Re: gEDA-user: DRC check workaround for outline layer

2010-11-24 Thread Kovacs Levente
On Tue, 23 Nov 2010 15:56:39 + Peter Clifton pc...@cam.ac.uk wrote: This is probably not something we'd commit as is to PCB, as for some cases, DRC warnings on the outline layer could be useful, but Bdale was looking for something along these lines on IRC yesterday. I'd love to see that

Re: gEDA-user: DRC check workaround for outline layer

2010-11-24 Thread Peter Clifton
On Wed, 2010-11-24 at 11:06 +0100, Kovacs Levente wrote: On Tue, 23 Nov 2010 15:56:39 + Peter Clifton pc...@cam.ac.uk wrote: This is probably not something we'd commit as is to PCB, as for some cases, DRC warnings on the outline layer could be useful, but Bdale was looking for

Re: gEDA-user: DRC check workaround for outline layer

2010-11-24 Thread Kovacs Levente
On Wed, 24 Nov 2010 12:04:44 + Peter Clifton pc...@cam.ac.uk wrote: I recalled there was a patch someone write which looked for attributes, but when I trawled through the Sourceforge mire for that patch, I couldn't find it, so knocked the above one out. I think it was this one:

Re: gEDA-user: New autorouter high effort mode

2010-11-24 Thread Jan Martinek
On 11/24/2010 12:11 AM, Stephen Ecob wrote: Hi all, I've just pushed an update to my branch of PCB which provides a new autorouter high effort mode. What does it achieve? It wrings a few extra drops of goodness out of the autorouters. Typically it will route a few extra tracks. Useful if

Re: gEDA-user: New autorouter high effort mode

2010-11-24 Thread DJ Delorie
The menus are defined by a resource file, you might have one in ~/.pcb that overrides the freshly-installed version. ___ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

Re: gEDA-user: mirrored footprint

2010-11-24 Thread Jan Martinek
On 11/23/2010 03:52 PM, Kai-Martin Knaak wrote: Hi. I just hit a legitimate use case for mirrored footprints: A layout sketch for dead-bug-prototyping. That is, glue the component with its back to the board and do the wires manually. However, there seems to be no way to mirror a footprint.

Re: gEDA-user: mirrored footprint

2010-11-24 Thread Jan Martinek
On 11/24/2010 05:13 PM, Jan Martinek wrote: On 11/23/2010 03:52 PM, Kai-Martin Knaak wrote: Hi. I just hit a legitimate use case for mirrored footprints: A layout sketch for dead-bug-prototyping. That is, glue the component with its back to the board and do the wires manually. However, there

Re: gEDA-user: mirrored footprint

2010-11-24 Thread Kai-Martin Knaak
Jan Martinek wrote: http://fyzika.fce.vutbr.cz/pub/bentlegs/ Ah! Toporouter in action! :-) ---)kaimartin(--- -- Kai-Martin Knaak tel: +49-511-762-2895 Universität Hannover, Inst. für Quantenoptik fax: +49-511-762-2211 Welfengarten 1, 30167 Hannover

Re: gEDA-user: mirrored footprint

2010-11-24 Thread Colin D Bennett
On Wed, 24 Nov 2010 17:17:47 +0100 Jan Martinek ho...@dp.fce.vutbr.cz wrote: On 11/24/2010 05:13 PM, Jan Martinek wrote: On 11/23/2010 03:52 PM, Kai-Martin Knaak wrote: Hi. I just hit a legitimate use case for mirrored footprints: A layout sketch for dead-bug-prototyping. That is, glue

Re: gEDA-user: Thermal pads overlapping regular SMD pads and solder mask

2010-11-24 Thread Colin D Bennett
On Wed, 10 Nov 2010 15:39:28 -0800 Colin D Bennett co...@gibibit.com wrote: On Wed, 10 Nov 2010 18:25:12 -0500 DJ Delorie d...@delorie.com wrote: Right, if you read my comment I suggested making the call itself conditional. I just realized that after I posted. The following patch

Re: gEDA-user: New autorouter high effort mode

2010-11-24 Thread Stephen Ecob
On Thu, Nov 25, 2010 at 2:59 AM, DJ Delorie d...@delorie.com wrote: The menus are defined by a resource file, you might have one in ~/.pcb that overrides the freshly-installed version. Oh, my mistake: I forgot to commit my changes to the resource file src/gpcb-menu.res I've now done a git push

Re: gEDA-user: PCB+GL - Stable (eventually...)

