Re: [hlcoders] Dedicated Server Release Essentials

2009-11-23 Thread Garry Newman
If you can find the file named exclude.lst in the game's steam depots, that's what is excluded from the DS. GMod's exclude.lst: *.flv *.vtf *.sw.vtx *.jpg *.dx80.vtx *.tga *.ttf garry On Mon, Nov 23, 2009 at 7:31 PM, Adam "amckern" McKern wrote: > If you can find the original server release fo

Re: [hlcoders] Dedicated Server Release Essentials

2009-11-23 Thread Adam "amckern" McKern
If you can find the original server release for Dystopia, you will find the answer to this in a nut shell. Owner Nigredo Studios http://www.nigredostudios.com --- On Tue, 24/11/09, Matt Hoffman wrote: From: Matt Hoffman Subject: Re: [hlcoders] Dedicated Server Release Essentials To:

Re: [hlcoders] Dedicated Server Release Essentials

2009-11-23 Thread Matt Hoffman
Wouldn't that be the VMT for surfaceproperties, etc? On Mon, Nov 23, 2009 at 6:14 AM, Jed wrote: > Well you'd need the models so the server can do collision and hitbox > detection and possibly "purity" tests for pure servers. Materials are > used by some games for player movement checks (slide/d

Re: [hlcoders] Dedicated Server Release Essentials

2009-11-23 Thread Jed
Well you'd need the models so the server can do collision and hitbox detection and possibly "purity" tests for pure servers. Materials are used by some games for player movement checks (slide/don't slide) and some things like bullet penetration. While I know a lot of that is client-side the server