trand Dekoninck"
wrote:
>
> Le 9 oct. 2021 à 16:53, Johan Ceuppens a écrit :
>
> Hi,
>
> After a while, I code again for gnustep.
>
> Here's my current repository : https://github.com/zarathemage/gnustep
>
> I ported a game kit I wrote several years ago, I pl
Hi,
After a while, I code again for gnustep.
Here's my current repository : https://github.com/zarathemage/gnustep
I ported a game kit I wrote several years ago, I plan to make e.g. a
platform game or RPG with the gnustep graphics backend.
Best regards,
Enri
http://github.com/enrytheermit/gnustep
Nothing much yet.
> Op 13 juin 2016 om 06:50 heeft Germán "A. Arias" het
> volgende geschreven:
>
> Hi,
>
>> El sáb, 11-06-2016 a las 13:21 +0200, Johan Ceuppens escribió:
>> Hi,
>>
>> I am going to try
Hi,
I am going to try to bring the guile extensions up to date with the current
stable release. I'll bring my work up on github.
E.
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Hello,
the gnustep-fuzzy library has better memory management now. It is at
version 0.2 for example here :
http://wiki.gnustep.org/index.php/Gnustep-fuzzy
I now need to refactor and hack the inference engine and som more things.
Best regards,
`Enry
___
Hello,
I open this thread for future gnustep-fuzzy talk.
The library now has a basic functionality in it. There also is a test app
in the Tests directory where you construct a decision tree. Everything
compiles without warnings although there's still some implementation bugs
left.
My macos does n
The patches for gnustep-back have been deleted as Ivan asked to forget the
Opal name.
gnustep-fuzzy now has a test suitein the Tests directory.
It compiles a simple tree with "not x" for now. I'll respond with some more
code prolly for the renderer later on.
`Enry
_
2014-12-18 14:00 GMT+01:00 Ivan Vučica :
>
> I'll be far more direct in this email, and I expect my involvement in this
> thread to end with this.
>
I am not going to reexplain everything, I direct you to the wiki with node
Fuzzy if you do not know anything about AI based approaches. I know about
There are still a few differences with what I am writing :
2014-12-18 12:42 GMT+01:00 Ivan Vučica :
>
> I think I get what you want.
>
> You want to predict which areas of the screen might require an update in
> near future, and pre-render the updated graphics. Then, when the time
> comes, you wan
Hello,
This is about gnustep-fuzzy at https://github.com/enrytheermit/gnustep
the thing compiles now with some common warnings left. 9 files compile
without warnings, 5 with warnings.
I will write some regression tests and examples in the Tests directory so
that I can check if the code works.
As
Hi D,
I'll try to explain what can use AI as you asked :
2014-12-18 9:23 GMT+01:00 David Chisnall :
>
> On 18 Dec 2014, at 09:07, Johan Ceuppens wrote:
>
> > Probably the system now as it stands for CoreX etc is mapping a window.
> Also X11 (sub)windows get mapped w
that
>> you hang on a local extremum in the fuzzy logic set) and then updating
>> less. The updating less is the thing I guess.
>>
>>
>>>
>>> On Wednesday, December 17, 2014, Johan Ceuppens
>>> wrote:
>>>
>>>> Right
de a window or view with a smart updating/drawing alogrithm.
The main advantage is a bit of tree searching (threshold reaching so that
you hang on a local extremum in the fuzzy logic set) and then updating
less. The updating less is the thing I guess.
>
> On Wednesday, December 17, 2014, Joh
Hello GC,
2014-12-17 18:04 GMT+01:00 Gregory Casamento :
>
>
> >
> > Don't worry, I'll do that off-list :-)
> >
>
> I would prefer that you do it on-list if possible. Becoming a
> contributor is something the maintainers will have to come to a
> consensus about. At this point I concur with Davi
Right said Fred,
2014-12-17 20:08 GMT+01:00 Gregory Casamento :
>
> Johan,
>
> The URL http://github.com/gnustep is my account for the mirror from
> SVN. I think your URL is incorrect.
>
>
The URL is my repo indeed : https://github.com/enrytheermit/gnustep See the
gnustep-fuzzy directory.
Best
MT+01:00 David Chisnall :
>
> On 17 Dec 2014, at 17:23, Johan Ceuppens wrote:
>
> > Hello,
> >
> > I am writing a small prolog system with a decision tree which
> understands "not x" and "x" for now. This can be used in the CALayer as
> sai
Hello,
2014-12-17 17:34 GMT+01:00 David Chisnall :
>
> On 17 Dec 2014, at 17:23, Johan Ceuppens wrote:
>
> > Hello,
> >
> > I am writing a small prolog system with a decision tree which
> understands "not x" and "x" for now. This can be
Hello,
I am writing a small prolog system with a decision tree which understands
"not x" and "x" for now. This can be used in the CALayer as said before by
Ivan here.
