Re: Code for gnustep (games)

2021-10-30 Thread Johan Ceuppens
trand Dekoninck" wrote: > > Le 9 oct. 2021 à 16:53, Johan Ceuppens a écrit : > > Hi, > > After a while, I code again for gnustep. > > Here's my current repository : https://github.com/zarathemage/gnustep > > I ported a game kit I wrote several years ago, I pl

Code for gnustep (games)

2021-10-09 Thread Johan Ceuppens
Hi, After a while, I code again for gnustep. Here's my current repository : https://github.com/zarathemage/gnustep I ported a game kit I wrote several years ago, I plan to make e.g. a platform game or RPG with the gnustep graphics backend. Best regards, Enri

Re: Gnustep-guile

2016-06-13 Thread Johan Ceuppens
http://github.com/enrytheermit/gnustep Nothing much yet. > Op 13 juin 2016 om 06:50 heeft Germán "A. Arias" het > volgende geschreven: > > Hi, > >> El sáb, 11-06-2016 a las 13:21 +0200, Johan Ceuppens escribió: >> Hi, >> >> I am going to try

Gnustep-guile

2016-06-11 Thread Johan Ceuppens
Hi, I am going to try to bring the guile extensions up to date with the current stable release. I'll bring my work up on github. E. ___ Gnustep-dev mailing list Gnustep-dev@gnu.org https://lists.gnu.org/mailman/listinfo/gnustep-dev

Re: gnustep-fuzzy library

2015-03-12 Thread Johan Ceuppens
Hello, the gnustep-fuzzy library has better memory management now. It is at version 0.2 for example here : http://wiki.gnustep.org/index.php/Gnustep-fuzzy I now need to refactor and hack the inference engine and som more things. Best regards, `Enry ___

gnustep-fuzzy library

2014-12-21 Thread Johan Ceuppens
Hello, I open this thread for future gnustep-fuzzy talk. The library now has a basic functionality in it. There also is a test app in the Tests directory where you construct a decision tree. Everything compiles without warnings although there's still some implementation bugs left. My macos does n

Re: Painter Fuzzy Node in github

2014-12-18 Thread Johan Ceuppens
The patches for gnustep-back have been deleted as Ivan asked to forget the Opal name. gnustep-fuzzy now has a test suitein the Tests directory. It compiles a simple tree with "not x" for now. I'll respond with some more code prolly for the renderer later on. `Enry _

Re: Painter Fuzzy Node in github

2014-12-18 Thread Johan Ceuppens
2014-12-18 14:00 GMT+01:00 Ivan Vučica : > > I'll be far more direct in this email, and I expect my involvement in this > thread to end with this. > I am not going to reexplain everything, I direct you to the wiki with node Fuzzy if you do not know anything about AI based approaches. I know about

Re: Painter Fuzzy Node in github

2014-12-18 Thread Johan Ceuppens
There are still a few differences with what I am writing : 2014-12-18 12:42 GMT+01:00 Ivan Vučica : > > I think I get what you want. > > You want to predict which areas of the screen might require an update in > near future, and pre-render the updated graphics. Then, when the time > comes, you wan

Re: Painter Fuzzy Node in github

2014-12-18 Thread Johan Ceuppens
Hello, This is about gnustep-fuzzy at https://github.com/enrytheermit/gnustep the thing compiles now with some common warnings left. 9 files compile without warnings, 5 with warnings. I will write some regression tests and examples in the Tests directory so that I can check if the code works. As

Re: Painter Fuzzy Node in github

2014-12-18 Thread Johan Ceuppens
Hi D, I'll try to explain what can use AI as you asked : 2014-12-18 9:23 GMT+01:00 David Chisnall : > > On 18 Dec 2014, at 09:07, Johan Ceuppens wrote: > > > Probably the system now as it stands for CoreX etc is mapping a window. > Also X11 (sub)windows get mapped w

