That's funny, because I coded a program that can do exactly what gamehost does, without
any special DLL's :-)
-av
"Dave R. Meyers" wrote:
> I started to think that might have been the case too.
>
> After reading over the code, it looks to me like you could code your own dll
> of some sort, and
Meeting the following conditions?
1) Using the standard hlds.exe
2) Runs in Win32
3) Basically pipes the console I/O
Because, if you have, I'd be interested in knowing how. I've had to create
a special hlds.exe launcher for my HLBP project just to add a command line
parameter and a few other co
Ok, this error is going to drive my mod to its death if I can't fix it. I don't know WHAT causes it or why... If I start up a map in SP, then go through a trigger_changelevel or use "map levelname" it crashes. I have the option to debug and when I do MSVC++ says "Unhandled exception in hl.exe (N
Ok, the error is mostly fixed. HL now changes between levels properly. Now I need to fix these very annoying Invalid Function Pointer messages. Go here:
http://dynamic.gamespy.com/~wavelength/ib/ikonboard.cgi?s=3c06d1fc4052;act=ST;f=13;t=135
Thanks, see ya.
~Ghoul
Lets leave it at that..
I'm pretty sure they won't sent this to everybody, but just suspected
criminasl and the sort. I'm not a criminal and have never had a run in
with the law, so they wouldn't waste time on me :)
On Mon, 26 Nov 2001 20:05:35 -0800 "Andrew Foss" <[EMAIL PROTECTED]>
writes:
> UnLurk( );
>
> Do you us
Hello,
I've been trying to get a hit on a submodel hitbox to register
but it never does. Basically, I have a shield which is a
submodel for the player model. The shield model has one bone
will all the vertices assigned to it. Now, when I view in the
hlviewer and within the game (with r_drawentit
Got something wierd happening. I've set up a cvar (for testing only) that
toggles pparams->onlyclientDraw between true and false in V_CalcRefDef to
render the world or not. However, it seems that scripted sequences just sort
of... stop when it equals TRUE.
I started a new SDK2.2 project to test t
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