Hi,
I'm currently trying to work in CTF as a gametype for the MOD I'm working
on, but I'm having a bit of trouble on resetting the model entity (restoring
it to its map-defined position) at the appropriate points. I'll probably end
up going through it all and working something out eventually, but
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http://www.sourcewiki.org/wiki/index.php/Resetting_the_Map
Could you adapt this to your needs?
On 8/17/05, Chris Adams <[EMAIL PROTECTED]> wrote:
>
>
> Hi,
>
> I'm currently trying to work in CTF as a gametype for the MOD I'm working
> on, but I
hanks,
---
Chris Adams
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Davison
Sent: 17 August 2005 15:38
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Resetting model entity for CTF
--
[ Picked text/plain from mult
t 2005 15:24
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Resetting model entity for CTF
Hi,
I'm currently trying to work in CTF as a gametype for the MOD I'm working
on, but I'm having a bit of trouble on resetting the model entity (restoring
it to its map-defined position)
Of Chris Adams
> Sent: 17 August 2005 15:24
> To: hlcoders@list.valvesoftware.com
> Subject: [hlcoders] Resetting model entity for CTF
>
>
> Hi,
>
> I'm currently trying to work in CTF as a gametype for the MOD I'm working
> on, but I'm having a bit of tro
> ---
> Chris Adams
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Chris Adams
> Sent: 17 August 2005 15:24
> To: hlcoders@list.valvesoftware.com
> Subject: [hlcoders] Resetting model e
Would it not be easiest to simply create a point entity like the
player spawns that is something like flag_blue then when the "blue"
flag is captured you can simply send it back to the flag_blue point?
I'm sure there is some reason you wouldn't do it that simply, but off
the top of my head that se
@list.valvesoftware.com
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Resetting model entity for CTF
Date: Wed, 17 Aug 2005 18:50:34 +0100
Would it not be easiest to simply create a point entity like the
player spawns that is something like flag_blue then when the "blue"
flag is cap
Aha.
Thanks :-)
---
Chris Adams
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maurino Berry
Sent: 18 August 2005 01:57
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Resetting model entity for CTF
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