Re: [haskell-art] Haskell art?

2011-02-23 Thread Stefan Kersten
On 2/23/11 1:07 PM, John Lato wrote: SuperCollider classically was a real-time tuned Smalltalk-like language for sound synthesis. The language allows you to do pretty much any symbolic processing you would expect - of course some things will be easy whereas others will be hard.

Re: [haskell-art] Haskell art?

2011-02-03 Thread Stefan Kersten
hi all, On 03.02.11 00:11, alex wrote: So, why not hit reply and introduce yourself (even if you've posted already), and reveal your interest in haskell and/or art, whatever that may be. I'll do it too, but someone else go first :) i stumbled over haskell about three years ago, when i was

Re: [haskell-art] Haskell audio I/O packages

2008-12-09 Thread stefan kersten
hi john, John Lato wrote: Using unsafeFreezeIOCArray and my stream implementation provides the fastest version yet, with an average of about 1.9s per run. This is in the hsndfile.hs test code as function test1. For the record, the stream implementation and fold I'm using are copied from

Re: [haskell-art] Haskell audio I/O packages

2008-12-05 Thread stefan kersten
Henning Thielemann wrote: Thank you for this benchmark! I'm particularly interested in StorableVector because I hacked it quite a bit and use it for my own signal processing. I would also like to know how Fusion+Inlining improves the picture, but I do not know if there is anything to