spelling, the Rheubick's Cube. The creator got so frustrated when people
were having contests to see who could solve the cube the fastest, and some
kids were solving it in under 30 seconds. The result? He came up with the
Hi Tom.
Just to let you know as is my usual policy when a new game is released I've
not viewed any messages about it until I've tried it in order not to bias my
judgement or indeed spoilt the game, so I stil will be discovering
secrets myself ;d.
Beware the Grue!
Dark.
- Original M
At least if you're going to put in spoilers. Use the propper spoiler space.
People finding secrets and posting them is normal. Look at mainstream games.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, Febr
amers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, February 03, 2011 8:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi,
In deed. Not only that but I am working on timed locks in beta 18. Not only
will you have to react f
Hi,
No, not necessarily. Usually, in the Tomb Raider games if you get
locked out of a room or something you can just walk back to the
correct pressure switch, lever, whatever the case might be and repush
it again. Then, run back to the door, statue, gate, etc and open it.
It is usually a case of b
omas Ward"
To: "Gamers Discussion list"
Sent: Thursday, February 03, 2011 7:12 AM
Subject: Re: [Audyssey] MOTA beta 17
Hi,
In deed. Not only that but I am working on timed locks in beta 18. Not
only will you have to react faster, but if you don't open certain
statues and door
I know.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, February 03, 2011 5:41 AM
Subject: Re: [Audyssey] mota
Hi Charles,
Grin. You
Subject: Re: [Audyssey] MOTA beta 17
Hi,
In deed. Not only that but I am working on timed locks in beta 18. Not only
will you have to react faster, but if you don't open certain statues and
doors with in a certain time limit they will relock. This is a classic
puzzle element of the Tomb Raider
Hi,
In deed. Not only that but I am working on timed locks in beta 18. Not
only will you have to react faster, but if you don't open certain
statues and doors with in a certain time limit they will relock. This
is a classic puzzle element of the Tomb Raider games that drives me
crazy, but lots of
Hi,
Yeah, enemies can miss. Just because a centaur shoots an arrow, a
skeleton takes a slash at your head, or a hharpy tries to claw you it
doesn't mean it will connect. Part of the reason for ducking,
jumping, etc is that some attacks will miss now and then.
Cheers!
On 2/2/11, Hayden Presley
Hi Charles,
Grin. You'll keep on looking then. There isn't one. The closest thing
is the enchanted weapons which are specifically designed to slay big
nasty monsters.
Cheers!
On 2/2/11, Charles Rivard wrote:
> I'm still looking for the bazooka.
>
> ---
> Laughter is the best medicine, so look
Hi Hayden,
Well, I guess I didn't think about it much, but you are essentially
correct. Even though the Iliad and Odyssey were written in the iron
age the events contained in them happened during the bronze age. We
have plenty of archeological evidence that many of the battles and
travels discusse
Hi,
Exactly. In beta 17 items can end up on any level in the game. It
makes finding certain weapons, ammo, etc harder than before because
they can appear in just about any room on any level. As you say it is
the luck of the draw. I'm hoping this degree of random placement will
make the game more r
I want.
sevgiler saygilar
- Original Message -
From: "shaun everiss"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 10:30 PM
Subject: Re: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but since winnin
scussion list
Subject: Re: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but since winning depends on
you getting the sword or the spear well.
At 02:10 a.m. 3/02/2011, you wrote:
>Hi Shaun,
>Can you make an audio playthrou? I dont pass because level 1.
>se
...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, February 02, 2011 11:58 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Daren,
You duck. There is a little bug with that I'm fixing as we speak, but
the basic answer is you duck and run away from the harpy. When yo
, February 02, 2011 1:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
How about Three D effects?
- Original Message -
From: "Pitermach"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 6:29 PM
Subject: Re: [Audyssey] MOTA bet
al Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Wednesday, February 02, 2011 2:30 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but sinc
list
Subject: Re: [Audyssey] mota
Hi Charles,
Oh, definitely. The Lamia is one very miner boss in a game filled with
monsters that will give you nightmares.
For instance, one of the higher level bosses is going to be the Ladon.
You know, the evil dragon with a hundred heads that guarded the golden
f
amers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, February 02, 2011 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota
I never tried that. Of course I haven't gotten the spear very many times
yet.
We are the Knights w
Subject: Re: [Audyssey] mota
I'm still looking for the bazooka.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 3:39
y...Ni!
