Re: [hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] I'm gonna nip this in the bud before this degens into a flame war. Michael has got his answer so that will be that. On 8/24/05, Michael A. Hobson <[EMAIL PROTECTED]> wrote: > > Skyler: > > I got my answer from Alfred in about 2 hours elapsed tim

Re: [hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Michael A. Hobson
Skyler: I got my answer from Alfred in about 2 hours elapsed time from posting the question. Try not to be such a fanboy. Skyler York said: > It's called finding the information for yourself, instead of being a > jackass here about it. > > And FYI, in the time it took you to get the answer you r

Re: [hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Skyler York
It's called finding the information for yourself, instead of being a jackass here about it. And FYI, in the time it took you to get the answer you really could have created a custom mod and plugin to find out for yourself. Unless that would take you around 15 hours to do, in which case I agree it

RE: [hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Alfred Reynolds
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Yes, that is the case for every callback. - Alfred From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael A. Hobson Sent: Tuesday, August 23, 2005 10:

RE: [hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Michael A. Hobson
Alfred Reynolds said: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Plugin calls happen before the game dll calls. > > - Alfred > Alfred, Thank you for the speedy reply (as usual). This is the case for each and every plugin callback ?

Re: [hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Michael A. Hobson
Jeffrey \"botman\" Broome said: > Michael A. Hobson wrote: >> > Just FYI, you can determine this yourself by making your own mod game > DLL and logging these calls to a text file and making a plugin to that > same mod that logs these calls to the same text file (open and closing > the text file wit

RE: [hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Alfred Reynolds
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Plugin calls happen before the game dll calls. - Alfred From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey "botman" Broome Sent: Wednesday, August

Re: [hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Jeffrey \"botman\" Broome
Michael A. Hobson wrote: There does not seem to be any documentation anywhere as to which plugin callbacks are performed PRE-Server DLL and which are POST-Server DLL and whether the order is guaranteed by the engine DLL Just FYI, you can determine this yourself by making your own mod game DLL

[hlcoders] Server Plugins - Engine Callback Order

2005-08-24 Thread Michael A. Hobson
Alfred or Jay or other Knowledgable Valve person: This is definitely a Valve Question: Server plugins have a series of callbacks (IServerPluginCallbacks) registered with the game engine which correspond to identical callbacks in the game DLL (IServerGameClients and IServerGameDLL). There does n