RE: [hlcoders] Networking char ?

2005-07-04 Thread Ian Warwick
Surely the killer would have an index, which is available in the scoreboard anyway, why not just look up the player using that? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: 03 July 2005 17:46 To: hlcoders@list.valvesoftware.com

RE: [hlcoders] BOTS HEALTH PLUGIN

2005-07-04 Thread Belcherman[BTC]
Well here is a idea on it. You guys probably know of the mani plugin. It can freeze players and take players health with slaps etc. If you can take health you can probably make something that gives it also. What I could do.. and let me see what you guys think is make something that in

[hlcoders] ideas on making an expanding orb

2005-07-04 Thread Ian Warwick
I need to code an orb that expands over time, but not quite sure how to approach it. I am after some ideas on how I could achieve this, I was thinking of using a model, but there seems to be no way to dynamically resize a model, sprites are an option but I don't feel a sprite would look that

Re: [hlcoders] ideas on making an expanding orb

2005-07-04 Thread Tom Edwards
If I understand the concept of rigid bodies correctly, there isn't going to be any way of doing this at all without faking it (like with a sprite). Ian Warwick wrote: I need to code an orb that expands over time, but not quite sure how to approach it. I am after some ideas on how I could

RE: [hlcoders] ideas on making an expanding orb

2005-07-04 Thread Ian Warwick
hmm, the modeller is trying to fudge it with facial animation flex controllers, however this solution is not really desireable. If I was to use a sprite, I would prefer to use a sprite that doesn't always face the screen. Is it possible to make sprites not face the screen? this way I could maybe

RE: [hlcoders] Linux HLDS plugin

2005-07-04 Thread Matt Parkins
Or alternatively has anyone ever managed to get this error when the plugin is actually there ? Is it possible to make a bad build ? Heyalp, ta, matt -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Parkins Sent: 04 July 2005 09:08 To:

RE: [hlcoders] ideas on making an expanding orb

2005-07-04 Thread Maurino Berry
use a model with a pose parameter and call SetPoseParameter(expand,GetPostParameter(expand)+rate); or whatever _ Take advantage of powerful junk e-mail filters built on patented Microsoft® SmartScreen Technology.

Re: [hlcoders] A real newb question :D

2005-07-04 Thread John Sheu
My personal experience, for what it's worth: It's been 6 months since I've started seriously with the HL2 SDK. I have a good deal of experience in C programming (w00t for low-level control!), with a habit of re-learning C++ whenever I have the need to. The fact that I know Java well doesn't hurt