- Original Message - From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 2:39 PM
Subject: Re: [Audyssey] mota
Hi Bryan,
On easy you can get away with that, but try fighting her on expert.
Oh, that is a hard fight. Nothing sh
amers Discussion list
Subject: Re: [Audyssey] mota
I never tried that. Of course I haven't gotten the spear very many times
yet.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, Februar
st"
Sent: Wednesday, February 02, 2011 1:32 PM
Subject: Re: [Audyssey] mota
hmmm yeah.
I do think the spear is quite a good weapon if you can find it.
Actually any big blade is good.
Guns against the boss monsters don't do much at all and you don't
have time to chop and change.
You may
y...Ni!
- Original Message - From: "shaun everiss"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 1:30 PM
Subject: Re: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but since winning depends on
you getting the
on list"
Sent: Wednesday, February 02, 2011 2:39 PM
Subject: Re: [Audyssey] mota
Hi Bryan,
On easy you can get away with that, but try fighting her on expert.
Oh, that is a hard fight. Nothing short of a bazooka will slow her
down. Lol!
Cheers!
On 2/2/11, Bryan Peterson wrote:
The 12-gua
: "Darren Duff"
To: "'Gamers Discussion list'"
Sent: Wednesday, February 02, 2011 2:34 PM
Subject: Re: [Audyssey] mota
I haven't found the speer yet.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Br
I'm still looking for the bazooka.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 3:39 PM
Subject: Re: [Audyssey] m
Hi,
Also remember you can duck while walking up/down staircases. If you
press and hold d while using the up/down arrow keys you can usually
get up/down a staircase without taking any serious damage.
HTH
On 2/2/11, Bryan Peterson wrote:
> You can get off the stairs. If the enemy's at the bottom
Hi Bryan,
On easy you can get away with that, but try fighting her on expert.
Oh, that is a hard fight. Nothing short of a bazooka will slow her
down. Lol!
Cheers!
On 2/2/11, Bryan Peterson wrote:
> The 12-guage is actually quite effective against the Lamia at least. I've
> killed her with it
I haven't found the speer yet.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, February 02, 2011 4:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota
I never tried that. Of course I ha
I never tried that. Of course I haven't gotten the spear very many times
yet.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 1:43 PM
Subject: Re: [Audyssey] mota
riss"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 1:32 PM
Subject: Re: [Audyssey] mota
hmmm yeah.
I do think the spear is quite a good weapon if you can find it.
Actually any big blade is good.
Guns against the boss monsters don't do much at all and you don
02, 2011 1:30 PM
Subject: Re: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but since winning depends on you
getting the sword or the spear well.
At 02:10 a.m. 3/02/2011, you wrote:
Hi Shaun,
Can you make an audio playthrou? I dont pass beca
To: "'Gamers Discussion list'"
Sent: Wednesday, February 02, 2011 1:00 PM
Subject: Re: [Audyssey] MOTA beta 17
Unless you are on the stares. Hahaha!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sen
Hi Muhammed,
If you are asking about 3d audio Mysteries of the Ancients currently
doesn't use 3d audio. Instead it uses standard 2d panning and volume.
I could add 3d audio support to the game, but I think that is overkill
in a 2d platformer like this.
cheers!
On 2/2/11, Shiny protector wrote:
You can still shoot them.
We are the Knights who say...Ni!
- Original Message -
From: "Darren Duff"
To: "'Gamers Discussion list'"
Sent: Wednesday, February 02, 2011 10:51 AM
Subject: Re: [Audyssey] MOTA beta 17
One time it was a harpy and ano
al Message -
From: "Darren Duff"
To: "'Gamers Discussion list'"
Sent: Wednesday, February 02, 2011 9:41 AM
Subject: Re: [Audyssey] MOTA beta 17
I am finding a problem where sometimes I encounter a monster that's right
in
front of me and when I try and e
Hi,
Yeah, the enchanted spear is a very good weapon. Unlike the sword it
has tactical range, like 8 feet or something like that, and it is
enchanted so it does a lot of damage to anything you spear with it. I
just ran the Lamia through with it and she didn't have much of a fight
on easy. On exper
, and even hand-to-hand. It seems to be
random as well. Any thoughts?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Wednesday, February 02, 2011 11:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA
Hi Charles,
Oh, definitely. The Lamia is one very miner boss in a game filled with
monsters that will give you nightmares.
For instance, one of the higher level bosses is going to be the Ladon.