The interface is as follows :
//make predicates which is an NSString
OpalFuzzyPredicate *pred = [[OpalFuzzyPredica
Hi,
This is for the maintainers.
I asked a fencepost.gnu.org account as GNstep developer, here's the mail :
""
Johan,
Thank you for your interest, however we will need you to contact the
maintainer and have them cc the request to us in order for this request
to be honored. If you have any fu
Hi, see below
2014-12-16 17:58 GMT+01:00 Ivan Vučica :
>
>
> Before you proceed with this, I would suggest that you examine the entire
>>> stack of graphics technologies available under systems evolved based on
>>> OPENSTEP.
>>>
>>>
>> Does anyone have some pointers for this ? This would be from G
, Dec 16, 2014 at 4:18 PM, Johan Ceuppens
> wrote:
>>
>> Thank you for the text. I'm not sure it belongs on the GNUstep wiki, at
>>> least not without a large banner saying: 'This is a proposal for an
>>> approach that is not yet part of GNUstep.'
>&
2014-12-16 5:19 GMT+12:00 David Chisnall :
>
> Hi Johan,
>
> I still don't understand where this ties into Opal, which is an
> implementation of the CoreGraphics APIs. Which CoreGraphics APIs require
> this functionality to implement them? CoreGraphics is an immediate mode
> API - it doesn't prov
Hi,
you asked for a multipage design doc, which I'll try to put on the wiki, so
I am going to rant here a bit :
2014-12-16 6:13 GMT+12:00 Ivan Vučica :
>
> On Sun, Dec 14, 2014 at 8:10 AM, Johan Ceuppens
> wrote:
>>
>> I am making a fuzzy networks driver for graph
Hi,
I have some time now to answer, but please look at the code as it is more
clear;
2014-12-15 14:08 GMT+01:00 David Chisnall :
>
> Hi Johan,
>
> It would really help if you could post a high-level overview of what
> you're trying to do.
The only thing the code provides is a distributed fuzzy
Think about it as a SVG painting system. You paint stuff approximately with
a fuzzy network or eg. specifically with a fuzzy set. Although you can
change the View (which is CoreGraphics) not everything should be updated,
this is how the paint fuzzy system above works.
`Enry
___
Hello,
I came to the following code today :
void makePaintRules(OpalFuzzyPaintRuleSystem* sys)
{
//this paints pro forma
[sys addRule:"paint extremely" : paintOn:];
//this should idle X11 for 1 second on the app or something else and so on
[sys addRule:"paint not for 1 second"
Hello,
I have the following macro problem in the code below : I want to put out a
struct with elements such as in NSAffineTransform from Foundation, I'll
give an example with i = 2 and j = 2 :
typedef struct {
OpalFuzzyNode *m11;
OpalFuzzyNode *m21;
OpalFuzzyNode *m12;
OpalFuzzyNode *m22;
} _Opal
Hi,
2014-12-14 3:33 GMT+12:00 Ivan Vučica :
>
> Copyright assignment form can be specifically for GNUstep.
>
> I am wondering however about the context of the patch. Can you please
> detail what you are trying to achieve? What is the design you had in mind
> when adding this bunch of classes for f
ww.gnu.org/prep/maintain/html_node/GNU-Accounts-and-Resources.html#GNU-Accounts-and-Resources
>
> and
>
>
> https://www.gnu.org/prep/maintain/html_node/Copyright-Papers.html#Copyright-Papers
>
> And thanks again for your interest in GNUstep.
>
> Germán
>
> El vie, 12-12-20
o use gnustep-base and compile for native mac
things
so everything renders with e.g. Quartz. Notice though I still have to learn
internals of the whole GS or NS design.
`Enry
> Fred
>
>
> Am 12.12.2014 um 12:44 schrieb Johan Ceuppens:
> > Hello,
> >
> > After getting gnu
Hello,
I am putting fuzzy networks inside for state changes, everything will be
cool with this patch (it's for gna.org's svn co gnustep-back.)
HTH.
`Enry
You can always join the AI fray. I am still working on the macos x port,
I've got gcc 4.9.2 compiled for this on my mac.
patch-p0-gnustep-ba
Hello,
After getting gnustep-base compiled on macos x I would like to port
gnustep-gui from svn repo to native apple things.
I just wanted to ask if I should port with a patch natively or should I use
some mutual inclusion system from GS ? (#define _GNU_SOURCE comes to my
mind.)
`Enry
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