Anyone have luck w/ debugging a Linux server?
For some reason my segfaults upon startup under linux. Says the error is
line 134, but doesn't say what file it came from, so I have no clue how
to go about fixing it.
I found some tips on gdb (a GNU debugger) here:
DOOManiac wrote:
I addedgdb --args ./srcds_i486 -game modname -norestartto my
srcds_run (actually, I copied that as srcds_run_debug and edited the
copy). I run the command and it leaves me at a gdb prompt, but from
there I have no idea what to do.
The gbx command 'r' will run the
Thanks for the help. That's the -g option correct? If so, then yes.
I tried r at the (gbd) prompt, and it tried to startup, but then said
there was no process. Here's a copy paste:
[EMAIL PROTECTED] steam]$ ./srcds_run_debug -console -game espionage
-IP jmetcalf.2y.net -port 27017 +map esp_test
On Sat, 15 Jan 2005 15:44:15 -0600, DOOManiac
[EMAIL PROTECTED] wrote:
Thanks for the help. That's the -g option correct? If so, then yes.
I tried r at the (gbd) prompt, and it tried to startup, but then said
there was no process. Here's a copy paste:
I suspect your script to run gdb is
Still can't get it working :(
[EMAIL PROTECTED] steam]$ gdb srcds_i486
GNU gdb Red Hat Linux (6.1post-1.20040607.43rh)
*SNIP*
This GDB was configured as i386-redhat-linux-gnu...Using host
libthread_db library /lib/tls/libthread_db.so.1.
(gdb) set args -console -game espionage -IP jmetcalf.2y.net
] Debugging a
Linux server?
Still can't get it working :(
[EMAIL PROTECTED] steam]$ gdb srcds_i486 GNU gdb Red Hat Linux
(6.1post-1.20040607.43rh) *SNIP*
This GDB was configured as i386-redhat-linux-gnu...Using host
libthread_db library /lib/tls/libthread_db.so.1.
(gdb) set args -console -game
DOOManiac wrote:
Still can't get it working :(
[EMAIL PROTECTED] steam]$ gdb srcds_i486
GNU gdb Red Hat Linux (6.1post-1.20040607.43rh)
*SNIP*
This GDB was configured as i386-redhat-linux-gnu...Using host
libthread_db library /lib/tls/libthread_db.so.1.
(gdb) set args -console -game espionage -IP
Hm... Okay, well then I guess I can't debug till the kernel is updated.
Still I wonder why the mod crashes in the first place. I went ahead and
did a compile of the fresh,unaltered,straight-from-the-wizard SDK and it
crashes on startup too...
--
Russell DOOManiac Weed
Also try searching for the answer to life, the universe and everything
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey
botman Broome
Sent: Saturday, January 15, 2005 3:41 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Debugging
DOOManiac [EMAIL PROTECTED] writes:
Anyone have luck w/ debugging a Linux server?
I've read this thread I think a run_in_debugger-script of some sort
will save you a lot of time. I used to use something like this when
debugging Science Industry, but I don't have a dedicated server
installed
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