Re: [hlcoders] Multiplayer + OpenGL = sound problems...

2002-03-15 Thread Cale Dunlap
they were very minute, adding weapons, etc, tweaking small things here and there, etc. >From: "Miguel Aleman" <[EMAIL PROTECTED]> >Reply-To: [EMAIL PROTECTED] >To: <[EMAIL PROTECTED]> >Subject: Re: [hlcoders] Multiplayer + OpenGL = sound problems... >Date: Fri

Re: [hlcoders] Multiplayer + OpenGL = sound problems...

2002-03-15 Thread Miguel Aleman
PM Subject: [hlcoders] Multiplayer + OpenGL = sound problems... > Anyone ever had this happen to them? I get into a multiplayer game of my > mod, I'm in OpenGL mode... and I don't hear explosions, world sounds, or > other people's gunfire. I only hear my own gunfire. It isn&#x

[hlcoders] Multiplayer + OpenGL = sound problems...

2002-03-15 Thread Cale Dunlap
Anyone ever had this happen to them? I get into a multiplayer game of my mod, I'm in OpenGL mode... and I don't hear explosions, world sounds, or other people's gunfire. I only hear my own gunfire. It isn't just me that experienced this during testing. Anyone in OpenGL mode experienced this. I did