Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-05 Thread Garry Newman
Well, tbh, we're getting an office just after xmas, so what I was gonna do is download all the submitted gamemodes and have a bit of a LAN party, then get everyone involved to give their opinions. These wouldn't be any game development legends, they'd just be regular gamers. We're looking for fun

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-03 Thread Nick
Yeah, I appreciate your reply to the voting concerns with the contest, but please tell us who exactly is judging, and if you are open to get outside non-biased judges, I would trust anyone well known from valve, or id, or ea games or anyone, even a mod leader from a popular source mod(NOT GARRYS MO

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-03 Thread Sam Kindler
You could also have a "best community-voted gamemode" award, but I don't know how that would play in. 2009/12/3 ZuM > Then my sugestion would be to get the most "influential" or important > people > in the GMod comunity or the source comunity to vote. The more people in a > vote the more "balanc

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-03 Thread ZuM
Then my sugestion would be to get the most "influential" or important people in the GMod comunity or the source comunity to vote. The more people in a vote the more "balanced' (it's not the ideal word but whatever) and distributed the votes will be. :) 2009/12/3 Garry Newman > Yeah voter fraud

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-03 Thread Sam Kindler
If you were going to formally judge it, what categories should the gamemodes be assessed under (if any)? I was thinking that maybe a criteria-based assessment would be a good idea, where the total number of points in each category would be accumulated as a total and then put up against the assessme

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-03 Thread Garry Newman
Yeah voter fraud is what I'm trying to avoid. I don't want it to become a contest of who has got the most IP addresses or email addresses. It gets messy. Common opinion is going to influence the vote though - since we obviously want to add gamemodes that people want to play. garry On Thu, Dec

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-03 Thread ZuM
Agreed, too many idiots and douchebags. By adding the rule to vote for a minimum of games it would not work, quite a few people would vote 10 for their friends gamemod and 1 for the others... 2009/12/3, Stephen Swires : > You don't want open voting on Facepunch, too many idiots. > > On Thu, Dec 3

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-03 Thread Stephen Swires
You don't want open voting on Facepunch, too many idiots. On Thu, Dec 3, 2009 at 4:19 AM, Matt Hoffman wrote: > I agree, especially seeing as we're dealing with some real dollars here. > > Perhaps it should be a combined voting, with public's votes counting > towards > 60% and the Staff vote coun

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-02 Thread Matt Hoffman
I agree, especially seeing as we're dealing with some real dollars here. Perhaps it should be a combined voting, with public's votes counting towards 60% and the Staff vote counting for 40%. You could even go as far as make people rate X out of Y gamemodes, and rate them based on: Re playability,

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-02 Thread Nick
After long discussion with well known modders, it seems one of the biggest flaws with this contest is the judging, or lack of formal judging. I quote http://frettacontest.facepunchstudios.com/: " Winners will be decided by the staff of Facepunch Studios (not the forums). " Is there any way to hav

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-02 Thread Joel R.
Definately a good place to post this, I would have never have seen it. Looks like I may have to win 10 grand. On Wed, Dec 2, 2009 at 11:16 AM, Lech wrote: > Whoever remakes Build Bridge/To The Top automatically wins 1st place! > > > On Wed, Dec 2, 2009 at 9:29 AM, Garry Newman > wrote: > > I do

Re: [hlcoders] Garry's Mod - gamemode contest

2009-12-02 Thread Lech
Whoever remakes Build Bridge/To The Top automatically wins 1st place! On Wed, Dec 2, 2009 at 9:29 AM, Garry Newman wrote: > I don't know whether this will be considered spam, but I thought I'd let the > list know about this contest incase anyone's interested (to my mind it's > probably the 2nd m

[hlcoders] Garry's Mod - gamemode contest

2009-12-02 Thread Garry Newman
I don't know whether this will be considered spam, but I thought I'd let the list know about this contest incase anyone's interested (to my mind it's probably the 2nd most logical place to post this) The basic facts are this. Coding a gamemode for GMod, using Lua. Best 5 gamemodes win a prize. Top