2010-11-24 Thread Kai-Martin Knaak
Peter Clifton wrote: The polygon_speedup branch should mostly be a success, but I'm fairly sure it does increase CPU cycles for some operations. I've not had a chance to test it very scientifically, and I'm hesitant to push it to git HEAD without having at least made a few checks to see that

gEDA-user: pcb: Howto print the far side?

2010-11-24 Thread Kai-Martin Knaak
Hi. I think I've asked this before, but don't remember viable solution: Is there a way to print the far side of the layout? This would be useful for prototyping on perfboard. The list of layers reported by the eps export HID contains some items I don't quite understand. What are the layers

Re: gEDA-user: New autorouter high effort mode

2010-11-24 Thread Stephen Ecob
You can tell which resource file PCB is using for its menus by opening the Window - Message Log window after start up. You'll see something like this: Loading menus from /usr/local/share/pcb/gpcb-menu.res or Using default menus (if it can't find a menu resource file) My updated

Re: gEDA-user: PCB+GL - Stable (eventually...)

2010-11-24 Thread Kai-Martin Knaak
Kai-Martin Knaak wrote: On my fairly recent desktops(*) your openGL branch is consistently faster than HEAD. One exception: If I start PCB-GL twice, both of them get very slow. benchmark() returns 0.2 FPS. Shut down of one of the instances immediately rectifies the situation. Maybe some

Re: gEDA-user: PCB+GL - Stable (eventually...)

2010-11-24 Thread Peter Clifton
On Wed, 2010-11-24 at 22:05 +0100, Kai-Martin Knaak wrote: Peter Clifton wrote: The polygon_speedup branch should mostly be a success, but I'm fairly sure it does increase CPU cycles for some operations. I've not had a chance to test it very scientifically, and I'm hesitant to push it to

Re: gEDA-user: PCB+GL - Stable (eventually...)

2010-11-24 Thread Peter Clifton
On Wed, 2010-11-24 at 22:59 +0100, Kai-Martin Knaak wrote: Kai-Martin Knaak wrote: On my fairly recent desktops(*) your openGL branch is consistently faster than HEAD. One exception: If I start PCB-GL twice, both of them get very slow. benchmark() returns 0.2 FPS. Shut down of one of

Re: gEDA-user: PCB+GL - Stable (eventually...)

2010-11-24 Thread Stefan Salewski
On Wed, 2010-11-24 at 22:59 +0100, Kai-Martin Knaak wrote: Kai-Martin Knaak wrote: On my fairly recent desktops(*) your openGL branch is consistently faster than HEAD. One exception: If I start PCB-GL twice, both of them get very slow. benchmark() returns 0.2 FPS. Shut down of one of

Re: gEDA-user: New autorouter high effort mode

2010-11-24 Thread Jan Martinek
On 11/24/2010 09:29 PM, Stephen Ecob wrote: On Thu, Nov 25, 2010 at 2:59 AM, DJ Deloried...@delorie.com wrote: The menus are defined by a resource file, you might have one in ~/.pcb that overrides the freshly-installed version. Oh, my mistake: I forgot to commit my changes to the resource

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-24 Thread kai-martin knaak
Hi Peter. Bad news from the local_customisation_no_pours branch: I switched to the open source radeon driver rather than the closed fglrx for my ATI HD4670 card. With this driver X freezes on start-up of the no_pours version of pcb. The screen does not change anymore except for a slowly

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-24 Thread Peter Clifton
On Thu, 2010-11-25 at 04:05 +0100, kai-martin knaak wrote: Hi Peter. Bad news from the local_customisation_no_pours branch: I switched to the open source radeon driver rather than the closed fglrx for my ATI HD4670 card. With this driver X freezes on start-up of the no_pours version of

Re: gEDA-user: New autorouter high effort mode

2010-11-24 Thread Stephen Ecob
On Thu, Nov 25, 2010 at 9:38 AM, Jan Martinek ho...@dp.fce.vutbr.cz wrote: Yes, now it works :-) I tried to run the autorouter, but it ate all my memory after several minutes. Yes, for the PCB I'm currently working on I lose around 1MB per run of the autorouter. I set up the dmalloc library to