You know, the evil dragon with a hundred heads that guarded the golden
fleace and all that. Well, you w
hmmm yeah.
I do think the spear is quite a good weapon if you can find it.
Actually any big blade is good.
Guns against the boss monsters don't do much at all and you don't
have time to chop and change.
You may have a better chance if bosses did not have ranged weapons
but if they do well.
At 0
who else wants an playthrough.
I'll do this along with a few others but since winning depends on
you getting the sword or the spear well.
At 02:10 a.m. 3/02/2011, you wrote:
Hi Shaun,
Can you make an audio playthrou? I dont pass because level 1.
sevgiler saygilar
- Original Message - F
irst ledge but when I want to jump on second ledge,
I am dieing. Is this a bug?
sevgiler saygilar
- Original Message - From: "Petr Bláha"
To: "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 8:11 PM
Subject: Re: [Audyssey] MOTA Beta 17 Released!
Hi Thom
Unless you are on the stares. Hahaha!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Wednesday, February 02, 2011 2:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
A possible solution to
ay, February 02, 2011 10:41 AM
Subject: Re: [Audyssey] MOTA beta 17
I am finding a problem where sometimes I encounter a monster that's right
in
front of me and when I try and engage it in combat nothing I do seems to
harm it! I tried the sword, shooting, and even hand-to-hand. It seems to
How about Three D effects?
- Original Message -
From: "Pitermach"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 6:29 PM
Subject: Re: [Audyssey] MOTA beta 17
YEAH. ME TOO, I think that's a little unfair because normally you should
see th
"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 7:50 AM
Subject: Re: [Audyssey] mota
Hi Shaun,
Ahem...It is called a Lamia not a Lamier. Anyway, yeah, she is a bit
of a serious challenge. Even I have difficulty killing her, and she is
one of the miner bosses plan
From: "Shiny protector"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 6:27 PM
Subject: Re: [Audyssey] MOTA beta 17
Yeah, I entered a room, then next thing I know, a harpy is on me, she
ripped me to death.
-
__ Information from ESET Smart S
Hi,
Probably you have to look up.
- Original Message -
From: "Darren Duff"
To: "'Gamers Discussion list'"
Sent: Wednesday, February 02, 2011 5:51 PM
Subject: Re: [Audyssey] MOTA beta 17
One time it was a harpy and another a sinter. Sorry about the spe
Hi Daren,
You duck. There is a little bug with that I'm fixing as we speak, but
the basic answer is you duck and run away from the harpy. When you are
far enough away shoot and blow her away with whatever gun or weapon
you have handy.
Smile.
On 2/2/11, Darren Duff wrote:
> One time it was a h
: Wednesday, February 02, 2011 12:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Daren,
Perhaps the enemy is too close. Sometimes if they are too close there is no
room to fire a gun, swing a sword, etc. Also some enemies, primarily
harpies, will fly over you and atack from above
, 2011 12:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Yeah, I entered a room, then next thing I know, a harpy is on me, she ripped
me to death.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011
Yeah, I entered a room, then next thing I know, a harpy is on me, she ripped
me to death.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 5:05 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi Daren,
Perhaps th
Hi Daren,
Perhaps the enemy is too close. Sometimes if they are too close there
is no room to fire a gun, swing a sword, etc. Also some enemies,
primarily harpies, will fly over you and atack from above. What enemy
or enemies specifically are you having difficulty with.
On 2/2/11, Darren Duff w
She was meant to write potion.
- Original Message -
From: "Charles Rivard"
To: "Lori Duncan" ; "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 11:51 PM
Subject: Re: [Audyssey] MOTA beta 17
A what??
---
Laughter is the best medicine, so loo
amers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Wednesday, February 02, 2011 11:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Another free game from USA games interactive.
Sony battle!
This game is an impossible game fro
kill him. Every time you shoot him, he gets faster at speaking
words and eventually he will take you out. Lol just kidding.
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Tuesday, February 01, 2011 11:20 PM
Subject: Re:
Because the full version isn't available yet.
We are the Knights who say...Ni!
- Original Message -
From: "Tommy"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 12:47 AM
Subject: Re: [Audyssey] MOTA Beta 17 Released!
I already got the de
2011 1:17 AM
Subject: Re: [Audyssey] MOTA Beta 17 Released!
