RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread Spencer 'voogru' MacDonald
I hear crickets. - voogru. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread Mike Durand
I've added 'iconvar.h' and 'convar.h'. That should keep those crickets under control until the next compilation error. :) -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru' MacDonald Sent: Wednesday, October 03, 2007 11:42 AM To: hlcod

Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread ratman2000
Hello, i have added all files you have given to us... Now i get many compile errors like this: In file included from ../HL2SDK/public/tier1/utlvector.h:25, from ../HL2SDK/public/tier1/utlsymbol.h:14, from ../HL2SDK/public/filesystem.h:13, from Ra

RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread Keeper
Nah, I hear crickets all the time ;) Thanks Mike! Keeper -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Wednesday, October 03, 2007 2:53 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar00

Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread David Anderson
Seems to be compiling after some strtools fixes -- the next step is linking ;) I think we're gonna need a new tier1.lib or convar.cpp. Thanks, ---David Anderson http://www.bailopan.net/ Mike Durand wrote: I've added 'iconvar.h' and 'convar.h'. That should keep those crickets under control

Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread Mattie Casper
-- [ Picked text/plain from multipart/alternative ] FYI-- to be sure other plugin authors are aware (some of you definitely are), the old school: engine->Cmd_Argv(i) engine->Cmd_Args() engine->Cmd_Argc() commands are no longer available from the server. Console commands now get their argum

RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread Mike Durand
They are there now. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Anderson Sent: Wednesday, October 03, 2007 2:51 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? Seems to be compiling aft

Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread David Anderson
Phew! Still a few more errors... - Looks like CByteswap isn't defined in utlbuffer.h - tier1/convar_serverbounded.h is missing - Unresolved externals while linking: _GetCVarIF, ConMsg, etc not found. do we need new tier0 and vstdlib libs? - Another unresolved link error, to ConCommand::ConCo

Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004?

2007-10-03 Thread ratman2000
Hello Mike, thanks for your help, but is it not simpler to put a new SDK with all Files to Steam? Name it Orange Box SDK and give it us to download... becouse so we have all files needed and nobody have to copy / paste all files in the right directories... I followed this list and now i get many e