[hlcoders] Resetting model entity for CTF

2005-08-17 Thread Chris Adams
Hi, I'm currently trying to work in CTF as a gametype for the MOD I'm working on, but I'm having a bit of trouble on resetting the model entity (restoring it to its map-defined position) at the appropriate points. I'll probably end up going through it all and working something out eventually, but

Re: [hlcoders] Resetting model entity for CTF

2005-08-17 Thread Ben Davison
-- [ Picked text/plain from multipart/alternative ] http://www.sourcewiki.org/wiki/index.php/Resetting_the_Map Could you adapt this to your needs? On 8/17/05, Chris Adams <[EMAIL PROTECTED]> wrote: > > > Hi, > > I'm currently trying to work in CTF as a gametype for the MOD I'm working > on, but I

RE: [hlcoders] Resetting model entity for CTF

2005-08-17 Thread Chris Adams
hanks, --- Chris Adams -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Davison Sent: 17 August 2005 15:38 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Resetting model entity for CTF -- [ Picked text/plain from mult

RE: [hlcoders] Resetting model entity for CTF

2005-08-17 Thread Chris Adams
t 2005 15:24 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Resetting model entity for CTF Hi, I'm currently trying to work in CTF as a gametype for the MOD I'm working on, but I'm having a bit of trouble on resetting the model entity (restoring it to its map-defined position)

Re: [hlcoders] Resetting model entity for CTF

2005-08-17 Thread Ben Davison
Of Chris Adams > Sent: 17 August 2005 15:24 > To: hlcoders@list.valvesoftware.com > Subject: [hlcoders] Resetting model entity for CTF > > > Hi, > > I'm currently trying to work in CTF as a gametype for the MOD I'm working > on, but I'm having a bit of tro

RE: [hlcoders] Resetting model entity for CTF

2005-08-17 Thread drbob2
> --- > Chris Adams > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Adams > Sent: 17 August 2005 15:24 > To: hlcoders@list.valvesoftware.com > Subject: [hlcoders] Resetting model e

Re: [hlcoders] Resetting model entity for CTF

2005-08-17 Thread Andrew (British_Bomber)
Would it not be easiest to simply create a point entity like the player spawns that is something like flag_blue then when the "blue" flag is captured you can simply send it back to the flag_blue point? I'm sure there is some reason you wouldn't do it that simply, but off the top of my head that se

Re: [hlcoders] Resetting model entity for CTF

2005-08-17 Thread Maurino Berry
@list.valvesoftware.com To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Resetting model entity for CTF Date: Wed, 17 Aug 2005 18:50:34 +0100 Would it not be easiest to simply create a point entity like the player spawns that is something like flag_blue then when the "blue" flag is cap

RE: [hlcoders] Resetting model entity for CTF

2005-08-18 Thread Chris Adams
Aha. Thanks :-) --- Chris Adams -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Maurino Berry Sent: 18 August 2005 01:57 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Resetting model entity for CTF