Thankyou!
sevgiler saygilar
- Original Message -
From: "Thomas Ward"
To:
Sent: Tuesday, February 01, 2011 7:20 PM
Subject: [Audyssey] MOTA Beta 17 Released!
Hello gamers,
At long last Mysteries
Hi,
No, that's not a bug. You have to do something special to get from one
ledge to the other.
Cheers!
On 2/2/11, burakyuksek wrote:
> Hi Tomas,
> I am jumping on first ledge but when I want to jump on second ledge, I am
> dieing. Is this a bug?
> sevgiler saygilar
---
Gamers mailing list __
bject: Re: [Audyssey] MOTA Last Minute Comments
It's because he's using the actual Greek spelling I believe, which is
Kerberos.
We are the Knights who say...Ni!
- Original Message -
From: "Liam Erven"
To: "'Gamers Discussion list'"
Sent: Wed
It's because he's using the actual Greek spelling I believe, which is
Kerberos.
We are the Knights who say...Ni!
- Original Message -
From: "Liam Erven"
To: "'Gamers Discussion list'"
Sent: Wednesday, February 02, 2011 7:15 AM
Subject:
Hi Liam,
The choppiness could be processor speed and/or ram. When I run the
game on my laptop that has a 3.6 GHZ processor it isn't too bad. When
I load the game on an older 1.2 GHZ desktop, the one that recently
died, it is kind of slow and choppy. This only really started once I
stuck the 44100
: Wednesday, February 02, 2011 8:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Last Minute Comments
Hi,
The synth used in Mysteries of the Ancients is Accapela Heather. In my
opinion the Accapela voices are some of the most human sounding Sapi voices
out there. There is another one
Hi,
The synth used in Mysteries of the Ancients is Accapela Heather. In my
opinion the Accapela voices are some of the most human sounding Sapi
voices out there. There is another one, Rachel I think it is, that
sounds better than Heather.
On 2/2/11, burakyuksek wrote:
> Hi Tomas,
> What synthisi
I think I managed to kill her once, and that was with the 12-guage.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 02, 2011 6:50 AM
Subject: Re: [Audyssey] mota
Hi Shaun,
A
Hi Shaun,
Ahem...It is called a Lamia not a Lamier. Anyway, yeah, she is a bit
of a serious challenge. Even I have difficulty killing her, and she is
one of the miner bosses planned for the game. Just imagine what
something like a multiheaded Hydra or dragon will be like.
Muhahahahaha!
Cheers!
Hi Shaun,
Can you make an audio playthrou? I dont pass because level 1.
sevgiler saygilar
- Original Message -
From: "shaun everiss"
To:
Sent: Wednesday, February 02, 2011 7:24 AM
Subject: [Audyssey] mota
hi.
Well I just completed the game on easy.
I must say the platform was a bit
Hi Tomas,
What synthisizer do you using wile developing mota?
sevgiler saygilar
- Original Message -
From: "Pitermach"
To: "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 10:42 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
I know the feeling.
Hi Tomas,
I am jumping on first ledge but when I want to jump on second ledge, I am
dieing. Is this a bug?
sevgiler saygilar
- Original Message -
From: "Petr Bláha"
To: "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 8:11 PM
Subject: Re: [Audyssey] M
Thankyou!
sevgiler saygilar
- Original Message -
From: "Thomas Ward"
To:
Sent: Tuesday, February 01, 2011 7:20 PM
Subject: [Audyssey] MOTA Beta 17 Released!
Hello gamers,
At long last Mysteries of the Ancients beta 17 is now available for
download. This all new rele
Don't you mean Charles? LOL. Because I personally happen to love Englis and
Australian accents.
We are the Knights who say...Ni!
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Tuesday, February 01, 2011 4:06 P
Hi Charles,
Ummm..that sounds more like a southern accent rather than Australian. Grin.
On 2/1/11, Charles Rivard wrote:
> I don't like any accent in which R's are dropped and R's that don't belong
> there are inserted. As examples, you should hear "enter" instead of
> "entuhh", or "Pensylvani
Subject: Re: [Audyssey] MOTA beta 17
Hi Liam,
I'll consider it. No promises, but I'll consider lifting that restriction.
At least for the betas anyway. I can always put it back in for 1.0.
cheers!
On 2/1/11, Liam Erven wrote:
> What I'd really really like to see is the ability to
esday, February 01, 2011 6:02 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi,
Ok...I've just tried mOTA and there are two things I've noticed that are
strange.
