Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Michael Barr
I didn't write the source. It is meant to respawn players or have the players change teams without dying... I do not know C++, just Python. Someone else coded that up for me as a favor. On Wed, Nov 5, 2008 at 7:44 PM, Olly <[EMAIL PROTECTED]> wrote: > Pretty much what I do... what functions are

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Olly
Pretty much what I do... what functions are you scanning for? 2008/11/6 Michael Barr <[EMAIL PROTECTED]> > Oops! > http://forums.gungame5.com/viewtopic.php?p=1063#p1063 > > There ya go. It is an attachment in that post in the forum. I hope you can > see it without creating an account. If not, let

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Michael Barr
Oops! http://forums.gungame5.com/viewtopic.php?p=1063#p1063 There ya go. It is an attachment in that post in the forum. I hope you can see it without creating an account. If not, let me know. On Wed, Nov 5, 2008 at 7:08 PM, Tom Leighton <[EMAIL PROTECTED]>wrote: > The list strips attachments Mike

Re: [hlcoders] hlcoders Digest, Vol 9, Issue 11

2008-11-05 Thread Denis S
Until someone from VALVe decides to look into this, it's all speculation. On Wed, Nov 5, 2008 at 7:09 PM, <[EMAIL PROTECTED]>wrote: > Send hlcoders mailing list submissions to >hlcoders@list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit >http://li

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Tom Leighton
The list strips attachments Mike, you'd be better off pastebinning it somewhere, say, http://pb.luahelp.net/ Michael Barr wrote: > Also, attached is the sigscan method that is used by the plugin author. He > was kind enough to zip it up for me, but it is Greek to me. > > On Wed, Nov 5, 2008 at 6

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Michael Barr
Also, attached is the sigscan method that is used by the plugin author. He was kind enough to zip it up for me, but it is Greek to me. On Wed, Nov 5, 2008 at 6:51 PM, Michael Barr <[EMAIL PROTECTED]> wrote: > Well, I have 2 games that I play. Below I will outline all games & plugins > that I use.

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Michael Barr
Well, I have 2 games that I play. Below I will outline all games & plugins that I use. Team Fortress 2: (EventScripts 2.0 for Orange Box) http://forums.mattie.info/cs/forums/viewtopic.php?p=213018#213018 Counter-Strike: Source: (EventScripts 2.0 for Source Engine) http://forums.mattie.info/cs/for

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Tom Leighton
Because people go to steam powered user forums and then get flamed, etc. Because people go to steam support and get told they will NOT EVER be unbanned. And then we have the programmers and people who know what they are doing, and know for a fact themselves that it wasnt a hack, and go out of

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Jonathan Murphy
Exactly what he said, this is a pretty serious accusation and if you want help you need to give as much information as possible (perhaps even zipping up all the plugins you were running?) and send it directly to a Valve developer on this list. Can I ask why have so many people been VAC-banned by t

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread Kevin Ottalini
Please post exactly what you were doing, what addons you were using, the command lines you added. - Original Message - From: "Michael Barr" To: "Discussion of Half-Life Programming" Sent: Wednesday, November 05, 2008 2:23 PM Subject: Re: [hlcoders] WARNING: VAC may be banning develope

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Tom Leighton
In that case, he is either lying, or has somehow gotten the same checksum as another cheat by accident. Remember that we do NOT know definitively how VAC works, and can only ASSUME it's using checksums, and is not detecting any kind of core system hooks or anything like that... The only reaso

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Giancarlo Rivas
First time I see such thing Olly, I'm going to believe in the op, as false positive is very likely. Also I wouldn't count on steam support at all, I was left without Steam for about half a year when Valve decided to up the minimum requirements without telling anyone and prolly they dont even know -

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Michael Barr
Trust me, I expected to be flamed. I have been just as skeptical, if not more, than a few that have replied in this thread when I have seen similar posts, and thought the same thing. This is an "open forum" for discussion. If it makes someone feel better to call me a script kiddie that hacks or ch

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Olly
I wasn't refering to anyone, but just to say that just because everyone knows someone, doesn't mean you should always trust them. Maybe I am wrong (I hope I am) and this is a mistake on valves end. But you see too many posts like this from people that try to find any excuse to get their games back.

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting

2008-11-05 Thread Mulchman
Saint Thoth (hotmail) wrote: > Bloom Mod is a good example of what happens when VAC gets out of control: > > http://www.madabouthats.org/projects/cgshader > > > We've been trying to get in contact with MadAboutThats in hope that he will > give us some clues as to how to integrate his Bloom Mod int

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Saul Rennison
Garry Glitter is a kiddie fiddler, that's quite offensive if your referencing the OP. All of us that have posted here have been (legally) playing CS:S since Day 1. 2008/11/5 Olly <[EMAIL PROTECTED]> > Garry glitter is well known, has been around for a lnog time, and > doesn't post here often,

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Olly
Garry glitter is well known, has been around for a lnog time, and doesn't post here often, but would you believe anything he would say about what he gets up-to in his spare time? 2008/11/5 Keeper <[EMAIL PROTECTED]> > #1) these guys are not unknown. They have been around for a long time.

