On Fri, Jul 1, 2016 at 5:10 AM, Daniel Campbell wrote:
>
> I'm not sure the SSD-for-games-only is the most effective solution
> either, but there are plenty of use cases that I disagree with that tend
> to get by without issue. Are / or /usr on SSD the proposed solution for
>
On 06/30/2016 05:24 PM, Rich Freeman wrote:
> On Thu, Jun 30, 2016 at 7:19 PM, Daniel Campbell wrote:
>> Our ebuilds are maintained by developers, with the occasional
>> proxy-maintainer or contributor. Your previous statement combined with
>> this amounts to "QA owns and manages
On 06/30/2016 11:31 PM, Michał Górny wrote:
> On Thu, 30 Jun 2016 23:27:18 -0700
> Daniel Campbell wrote:
>
>> On 06/30/2016 06:02 PM, Matt Turner wrote:
>>> On Wed, Jun 29, 2016 at 3:47 PM, Daniel Campbell wrote:
I'm glad to see some reach-out here and
On Fri, Jul 1, 2016 at 1:31 AM, Michał Górny wrote:
> On Thu, 30 Jun 2016 23:27:18 -0700
> Daniel Campbell wrote:
>
>> On 06/30/2016 06:02 PM, Matt Turner wrote:
>> > On Wed, Jun 29, 2016 at 3:47 PM, Daniel Campbell wrote:
>> >> I'm glad to
On Thu, 30 Jun 2016 23:27:18 -0700
Daniel Campbell wrote:
> On 06/30/2016 06:02 PM, Matt Turner wrote:
> > On Wed, Jun 29, 2016 at 3:47 PM, Daniel Campbell wrote:
> >> I'm glad to see some reach-out here and taking responsibility for
> >> decisions. However,
On 06/30/2016 06:02 PM, Matt Turner wrote:
> On Wed, Jun 29, 2016 at 3:47 PM, Daniel Campbell wrote:
>> I'm glad to see some reach-out here and taking responsibility for
>> decisions. However, what does the QA team have to say about systems that
>> want games on other media (such
On Wed, Jun 29, 2016 at 3:47 PM, Daniel Campbell wrote:
> I'm glad to see some reach-out here and taking responsibility for
> decisions. However, what does the QA team have to say about systems that
> want games on other media (such as an SSD or separate HDD), or wish to
>
On Thu, Jun 30, 2016 at 7:19 PM, Daniel Campbell wrote:
> Our ebuilds are maintained by developers, with the occasional
> proxy-maintainer or contributor. Your previous statement combined with
> this amounts to "QA owns and manages the Gentoo repository." You just
> said teams
On 06/30/2016 06:17 AM, Michał Górny wrote:
> On Wed, 29 Jun 2016 21:54:44 -0700
> Daniel Campbell wrote:
>
>> That's what I think this drama is about; changes being pushed from
>> people who don't work on games, then leaving these game maintainers (and
>> users) in the dark
On Wed, 29 Jun 2016 21:54:44 -0700
Daniel Campbell wrote:
> That's what I think this drama is about; changes being pushed from
> people who don't work on games, then leaving these game maintainers (and
> users) in the dark without a "correct" way to achieve what they're
> after.
On Wed, 29 Jun 2016 22:37:27 -0700
Daniel Campbell wrote:
> On 06/29/2016 10:11 PM, Michał Górny wrote:
> > On Wed, 29 Jun 2016 15:47:43 -0700
> > Daniel Campbell wrote:
> >
> >> On 06/29/2016 10:11 AM, Michał Górny wrote:
> >>> Hello, everyone.
> >>>
>
On Thu, Jun 30, 2016 at 12:54 AM, Daniel Campbell wrote:
>
> Do teams hold any authority (or veto power, whatever you want to call
> it) over their own ebuilds? Is it reasonable to rip functionality out
> from under a group of developers and tell them to deal with it?
Generally
On 06/29/2016 10:11 PM, Michał Górny wrote:
> On Wed, 29 Jun 2016 15:47:43 -0700
> Daniel Campbell wrote:
>
>> On 06/29/2016 10:11 AM, Michał Górny wrote:
>>> Hello, everyone.
>>>
>>> Over half a year has passed since Council decided upon the fate of
>>> games in Gentoo. Over
On Wed, 29 Jun 2016 15:47:43 -0700
Daniel Campbell wrote:
> On 06/29/2016 10:11 AM, Michał Górny wrote:
> > Hello, everyone.
> >
> > Over half a year has passed since Council decided upon the fate of
> > games in Gentoo. Over that period, the games team has neither showed
> >
On 06/29/2016 04:02 PM, Rich Freeman wrote:
> On Wed, Jun 29, 2016 at 6:47 PM, Daniel Campbell wrote:
>> I'm glad to see some reach-out here and taking responsibility for
>> decisions. However, what does the QA team have to say about systems that
>> want games on other media
On Wed, Jun 29, 2016 at 6:47 PM, Daniel Campbell wrote:
> I'm glad to see some reach-out here and taking responsibility for
> decisions. However, what does the QA team have to say about systems that
> want games on other media (such as an SSD or separate HDD), or wish to
>
On 06/29/2016 10:11 AM, Michał Górny wrote:
> Hello, everyone.
>
> Over half a year has passed since Council decided upon the fate of
> games in Gentoo. Over that period, the games team has neither showed
> any will to respect the Council decisions, nor officially appealed to
> them.
>
> For
Hello, everyone.
Over half a year has passed since Council decided upon the fate of
games in Gentoo. Over that period, the games team has neither showed
any will to respect the Council decisions, nor officially appealed to
them.
For this reason, the QA team would like to officially start
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