Re: Painter Fuzzy Node in github

2014-12-18 Thread Johan Ceuppens
that >> you hang on a local extremum in the fuzzy logic set) and then updating >> less. The updating less is the thing I guess. >> >> >>> >>> On Wednesday, December 17, 2014, Johan Ceuppens >>> wrote: >>> >>>> Right

Re: Painter Fuzzy Node in github

2014-12-17 Thread Johan Ceuppens
de a window or view with a smart updating/drawing alogrithm. The main advantage is a bit of tree searching (threshold reaching so that you hang on a local extremum in the fuzzy logic set) and then updating less. The updating less is the thing I guess. > > On Wednesday, December 17, 2014, Joh

Re: Painter Fuzzy Node in github

2014-12-17 Thread Johan Ceuppens
Hello GC, 2014-12-17 18:04 GMT+01:00 Gregory Casamento : > > > > > > Don't worry, I'll do that off-list :-) > > > > I would prefer that you do it on-list if possible. Becoming a > contributor is something the maintainers will have to come to a > consensus about. At this point I concur with Davi

Re: Painter Fuzzy Node in github

2014-12-17 Thread Johan Ceuppens
Right said Fred, 2014-12-17 20:08 GMT+01:00 Gregory Casamento : > > Johan, > > The URL http://github.com/gnustep is my account for the mirror from > SVN. I think your URL is incorrect. > > The URL is my repo indeed : https://github.com/enrytheermit/gnustep See the gnustep-fuzzy directory. Best

Re: Painter Fuzzy Node in github

2014-12-17 Thread Johan Ceuppens
MT+01:00 David Chisnall : > > On 17 Dec 2014, at 17:23, Johan Ceuppens wrote: > > > Hello, > > > > I am writing a small prolog system with a decision tree which > understands "not x" and "x" for now. This can be used in the CALayer as > sai

Re: Painter Fuzzy Node in github

2014-12-17 Thread Johan Ceuppens
Hello, 2014-12-17 17:34 GMT+01:00 David Chisnall : > > On 17 Dec 2014, at 17:23, Johan Ceuppens wrote: > > > Hello, > > > > I am writing a small prolog system with a decision tree which > understands "not x" and "x" for now. This can be

Re: Painter Fuzzy Node in github

2014-12-17 Thread Johan Ceuppens
Hello, I am writing a small prolog system with a decision tree which understands "not x" and "x" for now. This can be used in the CALayer as said before by Ivan here. The interface is as follows : //make predicates which is an NSString OpalFuzzyPredicate *pred = [[OpalFuzzyPredica

So I want to become a GNUstep developer - for maintainers of GS

2014-12-17 Thread Johan Ceuppens
Hi, This is for the maintainers. I asked a fencepost.gnu.org account as GNstep developer, here's the mail : "" Johan, Thank you for your interest, however we will need you to contact the maintainer and have them cc the request to us in order for this request to be honored. If you have any fu

Re: Painter Fuzzy Node in github

2014-12-16 Thread Johan Ceuppens
Hi, see below 2014-12-16 17:58 GMT+01:00 Ivan Vučica : > > > Before you proceed with this, I would suggest that you examine the entire >>> stack of graphics technologies available under systems evolved based on >>> OPENSTEP. >>> >>> >> Does anyone have some pointers for this ? This would be from G

Re: Painter Fuzzy Node in github

2014-12-16 Thread Johan Ceuppens
, Dec 16, 2014 at 4:18 PM, Johan Ceuppens > wrote: >> >> Thank you for the text. I'm not sure it belongs on the GNUstep wiki, at >>> least not without a large banner saying: 'This is a proposal for an >>> approach that is not yet part of GNUstep.' >&

Re: Painter Fuzzy Node in github

2014-12-16 Thread Johan Ceuppens
2014-12-16 5:19 GMT+12:00 David Chisnall : > > Hi Johan, > > I still don't understand where this ties into Opal, which is an > implementation of the CoreGraphics APIs. Which CoreGraphics APIs require > this functionality to implement them? CoreGraphics is an immediate mode > API - it doesn't prov