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Saul Rennison
a) I've posted on here loads before.b) Mattie is the creator of EventScripts for Source games c) The OP is a GunGame developer. d) Hes not asking to get unbanned, hes warning other people about the POSSIBILITY of sigscanning triggering VAC. 2008/11/5 Keeper <[EMAIL PROTECTED]> > #1) these guys ar

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Keeper
#1) these guys are not unknown. They have been around for a long time. Just not active on this list. #2) Do you honestly think anybody here gives any credence to your opinion? Especially now that you admit to having cheated multiple times??? Nah, just do us all a favor and unsubscribe. Da

Re: [hlcoders] hlcoders Digest, Vol 9, Issue 7

2008-11-05 Thread Olly
Update to source... jesuz. > "Its not a cheat, obviously" > Source code.. or its cheats... 2008/11/5 Saint Thoth (hotmail) <[EMAIL PROTECTED]> > Bloom Mod is a good example of what happens when VAC gets out of control: > > http://www.madabouthats.org/projects/cgshader > > Several dozen of

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Alan Shaffer
http://en.wikipedia.org/wiki/Valve_Anti-Cheat#False-positive_detections On Wed, Nov 5, 2008 at 3:27 PM, Nick <[EMAIL PROTECTED]> wrote: > I call bullshit on this entire mess. Seems like someone got vac > banned, and now they want to blame it on custom plugin or some crap. > The 10 unknown people

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting

2008-11-05 Thread Saint Thoth (hotmail)
Bloom Mod is a good example of what happens when VAC gets out of control: http://www.madabouthats.org/projects/cgshader Several dozen of our MSC players downloaded this mod. Its not a cheat, obviously, it just supplies bloom effects for GoldSrc games - however, VAC detects it as a cheat, as it

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Nick
I call bullshit on this entire mess. Seems like someone got vac banned, and now they want to blame it on custom plugin or some crap. The 10 unknown people (who have never posted here before) entering this discussion "ensuring" that this isn't a cheater who got banned for hacking only reinforces my

Re: [hlcoders] hlcoders Digest, Vol 9, Issue 7

2008-11-05 Thread Saint Thoth (hotmail)
Bloom Mod is a good example of what happens when VAC gets out of control: http://www.madabouthats.org/projects/cgshader Several dozen of our MSC players downloaded this mod. Its not a cheat, obviously, it just supplies bloom effects for GoldSrc games - however, VAC detects it as a cheat, as it

Re: [hlcoders] Steam Community Group members

2008-11-05 Thread Nick
Why not do it clientside only? On Tue, Nov 4, 2008 at 10:54 PM, frikazoyd <[EMAIL PROTECTED]> wrote: > Back to this, I am having some issues passing the data to the server from > each client. I want all the clients to check their groups, but then passing > that info doesn't happen very cleanly.

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Olly
Im sure he has heard it all before tbh :P VAC DOES NOT 'detect behaviour' it only goes on known modules that have been added by valve (according to SW) 2008/11/5 Tom Leighton <[EMAIL PROTECTED]> > Since SigScanning was mentioned, I am VERY very scared. > > On a listen server, both the Server AND c

Re: [hlcoders] EmitSound not always emitting sound

2008-11-05 Thread Maarten De Meyer
> You don't have to use two different sounds. You can put the loop in the > same sound with the windup, just set the cue points at the loopin part. It > will play the start, and then loop the rest. That's a cool mechanism, I didn't know it worked that way, but since I want to switch between two so

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Tom Leighton
Since SigScanning was mentioned, I am VERY very scared. On a listen server, both the Server AND client dll are loaded into the same process. VAC would be scanning that process, and may not be limiting itself to the client.dll boundaries, and indeed, if VAC detects Signature Scanning behaviour,

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Michael Barr
I know that no one here knows me, nor does anyone here have any reason to trust what I am saying is accurate. I can only give my word. Unfortunately, this is the internet, and words as well as character lack the power they have in person. I can honestly say that I am fully unaware as to why my ban

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Olly
Seeing as all of the player locations are stored on the server anyway, altering them would have no effect on the client (apart from being in a different place obviously...) I have used SigScanning MULTIPLE times and its never been a problem. Just because someone 'seems' to not be like the cheating

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread LDuke
A listenserver still uses the server.dll to provide the server portion of the game. It's hard to imagine how VAC could pick it up unless you were also doing something with the client.dll. On Wed, Nov 5, 2008 at 8:39 AM, Saul Rennison <[EMAIL PROTECTED]>wrote: > GunGame Utils using sigscanning.

