On Tue, 23 Nov 2010 15:56:39 +
Peter Clifton pc...@cam.ac.uk wrote:
This is probably not something we'd commit as is to PCB, as for some
cases, DRC warnings on the outline layer could be useful, but Bdale
was looking for something along these lines on IRC yesterday.
I'd love to see that
On Wed, 2010-11-24 at 11:06 +0100, Kovacs Levente wrote:
On Tue, 23 Nov 2010 15:56:39 +
Peter Clifton pc...@cam.ac.uk wrote:
This is probably not something we'd commit as is to PCB, as for some
cases, DRC warnings on the outline layer could be useful, but Bdale
was looking for
On Wed, 24 Nov 2010 12:04:44 +
Peter Clifton pc...@cam.ac.uk wrote:
I recalled there was a patch someone write which looked for
attributes, but when I trawled through the Sourceforge mire for that
patch, I couldn't find it, so knocked the above one out.
I think it was this one:
On 11/24/2010 12:11 AM, Stephen Ecob wrote:
Hi all,
I've just pushed an update to my branch of PCB which provides a new
autorouter high effort mode.
What does it achieve?
It wrings a few extra drops of goodness out of the autorouters.
Typically it will route a few extra tracks. Useful if
The menus are defined by a resource file, you might have one in ~/.pcb
that overrides the freshly-installed version.
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On 11/23/2010 03:52 PM, Kai-Martin Knaak wrote:
Hi.
I just hit a legitimate use case for mirrored footprints:
A layout sketch for dead-bug-prototyping. That is, glue the component
with its back to the board and do the wires manually. However, there seems
to be no way to mirror a footprint.
On 11/24/2010 05:13 PM, Jan Martinek wrote:
On 11/23/2010 03:52 PM, Kai-Martin Knaak wrote:
Hi.
I just hit a legitimate use case for mirrored footprints:
A layout sketch for dead-bug-prototyping. That is, glue the component
with its back to the board and do the wires manually. However, there
Jan Martinek wrote:
http://fyzika.fce.vutbr.cz/pub/bentlegs/
Ah! Toporouter in action! :-)
---)kaimartin(---
--
Kai-Martin Knaak tel: +49-511-762-2895
Universität Hannover, Inst. für Quantenoptik fax: +49-511-762-2211
Welfengarten 1, 30167 Hannover
On Wed, 24 Nov 2010 17:17:47 +0100
Jan Martinek ho...@dp.fce.vutbr.cz wrote:
On 11/24/2010 05:13 PM, Jan Martinek wrote:
On 11/23/2010 03:52 PM, Kai-Martin Knaak wrote:
Hi.
I just hit a legitimate use case for mirrored footprints:
A layout sketch for dead-bug-prototyping. That is, glue
On Wed, 10 Nov 2010 15:39:28 -0800
Colin D Bennett co...@gibibit.com wrote:
On Wed, 10 Nov 2010 18:25:12 -0500
DJ Delorie d...@delorie.com wrote:
Right, if you read my comment I suggested making the call itself
conditional.
I just realized that after I posted.
The following patch
On Thu, Nov 25, 2010 at 2:59 AM, DJ Delorie d...@delorie.com wrote:
The menus are defined by a resource file, you might have one in ~/.pcb
that overrides the freshly-installed version.
Oh, my mistake: I forgot to commit my changes to the resource file
src/gpcb-menu.res
I've now done a git push
Peter Clifton wrote:
The polygon_speedup branch should mostly be a success, but I'm fairly
sure it does increase CPU cycles for some operations. I've not had a
chance to test it very scientifically, and I'm hesitant to push it to
git HEAD without having at least made a few checks to see that
Hi.
I think I've asked this before, but don't remember viable solution:
Is there a way to print the far side of the layout? This would be useful for
prototyping on perfboard.
The list of layers reported by the eps export HID contains some items I
don't quite understand. What are the layers
You can tell which resource file PCB is using for its menus by opening
the Window - Message Log window after start up. You'll see
something like this:
Loading menus from /usr/local/share/pcb/gpcb-menu.res
or
Using default menus (if it can't find a menu resource file)
My updated
Kai-Martin Knaak wrote:
On my fairly
recent desktops(*) your openGL branch is consistently faster than HEAD.
One exception: If I start PCB-GL twice, both of them get very slow.
benchmark() returns 0.2 FPS. Shut down of one of the instances immediately
rectifies the situation. Maybe some
On Wed, 2010-11-24 at 22:05 +0100, Kai-Martin Knaak wrote:
Peter Clifton wrote:
The polygon_speedup branch should mostly be a success, but I'm fairly
sure it does increase CPU cycles for some operations. I've not had a
chance to test it very scientifically, and I'm hesitant to push it to
On Wed, 2010-11-24 at 22:59 +0100, Kai-Martin Knaak wrote:
Kai-Martin Knaak wrote:
On my fairly
recent desktops(*) your openGL branch is consistently faster than HEAD.
One exception: If I start PCB-GL twice, both of them get very slow.
benchmark() returns 0.2 FPS. Shut down of one of
On Wed, 2010-11-24 at 22:59 +0100, Kai-Martin Knaak wrote:
Kai-Martin Knaak wrote:
On my fairly
recent desktops(*) your openGL branch is consistently faster than HEAD.
One exception: If I start PCB-GL twice, both of them get very slow.
benchmark() returns 0.2 FPS. Shut down of one of
On 11/24/2010 09:29 PM, Stephen Ecob wrote:
On Thu, Nov 25, 2010 at 2:59 AM, DJ Deloried...@delorie.com wrote:
The menus are defined by a resource file, you might have one in ~/.pcb
that overrides the freshly-installed version.
Oh, my mistake: I forgot to commit my changes to the resource
Hi Peter.
Bad news from the local_customisation_no_pours branch:
I switched to the open source radeon driver rather than the closed
fglrx for my ATI HD4670 card. With this driver X freezes on start-up of
the no_pours version of pcb. The screen does not change anymore except
for a slowly
On Thu, 2010-11-25 at 04:05 +0100, kai-martin knaak wrote:
Hi Peter.
Bad news from the local_customisation_no_pours branch:
I switched to the open source radeon driver rather than the closed
fglrx for my ATI HD4670 card. With this driver X freezes on start-up of
the no_pours version of
On Thu, Nov 25, 2010 at 9:38 AM, Jan Martinek ho...@dp.fce.vutbr.cz wrote:
Yes, now it works :-) I tried to run the autorouter, but it ate all my
memory after several minutes.
Yes, for the PCB I'm currently working on I lose around 1MB per run of
the autorouter.
I set up the dmalloc library to
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