S
P
O
I
L
E
R
SP
A
C
E
I find a rope paralleling a staircase partway through the level; at the
top
of this stair is a locked s
Hi Liam,
I'll consider it. No promises, but I'll consider lifting that
restriction. At least for the betas anyway. I can always put it back
in for 1.0.
cheers!
On 2/1/11, Liam Erven wrote:
> What I'd really really like to see is the ability to save while in the beta.
> I know this is a pay onl
Hi you have to kill her and get past that room then you will come to the
lever that unlocks that room.
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Tuesday, February 01, 2011 4:02 PM
Subject: Re: [Audyssey] MOTA beta
rs-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Liam Erven
> Sent: Tuesday, February 01, 2011 5:56 PM
> To: 'Gamers Discussion list'
> Subject: Re: [Audyssey] MOTA beta 17
>
> Or. She just starts with a torch. Laughs.
>
>
> -Original M
PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] MOTA beta 17
Or. She just starts with a torch. Laughs.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, February 01, 2011 5:55 PM
T
uot;Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Tuesday, February 01, 2011 5:20 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi,
Games We'd Like to Play:
Blind Gamer's Revenge.
Recently, Thomas Ward has begun his impossible games series with such
titles
as
Or. She just starts with a torch. Laughs.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, February 01, 2011 5:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Or, she has the
quot;
Sent: Tuesday, February 01, 2011 5:18 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi Thomas,
Yes she should have a med kit and a flash light when entering the tomb.
Then two steps in from the start, she could say Oops! and you hear a crash
as the flash light falls from her fingers and breaks on
Oo. Good idea charles. Laughs
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, February 01, 2011 5:53 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Don't ask. Oh, never
;"
Sent: Tuesday, February 01, 2011 5:33 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi Liam,
Lol...how crule can you possible be? Heheh.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent: Tu
A what??
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Lori Duncan"
To: "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 5:35 PM
Subject: Re: [Audyssey] MOTA beta 17
Or at least a po
ssage-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Tuesday, February 01, 2011 5:33 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] MOTA beta 17
Hi Liam,
Lol...how crule can you possible be? Heheh.
Best Regards,
Hayde
Or at least a posion.
- Original Message -
From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 11:18 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi Thomas,
Yes she should have a med kit and a flash light when entering the tomb.
Then t
Hi Liam,
Lol...how crule can you possible be? Heheh.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent: Tuesday, February 01, 2011 5:32 PM
To: 'Gamers Discussion list'
Subject: Re: [Audy
: [Audyssey] MOTA beta 17
Hi Thomas,
Yes she should have a med kit and a flash light when entering the tomb.
Then two steps in from the start, she could say Oops! and you hear a crash
as the flash light falls from her fingers and breaks on the ground.
smiles,
Phil
---
Gamers mailing list __ Gamers
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Karl Belanger
Sent: Tuesday, February 01, 2011 5:28 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] MOTA beta 17
Put the potion in room 2 with the fire pit, or room 4 at the bot
Hi Thomas,
Yes she should have a med kit and a flash light when entering the tomb.
Then two steps in from the start, she could say Oops! and you hear a crash
as the flash light falls from her fingers and breaks on the ground.
smiles,
Phil
---
Gamers mailing list __ Gamers@audyssey.org
If you
Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Charles,
Good point. Not much good putting a potion right in room 1 if you don't have
a torch to find it. This does make the problem more complicated.
Cheers!
On 2/1/11, Charles Rivard wrote:
> Maybe there could be one potion
on list
Subject: Re: [Audyssey] MOTA beta 17
Hi Liam,
Grin. Oh, where is your sense of challenge. Don't you like impossible
games? Just kidding.
Cheers!
On 2/1/11, Liam Erven wrote:
> That would be a good idea. Cause there's nothing more frustrating than
> getting poisoned fro
Charles Rivard"
To: "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 11:56 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
I don't like any accent in which R's are dropped and R's that don't belong
there are inserted. As examples, you should hear &q
56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Last Minute Comments
I don't like any accent in which R's are dropped and R's that don't belong
there are inserted. As examples, you should hear "enter" instead of
"entuhh", or "Pensylvani
medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 3:23 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
Hi Petr,
Actually, in myopinion Scansoft Karen is o
Yeah, like I said I don't mind the accent either.
- Original Message -
From: "Shiny protector"
To: "Gamers Discussion list"
Sent: Tuesday, February 01, 2011 11:02 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
I actually like the accen
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