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Keeper
I would definitely get in touch with Alfred to let him know what's going on. If he can't help you then he might be able to get you with somebody who can. Keeper -Original Message- From: Mattie [mailto:[EMAIL PROTECTED] Sent: Wednesday, November 05, 2008 10:41 AM To: Discussion of Half-

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Don
Michael is NOT someone "just trying to get unbanned". As he points out he's given a ton to the Source community and does not condone cheating nor did he ask to get unbanned. His character is above and beyond most. He is mainly letting the community know that a VAC ban occurred and it's highl

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Mattie
Hey guys, I know XE/Michael personally-- he's devoted almost all of his free time (for years) improving player experiences with Counter-Strike: Source. There's absolutely no way a real cheat is involved here. Unless his account was stolen/masqueraded by someone and means unknown to him, this i

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Saul Rennison
GunGame Utils using sigscanning. The original poster has used a sig-scanning plugin on a listen server. He THINKS that VAC has mis-detected the sigscanning DLL (rightly so) for him hacking. 2008/11/5 Keeper <[EMAIL PROTECTED]> > What I was saying, not knowing how the VAC system works, could hooki

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Keeper
What I was saying, not knowing how the VAC system works, could hooking and using an individual client's data somehow maybe trip the VAC (altering angles, shooting data...)? That is what has me worried. There's no telling what raised the flag for XE_ManUp. But if you can do it in a plugin, then m

Re: [hlcoders] WARNING: VAC may be banning developers bymisdetecting server plugins as cheats.

2008-11-05 Thread morton . thomas
I'd vouch for xe being genuine. Would sig scanning be picked up for this? Tom Sent from my BlackBerry® wireless device -Original Message- From: Olly <[EMAIL PROTECTED]> Date: Wed, 5 Nov 2008 14:12:43 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] WARNING: VAC may be ba

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Olly
It cant happen on a dedicated server, because the client never 'HAS' the plugin on their hdd. And there isn't much sense banning a server via VAC ;p 2008/11/5 Keeper <[EMAIL PROTECTED]> > This is strange, I can't see how it could possible trip VAC. > > But I would definitely get with VALVe on thi

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Olly
I HIGHLY doubt that this is possible. Almost every plugin I have ever written gets basic info like player locations. Either this is just another excuse to try and get unbanned, or you have found a hash collision (maybe they use MD5. But still VERY unlikely). Either way, there is no use posting here

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Keeper
This is strange, I can't see how it could possible trip VAC. But I would definitely get with VALVe on this. It might help them close out a false positive. My first guess is that it has something to do with you running it as a listen server. I always add -insecure -dev -allowdebug on my server w

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread ZuM
Yes, you can't get banned for custom Skins, and that's why theres the server command sv_pure, so only players with all default assets can play on these servers. Probably there's some odd thing going on with VAC or with some of the plugins being used, so VAC thinks that it's a cheat. Do your plugi

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Olly
You can't get banned for skins, or any other customizations (unless of course the 'customizations' were packaged in a file that included a cheat know by VAC) So your friend probably used the oldest excuse in the book... and you fell for it ¬¬ 2008/11/5 Tiago Conceição <[EMAIL PROTECTED]> > > Mich

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Tiago Conceição
Michael Barr do you use Skins? I know guys banned by VAC because use of Skins (weapons or models) from FPSbanana 1 by replace all weapons skins, and other guy by only use a knife skin> Date: Wed, 5 Nov 2008 08:59:37 +> From: [EMAIL PROTECTED]> To: hlcoders@list.valvesoftware.com> Subject: R

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Tom Leighton
Since VAC appears to work on a checksum basis, unless you somehow inadvertently recreated one of these checksums (And valve were using something like CRC/MD5), I highly doubt server plugins would ever cause this. I've played countless games of TF2 with server plugins loaded and i'm still "VAC S

Re: [hlcoders] WARNING: VAC may be banning developers by misdetecting server plugins as cheats.

2008-11-05 Thread Minh
hmm. interesting dilemna. I imagine it must be hard for the VAC developers to determine what scripts/plugins are considered "cheats" and which are not. So were the EventScripts the only plugins you were running at the time? Michael Barr wrote: > Hey guys, > > I'm seriously worried that VAC is m

Re: [hlcoders] Steam Community Group members

2008-11-05 Thread frikazoyd
Back to this, I am having some issues passing the data to the server from each client. I want all the clients to check their groups, but then passing that info doesn't happen very cleanly. Network variables appear to only work one way. Is there a good, secure way to pass this data from each clie