[Google Maps API v3] Re: Problem in Chrome with GoogleMap overlayed to StreetView (don't get properly mouse click)

2011-11-04 Thread Jasper Goes
Please also note this issue, which is very likely to be related or even part of the actual problem. Next to your map and streetview divs of your particular test project, put some loose text. See how the text seems to get either smoothed or antialiased once the map is loaded? This seems to be

Re: [Google Maps API v3] Problem in Chrome with GoogleMap overlayed to StreetView (don't get properly mouse click)

2011-10-29 Thread Jasper Goes
Indeed, I am running Windows 7. Sorry, I forgot to mention that. By now, I have found out I am definately not the only person noticing this change, many of the visitors of my project use Chrome on Windows aswell, and some of them have sent me email asking what's up with the map. No changes

Re: [Google Maps API v3] Problem in Chrome with GoogleMap overlayed to StreetView (don't get properly mouse click)

2011-10-28 Thread Jasper Goes
I seem to be having the same issue. Earlier this year the same issue occured, and at that point of time, this could be resolved by getting the 3.2 api instead by using the 'v' ('v=3.2') parameter in the script tag. The issue that arose today, seems to be somewhat different, as I am still

Re: [Google Maps API v3] Problem in Chrome with GoogleMap overlayed to StreetView (don't get properly mouse click)

2011-10-28 Thread Jasper Goes
In addition to my previous reply, I wish to add that after testing the code provided by *Marc Ridey* in the previous post; *Quote:* Try this code: http://blog.mridey.com/2010/11/how-to-display-map-inside-streetview.html Also shows the exact same behaviour, in which the streetview element

Re: [Google Maps API v3] Problem in Chrome with GoogleMap overlayed to StreetView (don't get properly mouse click)

2011-10-28 Thread Jasper Goes
After some minimal research, the issue seems to be relating to anti-aliasing or smoothing. In the previously working version, the streetnames in Streetview, aswell as the arrows, did not seem to be anti-aliased, nor smoothed. Now, they seem to be anti-aliased, and seem to be taking the whole