Re: patch for start on Opal Work

2014-12-16 Thread Johan Ceuppens
Hi, you asked for a multipage design doc, which I'll try to put on the wiki, so I am going to rant here a bit : 2014-12-16 6:13 GMT+12:00 Ivan Vučica : > > On Sun, Dec 14, 2014 at 8:10 AM, Johan Ceuppens > wrote: >> >> I am making a fuzzy networks driver for graph

Re: Painter Fuzzy Node in github

2014-12-15 Thread Johan Ceuppens
Hi, I have some time now to answer, but please look at the code as it is more clear; 2014-12-15 14:08 GMT+01:00 David Chisnall : > > Hi Johan, > > It would really help if you could post a high-level overview of what > you're trying to do. The only thing the code provides is a distributed fuzzy

Re: Painter Fuzzy Node in github

2014-12-15 Thread Johan Ceuppens
Think about it as a SVG painting system. You paint stuff approximately with a fuzzy network or eg. specifically with a fuzzy set. Although you can change the View (which is CoreGraphics) not everything should be updated, this is how the paint fuzzy system above works. `Enry ___

Painter Fuzzy Node in github

2014-12-15 Thread Johan Ceuppens
Hello, I came to the following code today : void makePaintRules(OpalFuzzyPaintRuleSystem* sys) { //this paints pro forma [sys addRule:"paint extremely" : paintOn:]; //this should idle X11 for 1 second on the app or something else and so on [sys addRule:"paint not for 1 second"

Matrix problem for Fuzzy Networked Opal

2014-12-14 Thread Johan Ceuppens
Hello, I have the following macro problem in the code below : I want to put out a struct with elements such as in NSAffineTransform from Foundation, I'll give an example with i = 2 and j = 2 : typedef struct { OpalFuzzyNode *m11; OpalFuzzyNode *m21; OpalFuzzyNode *m12; OpalFuzzyNode *m22; } _Opal

Re: patch for start on Opal Work

2014-12-14 Thread Johan Ceuppens
Hi, 2014-12-14 3:33 GMT+12:00 Ivan Vučica : > > Copyright assignment form can be specifically for GNUstep. > > I am wondering however about the context of the patch. Can you please > detail what you are trying to achieve? What is the design you had in mind > when adding this bunch of classes for f

Re: patch for start on Opal Work

2014-12-13 Thread Johan Ceuppens
ww.gnu.org/prep/maintain/html_node/GNU-Accounts-and-Resources.html#GNU-Accounts-and-Resources > > and > > > https://www.gnu.org/prep/maintain/html_node/Copyright-Papers.html#Copyright-Papers > > And thanks again for your interest in GNUstep. > > Germán > > El vie, 12-12-20

Re: Mac OS X port gnustep-gui

2014-12-12 Thread Johan Ceuppens
o use gnustep-base and compile for native mac things so everything renders with e.g. Quartz. Notice though I still have to learn internals of the whole GS or NS design. `Enry > Fred > > > Am 12.12.2014 um 12:44 schrieb Johan Ceuppens: > > Hello, > > > > After getting gnu

patch for start on Opal Work

2014-12-12 Thread Johan Ceuppens
Hello, I am putting fuzzy networks inside for state changes, everything will be cool with this patch (it's for gna.org's svn co gnustep-back.) HTH. `Enry You can always join the AI fray. I am still working on the macos x port, I've got gcc 4.9.2 compiled for this on my mac. patch-p0-gnustep-ba

Mac OS X port gnustep-gui

2014-12-12 Thread Johan Ceuppens
Hello, After getting gnustep-base compiled on macos x I would like to port gnustep-gui from svn repo to native apple things. I just wanted to ask if I should port with a patch natively or should I use some mutual inclusion system from GS ? (#define _GNU_SOURCE comes to my mind.) `Enry __